Living Laser

Art by Nathaniel Himawan

Commander deckR

Living Laser

Discard cards through pre-combat looting, rummaging, and wheels to create an overwhelming wave of attacking Living Laser copies, maximizing damage via ETB triggers and extra combat steps.

$249.07for all 100 cards at today’s prices
Built Sep 22, 202657 views

Asked for“Living Laser commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
23
11
11
8
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw25
Interaction16
↳ board wipes6
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 69
37lands · rule of thumb 35–38
3.16average mana value (nonland)
$249.07whole deck, today

The list

Commander

1
Living Laser

Living Laser

4R

Legendary Creature — Elemental Villain

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Reliable low-cost red mana producer

Ruby Medallion

Ruby Medallion

2

Artifact

Discounts all red spells throughout the game

Mind Stone

Mind Stone

2

Artifact

Early ramp that can cycle itself later

Thought Vessel

Thought Vessel

2

Artifact

Unconditional two-mana rock that provides utility

Fire Diamond

Fire Diamond

2

Artifact

Two-mana rock providing colored mana

Jeska's Will

Jeska's Will

2R

Sorcery

Burst mana and pseudo-card advantage in one

Runaway Steam-Kin

Runaway Steam-Kin

1R

Creature — Elemental

Generates huge bursts of mana in spell-heavy turns

Big Score

Big Score

3R

Instant

Discards a card to fuel the commander while ramping with Treasures

Unexpected Windfall

Unexpected Windfall

2RR

Instant

Instant-speed discard outlet that ramps and draws cards

Card Draw

11
Faithless Looting

Faithless Looting

R

Sorcery

Premier cheap double-discard enabler with flashback

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

Discards two cards upfront to create two Laser copies

Thrill of Possibility

Thrill of Possibility

1R

Instant

Instant-speed rummage effect

Demand Answers

Demand Answers

1R

Instant

Flexible instant discard or artifact sacrifice to draw two

Bitter Reunion

Bitter Reunion

1R

Enchantment

Discards a card, draws two, and can grant haste team-wide

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Discards hand to create massive quantities of Laser copies

Reforge the Soul

Reforge the Soul

3RR

Sorcery

Miracle wheel that discards your entire hand

Tormenting Voice

Tormenting Voice

1R

Sorcery

Efficient two-mana rummage effect

Khorvath's Fury

Khorvath's Fury

4R

Sorcery

Can force players to discard and draw while burning foes

Magus of the Wheel

Magus of the Wheel

2R

Creature — Human Wizard

Repeatable creature-based wheel effect

Change of Fortune

Change of Fortune

3R

Sorcery

Refills hand specifically based on how many cards were discarded

Removal

9
Chaos Warp

Chaos Warp

2R

Instant

Universal spot removal for any troublesome permanent

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap, reliable board wipe against wide boards

Vandalblast

Vandalblast

R

Sorcery

Flexible artifact removal or one-sided artifact wipe

Abrade

Abrade

1R

Instant

Versatile removal targeting small creatures or artifacts

Lightning Bolt

Lightning Bolt

R

Instant

Cheap interaction to pick off small threats or planeswalkers

Wild Magic Surge

Wild Magic Surge

RR

Instant

Catches any permanent type at instant speed

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

Red counterspell to protect your board or stop combo wins

Chain Reaction

Chain Reaction

2RR

Sorcery

Efficient board wipe scaled by total creature count

Mizzium Mortars

Mizzium Mortars

1R

Sorcery

Flexible spot removal or one-sided sweep

Threats/Wincons

23
Glint-Horn Buccaneer

Glint-Horn Buccaneer

1RR

Creature — Minotaur Pirate

Damages all opponents whenever you discard cards

Brallin, Skyshark Rider

Brallin, Skyshark Rider

3R

Legendary Creature — Human Shaman

Pumps itself and burns each opponent upon discarding

Surly Badgersaur

Surly Badgersaur

3R

Creature — Badger Dinosaur

Generates Treasures, pumps, or fights whenever you discard

Purphoros, God of the Forge

Purphoros, God of the Forge

3R

Legendary Enchantment Creature — God

Deals massive damage when multiple Laser tokens enter the battlefield

Impact Tremors

Impact Tremors

1R

Enchantment

Burns opponents for each token copy that enters tapped and attacking

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

Turns token copies entering into targeted burn missiles

Agate Instigator

Agate Instigator

1R

Creature — Lizard Rogue

Pings each opponent whenever non-token or token creatures enter

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

Provides extra combat phases to trigger attack abilities repeatedly

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

Grants an additional combat step and first strike on attacks

Combat Celebrant

Combat Celebrant

2R

Creature — Human Warrior

Exerts to take an extra combat step to generate even more tokens

Port Razer

Port Razer

3RR

Creature — Orc Pirate

Chains additional combat phases when connecting with opponents

Anje's Ravager

Anje's Ravager

2R

Creature — Vampire Berserker

Discards your entire hand on attack to supercharge token generation

Ox of Agonas

Ox of Agonas

3RR

Creature — Ox

Discards hand and draws three; recurs effortlessly from the graveyard

Cavalier of Flame

Cavalier of Flame

2RRR

Creature — Elemental Knight

Rummages multiple cards upon entering and pumps the team

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Converts combat connections into Treasure and impulse draw

Seasoned Pyromancer

Seasoned Pyromancer

1RR

Creature — Human Shaman

Discards two cards, draws cards, and produces Elemental tokens

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

2R

Enchantment — Saga // Enchantment Creature — Goblin Shaman

Ramps, loots away two cards, and duplicates nonlegendary threats

Ogre Battledriver

Ogre Battledriver

2RR

Creature — Ogre Warrior

Buffs all entering Laser tokens with additional power

Toralf, God of Fury // Toralf's Hammer

Toralf, God of Fury // Toralf's Hammer

2RR

Legendary Creature — God // Legendary Artifact — Equipment

Translates excessive damage from tokens and spells to players

Neheb, Dreadhorde Champion

Neheb, Dreadhorde Champion

2RR

Legendary Creature — Zombie Minotaur Warrior

Massive discard outlet on hit that generates mana and draws

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

Converts post-combat combat damage into absurd amounts of mana

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

Devastating flying attacker that clears opposing boards

Chandra, Flamecaller

Chandra, Flamecaller

4RR

Legendary Planeswalker — Chandra

Zero ability discards your hand to sculpt card draw and trigger discards

Utility

9
Containment Construct

Containment Construct

2

Artifact Creature — Construct

Lets you cast the cards you discard to Living Laser

Conspiracy Theorist

Conspiracy Theorist

1R

Creature — Human Shaman

Enables playing discarded nonland cards on attack turns

Currency Converter

Currency Converter

1

Artifact

Stores discarded cards and turns them into Treasures or Rogues

Squee, Goblin Nabob

Squee, Goblin Nabob

2R

Legendary Creature — Goblin

Free discard fodder returning every upkeep

Anger

Anger

3R

Creature — Incarnation

Gives the entire team haste once discarded into the graveyard

Sundial of the Infinite

Sundial of the Infinite

2

Artifact

Ends turn with the exile trigger on stack to keep token copies permanently

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Living Laser with hexproof and grants haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Provides free equip protection for your key attackers

Key to the City

Key to the City

2

Artifact

Discards a card to make your commander unblockable

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.