Liesa, Shroud of Dusk

Art by Slawomir Maniak

Commander deckBW

Liesa, Shroud of Dusk

Impose taxing life and mana costs on opponents while turning Liesa into a lethal flying Voltron threat backed by efficient Orzhov removal.

$473.93for all 100 cards at today’s prices
Built Nov 6, 202624 views

Asked for“voltron, aggro, taxes, control”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

13
22
22
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw13
Interaction12
↳ board wipes3
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 40B 15
38lands · rule of thumb 35–38
2.28average mana value (nonland)
$473.93whole deck, today

The list

Commander

1
Liesa, Shroud of Dusk

Liesa, Shroud of Dusk

2WWB

Legendary Creature — Angel

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Orzhov Signet

Orzhov Signet

2

Artifact

color fixing and ramp for white and black

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped dual mana rock

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles in the late game

Fellwar Stone

Fellwar Stone

2

Artifact

consistent low-cost mana rock

Thought Vessel

Thought Vessel

2

Artifact

two-mana ramp with no maximum hand size

Smothering Tithe

Smothering Tithe

3W

Enchantment

heavily taxes opponents' card draw for treasure

Sword of the Animist

Sword of the Animist

2

Legendary Artifact — Equipment

fetches lands on every aggressive attack

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents' noncreature spells for card advantage

Black Market Connections

Black Market Connections

2B

Enchantment

flexible card advantage, ramp, and board presence

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

reliable extra card each upkeep

Night's Whisper

Night's Whisper

1B

Sorcery

efficient two-mana burst draw

Read the Bones

Read the Bones

2B

Sorcery

deep card selection and draw

Sign in Blood

Sign in Blood

BB

Sorcery

cheap card velocity or lethal direct reach

Puresteel Paladin

Puresteel Paladin

WW

Creature — Human Knight

draws off equipment and reduces equip costs to zero

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

draws cards when casting equipment and auras

Skullclamp

Skullclamp

1

Artifact — Equipment

powerful repeatable draw engine

Mask of Memory

Mask of Memory

2

Artifact — Equipment

rewards aggressive combat damage with card filtering

Removal

11
Swords to Plowshares

Swords to Plowshares

W

Instant

premier unconditional single-target creature exile

Path to Exile

Path to Exile

W

Instant

efficient one-mana creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

instant-speed exile for any nonland permanent

Despark

Despark

WB

Instant

exiles high-cost commanders and bomb threats

Generous Gift

Generous Gift

2W

Instant

flexible permanent destruction

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient board wipe that gets around indestructible

Damnation

Damnation

2BB

Sorcery

classic four-mana unconditional creature wipe

Wrath of God

Wrath of God

2WW

Sorcery

resets the board while Liesa easily replays using life

Stroke of Midnight

Stroke of Midnight

2W

Instant

clean three-mana removal for nonland permanents

Vindicate

Vindicate

1WB

Sorcery

universal permanent destruction

Grasp of Fate

Grasp of Fate

1WW

Enchantment

exiles the biggest threat from every opponent at once

Threats/Wincons

23
Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

stacks life drain taxes alongside the commander

Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

locks opponents out of casting their commanders

Archon of Emeria

Archon of Emeria

2W

Creature — Archon

slows spell velocity and nonbasic mana development

Thalia, Heretic Cathar

Thalia, Heretic Cathar

2W

Legendary Creature — Human Soldier

forces opposing blockers and lands to enter tapped

Kunoros, Hound of Athreos

Kunoros, Hound of Athreos

1WB

Legendary Creature — Dog

aggressive lifelink body that denies graveyard recursion

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

grants massive power boost to your commander

Sword of Feast and Famine

Sword of Feast and Famine

3

Artifact — Equipment

provides evasion, hand disruption, and mana untap

Sword of Fire and Ice

Sword of Fire and Ice

3

Artifact — Equipment

protection, direct damage, and draw on attack

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

cheap trample and lifelink that removes hexproof

Commander's Plate

Commander's Plate

1

Artifact — Equipment

near-complete protection and stat boost for a dual-color commander

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Liesa with hexproof and enables immediate attacks

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free haste and shroud for fast voltron pressure

All That Glitters

All That Glitters

1W

Enchantment — Aura

huge stat buff scaling with artifacts and enchantments

Ethereal Armor

Ethereal Armor

W

Enchantment — Aura

cheap aura giving first strike and massive power

Battle Mastery

Battle Mastery

2W

Enchantment — Aura

double strike halves the clock needed for commander damage

Duelist's Heritage

Duelist's Heritage

2W

Enchantment

grants double strike to Liesa or goads opposing attackers

Nettlecyst

Nettlecyst

3

Artifact — Equipment

scales heavily with the deck's artifact and enchantment count

Stoneforge Mystic

Stoneforge Mystic

1W

Creature — Kor Artificer

tutors critical voltron equipment straight to hand

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

2WW

Legendary Creature — God // Legendary Artifact — Equipment

grants double strike and re-equips freely each combat

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

reduces aura and equipment costs while carrying them well

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

2W

Legendary Creature — Kor Scout

attaches all equipment and auras to Liesa for free

Serra Ascendant

Serra Ascendant

W

Creature — Human Monk

aggressive early 6/6 flying lifelinker fueled by commander life total

Archivist of Oghma

Archivist of Oghma

1W

Creature — Halfling Cleric

taxes opposing library searches with card draw and life gain

Utility

8
Blind Obedience

Blind Obedience

1W

Enchantment

taps opposing artifacts and creatures while draining with extort

Ghostly Prison

Ghostly Prison

2W

Enchantment

taxes attackers to protect your life total from counterattacks

Authority of the Consuls

Authority of the Consuls

W

Enchantment

gains life and prevents surprise haste blockers

Open the Armory

Open the Armory

1W

Sorcery

tutors key equipment or auras on demand

Steelshaper's Gift

Steelshaper's Gift

W

Sorcery

one-mana tutor for crucial voltron equipment

Teferi's Protection

Teferi's Protection

2W

Instant

absolute defense against board wipes and lethal swings

Mother of Runes

Mother of Runes

W

Creature — Human Cleric

grants repeatable targeted protection to key creatures

Giver of Runes

Giver of Runes

W

Creature — Kor Cleric

protects Liesa from spot removal and helps bypass blockers

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 17x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.