
Art by Bram Sels
Commander deckBGR
Lord Windgrace
Ramp relentlessly and fill the graveyard with lands to maximize Lord Windgrace's recursion, overwhelming opponents with landfall triggers, explosive land-sacrificing combos, and massive armies of tokens.
Asked for“A $600 Lord Windgrace commander deck — a lands-matter deck with heavy ramp, landfall triggers, land recursion from the graveyard, and land-based finishers.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Lord Windgrace
2BRGLegendary Planeswalker — Windgrace
Chosen commander for the requested strategy.
Ramp
12
Cultivate
2GSorcery
Puts one land into play and one in hand for Windgrace to discard.

Kodama's Reach
2GSorcery — Arcane
Guarantees a land drop and fuel for the commander's plus ability.

Harrow
2GInstant
Instant-speed ramp that sacrifices a land to fill the graveyard.

Roiling Regrowth
2GInstant
Provides extra landfall triggers while sacrificing a land.

Sakura-Tribe Elder
1GCreature — Snake Shaman
Early ramp creature that feeds the graveyard on demand.

Exploration
GEnchantment
Enables an extra land play every turn starting from turn one.
Card Draw
9
Sylvan Library
1GEnchantment
Exceptional top-deck manipulation and burst card draw.

Tireless Tracker
2GCreature — Human Scout
Generates Clue tokens with every land drop to convert into cards.

Valakut Exploration
2REnchantment
Impulse card advantage off landfall that burns opponents for unused cards.

The Gitrog Monster
3BGLegendary Creature — Frog Horror
Land sacrifice engine that draws massive amounts of cards.

Greater Good
2GGEnchantment
Sacrifices large landfall tokens and creatures to draw cards and discard lands.

Rishkar's Expertise
4GGSorcery
Huge burst draw off our giant land-scaling threats plus a free spell.

Life from the Loam
1GSorcery
Premier engine to repeatedly recur lands from the graveyard.

Return of the Wildspeaker
4GInstant
Flexible instant-speed massive card draw or lethal team overrun.

Garruk's Uprising
2GEnchantment
Draws on big creature entry and gives the entire army trample.
Removal
10
Assassin's Trophy
BGInstant
Unconditional cheap permanent destruction at instant speed.

Abrupt Decay
BGInstant
Uncounterable removal for early problematic nonland permanents.

Chaos Warp
2RInstant
Versatile red answer to any permanent type including enchantments.

Beast Within
2GInstant
Instant-speed universal destruction that leaves behind an irrelevant token.

Windgrace's Judgment
3BGInstant
Multiplayer removal spell that destroys a permanent from each opponent.

Culling Ritual
2BGSorcery
Wipes cheap mana rocks and tokens while producing a huge mana burst.

Blasphemous Act
8RSorcery
Extremely cost-efficient board wipe against creature-heavy boards.

Toxic Deluge
2BSorcery
Flexible black board wipe that bypasses indestructible creatures.

Casualties of War
2BBGGSorcery
Blows out opponents by targeting multiple high-value permanent types at once.

Tear Asunder
1GInstant
Exiles artifacts, enchantments, or any nonland permanent when kicked.
Threats/Wincons
22
Avenger of Zendikar
5GGCreature — Elemental
Landfall army-in-a-can that grows lethal very quickly.

Scute Swarm
2GCreature — Insect
Exponential token producer that quickly overwhelms the board.

Omnath, Locus of Rage
3RRGGLegendary Creature — Elemental
Creates 5/5 Elementals on landfall and bolts targets when they die.

Titania, Protector of Argoth
3GGLegendary Creature — Elemental
Generates 5/3 Elementals whenever lands hit the graveyard.

Rampaging Baloths
4GGCreature — Beast
Spits out 4/4 Beast tokens with every single land played.

Moraug, Fury of Akoum
4RRLegendary Creature — Minotaur Warrior
Grants multiple additional combat phases per turn with landfall.

Ob Nixilis, the Fallen
3BBLegendary Creature — Demon
Drains opponents and grows into a massive threat off land drops.

Phylath, World Sculptor
4RGLegendary Creature — Elemental
Floods the board with Plant tokens and buffs them upon landfall.

Multani, Yavimaya's Avatar
4GGLegendary Creature — Elemental Avatar
Massive trampler that scales with lands in play and in the graveyard.

Centaur Vinecrasher
3GCreature — Plant Centaur
Enormous recurring threat that grows with every land in all graveyards.

Greensleeves, Maro-Sorcerer
3GGLegendary Creature — Elemental Sorcerer
Scales with land count and creates Badger tokens with protection from planeswalkers.

Mina and Denn, Wildborn
2RGLegendary Creature — Elf Ally
Provides extra land drops and gives key attackers trample.

Wayward Swordtooth
2GCreature — Dinosaur
Cheap body that permanently enables an additional land drop each turn.

Azusa, Lost but Seeking
2GLegendary Creature — Human Monk
Enables two additional land drops each turn to dump lands onto the battlefield.

Dryad of the Ilysian Grove
2GEnchantment Creature — Nymph Dryad
Fixes all mana colors and grants an extra land drop per turn.

Oracle of Mul Daya
3GCreature — Elf Shaman
Lets you play lands directly off the top of the library with an extra drop.

Ancient Greenwarden
4GGCreature — Elemental
Doubles all landfall triggers and allows playing lands from the graveyard.

Scapeshift
2GGSorcery
Sacrifices lands to trigger graveyard triggers and fetch massive landfall combos.

Reshape the Earth
6GGGSorcery
Game-ending sorcery that puts ten lands into play to trigger massive payoffs.

Turntimber Sower
2GCreature — Elf Druid
Creates Plant tokens whenever lands go to the graveyard and can self-mill.

Nesting Dragon
3RRCreature — Dragon
Creates 0/2 Dragon Eggs that hatch into 2/2 flying Dragons when they die.

Braids, Arisen Nightmare
1BBLegendary Creature — Nightmare
Sacrifices recurring lands to force opponents to sacrifice or give card advantage.
Utility
9
Crucible of Worlds
3Artifact
Allows playing lands directly out of the graveyard every turn.

Conduit of Worlds
2GGArtifact
Provides graveyard land plays and recast utility from the graveyard.

Ramunap Excavator
2GCreature — Snake Cleric
Creature-based Crucible of Worlds for continuous land recursion.

Splendid Reclamation
3GSorcery
Returns all lands from the graveyard to the battlefield tapped for explosive turns.

Constant Mists
1GInstant
Repeatable buyback Fog effect by sacrificing spare lands.

Squandered Resources
BGEnchantment
Sacrifices lands for burst mana right before a mass recursion spell.

Zuran Orb
0Artifact
Zero-mana sacrifice outlet for lands to gain life and trigger death effects.

Heroic Intervention
1GInstant
Provides team-wide hexproof and indestructible against wipes and targeted removal.

Lightning Greaves
2Artifact — Equipment
Grants haste and shroud to key landfall engines and attackers for zero mana.





























