Lier, Disciple of the Drowned art

Art by Ekaterina Burmak

Saved commander deck

Lier, Disciple of the Drowned

Leverage Lier to recast powerful spells from the graveyard while ignoring countermagic. The goal is to control the board and win via a High Tide combo or Thassa's Oracle.

100 cards$207.17 totalJun 18, 20269 views

Prompt: A mono blue deck with Lier Disciple of the Drowned as the commander. I want it to be as competitive as possible, but please keep the budget BELOW $500.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Lier, Disciple of the Drowned

Lier, Disciple of the Drowned

{3}{U}{U}

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock.

Mind Stone

Mind Stone

{2}

Artifact

Ramp that can be cycled later.

Sky Diamond

Sky Diamond

{2}

Artifact

On-theme blue mana ramp.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides no maximum hand size for draw heavy turns.

High Tide

High Tide

{U}

Instant

Massive mana generation for combo turns.

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

Reduces the cost of all blue spells including those cast with Flashback.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Land-based ramp for mono blue.

Everflowing Chalice

Everflowing Chalice

{0}

Artifact

Flexible mana rock.

Hedron Archive

Hedron Archive

{4}

Artifact

Mid-game ramp and card draw.

Card Draw

12 cards
Brainstorm

Brainstorm

{U}

Instant

Efficient cantrip that can be reused with Lier.

Ponder

Ponder

{U}

Sorcery

Top deck manipulation and draw.

Preordain

Preordain

{U}

Sorcery

Essential blue solar filtering.

Opt

Opt

{U}

Instant

Cheap instant speed cantrip.

Windfall

Windfall

{2}{U}

Sorcery

Refills hand and stocks the graveyard for Lier.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Excellent value and graveyard setup.

Mystic Remora

Mystic Remora

{U}

Enchantment

Cheap early game card advantage.

Frantic Search

Frantic Search

{2}{U}

Instant

Loots and untaps lands especially with High Tide.

Consider

Consider

{U}

Instant

Cantrip that puts a card in the graveyard.

Serum Visions

Serum Visions

{U}

Sorcery

Classic blue sorcery speed draw.

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card for every spell cast or copied.

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

Selection that benefits from a full graveyard.

Removal

11 cards
Pongify

Pongify

{U}

Instant

Cheap creature destruction.

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Low cost creature removal.

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles creatures in blue.

Resculpt

Resculpt

{1}{U}

Instant

Exiles artifacts or creatures.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

The most powerful blue board wipe.

Aetherize

Aetherize

{3}{U}

Instant

Defensive measure against attackers.

Curse of the Swine

Curse of the Swine

{X}{U}{U}

Sorcery

Mass creature exile.

Chain of Vapor

Chain of Vapor

{U}

Instant

Efficient non-land permanent bounce.

Imprisoned in the Moon

Imprisoned in the Moon

{2}{U}

Enchantment — Aura

Shuts down problematic commanders or lands.

Filter Out

Filter Out

{1}{U}{U}

Instant

Efficient mass non-creature bounce.

Unsubstantiate

Unsubstantiate

{1}{U}

Instant

Can bounce spells on the stack since they can't be countered.

Threats/Wincons

12 cards
Thassa's Oracle

Thassa's Oracle

{U}{U}

Creature — Merfolk Wizard

Primary win condition with an empty library.

Laboratory Maniac

Laboratory Maniac

{2}{U}

Creature — Human Wizard

Alternative win condition for empty library.

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Generates flyers for every spell cast.

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Generates tokens to stabilize the board.

Rise from the Tides

Rise from the Tides

{5}{U}

Sorcery

Late game finisher that rewards a full graveyard.

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Creates huge flying tokens.

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Control finisher that bounces non-land permanents.

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U}

Creature — Sphinx

Massive card advantage engine.

Wavebreak Hippocamp

Wavebreak Hippocamp

{2}{U}

Enchantment Creature — Horse Fish

Rewards playing on opponents turns.

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

Cost reducer and massive flyer.

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

Token generation and graveyard recursion.

Brain Freeze

Brain Freeze

{1}{U}

Instant

Storm win condition and self-mill tool.

Utility

15 cards
Baral, Chief of Compliance

Baral, Chief of Compliance

{1}{U}

Legendary Creature — Human Wizard

Reduces spell costs and provides looting.

Solve the Equation

Solve the Equation

{2}{U}

Sorcery

Tutors for High Tide or a needed answer.

Merchant Scroll

Merchant Scroll

{1}{U}

Sorcery

Tutors for blue instants like High Tide.

Mystical Tutor

Mystical Tutor

{U}

Instant

Universal spell tutor.

Narset, Parter of Veils

Narset, Parter of Veils

{1}{U}{U}

Legendary Planeswalker — Narset

Prevents opponents from drawing extra cards.

Mission Briefing

Mission Briefing

{U}{U}

Instant

Surveil and extra recursion that works with Lier.

Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

{1}{U}{U}{U}

Legendary Planeswalker — Jace

Third self-mill win condition.

Codex Shredder

Codex Shredder

{1}

Artifact

Mill or recursion utility.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Lier from targeted removal.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection for the commander.

Thirst for Discovery

Thirst for Discovery

{2}{U}

Instant

Excellent draw that discards cards to flashback later.

Muddle the Mixture

Muddle the Mixture

{U}{U}

Instant

Transmutes for 2-cost combo pieces.

Step Through

Step Through

{3}{U}{U}

Sorcery

Wizardcycle for Thassa's Oracle or Archaeomancer.

Gitaxian Probe

Gitaxian Probe

{U/P}

Sorcery

Free information and card draw.

Turnabout

Turnabout

{2}{U}{U}

Instant

Untaps lands for big mana turns.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 33x

Basic Land — Island

Basic land allocated from mana pip counts.