Lavinia, Azorius Renegade art

Art by Steven Belledin

Saved commander deck

Lavinia, Azorius Renegade

Shut down Pantlaza's Discover triggers, free spells, and big-mana ramp using ETB denial and Lavinia's tax effects under a tight $2-per-card budget, while sneaking in Turtle and Ninja flavor elements.

100 cards$71.83 totalSep 17, 202620 views

Prompt: create a Lavinia, Azorius Renegade deck, make every card don't cost more than 2 dollars, and make it be a strong deck against Pantlaza, use Teenage Mutant Ninja Turtle cards in it, can give a lot of protection against explore, card draw, and ramp.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

{W}{U}

Legendary Creature — Human Soldier

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential inexpensive mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

cheap two-color mana fixing

Azorius Signet

Azorius Signet

{2}

Artifact

efficient guild ramp

Talisman of Progress

Talisman of Progress

{2}

Artifact

untapped color ramp

Mind Stone

Mind Stone

{2}

Artifact

mana ramp that cycles late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

budget two-mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

colorless ramp with hand size utility

Marble Diamond

Marble Diamond

{2}

Artifact

budget white mana acceleration

Sky Diamond

Sky Diamond

{2}

Artifact

budget blue mana acceleration

Prismatic Lens

Prismatic Lens

{2}

Artifact

cheap colorless rock that filters mana

Card Draw

10 cards
Ninja of the Deep Hours

Ninja of the Deep Hours

{3}{U}

Creature — Human Ninja

TMNT ninja theme that draws cards on combat damage

Moon-Circuit Hacker

Moon-Circuit Hacker

{1}{U}

Enchantment Creature — Human Ninja

TMNT ninja card providing early card velocity

Prosperous Thief

Prosperous Thief

{2}{U}

Creature — Human Ninja

TMNT ninja card creating treasure tokens and filtering cards

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

instant-speed budget card advantage

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

flexible card draw creature

Quick Study

Quick Study

{2}{U}

Instant

efficient instant-speed draw

Insight

Insight

{2}{U}

Enchantment

draws massive cards against Pantlaza's green spells

Verity Circle

Verity Circle

{2}{U}

Enchantment

draws cards when Pantlaza taps mana dorks

Deep Analysis

Deep Analysis

{3}{U}

Sorcery

flashback card draw value

Chemister's Insight

Chemister's Insight

{3}{U}

Instant

instant-speed jump-start card advantage

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

top-tier cheap spot removal for big Dinosaurs

Path to Exile

Path to Exile

{W}

Instant

efficient creature exile spell

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

uncounterable answer to Pantlaza support spells

Counterspell

Counterspell

{U}{U}

Instant

classic efficient countermagic

Generous Gift

Generous Gift

{2}{W}

Instant

versatile flexible spot removal

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

budget nonland permanent removal

Wash Away

Wash Away

{U}

Instant

hard counters spells cast via Discover for just one blue mana

Day of Judgment

Day of Judgment

{2}{W}{W}

Sorcery

cheap budget board wipe against Dinosaur wide boards

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

flexible board wipe for creatures or artifacts/enchantments

Reality Shift

Reality Shift

{1}{U}

Instant

exiles Pantlaza and replaces it with a manifest creature

Threats/Wincons

23 cards
Covert Technician

Covert Technician

{2}{U}

Artifact Creature — Human Ninja

TMNT ninja that cheats small artifacts into play

Mist-Syndicate Naga

Mist-Syndicate Naga

{2}{U}

Creature — Snake Ninja

TMNT ninja that creates copies of itself

Doorkeeper Thrull

Doorkeeper Thrull

{1}{W}

Creature — Thrull

completely shuts off Pantlaza's Discover ETB triggers

Tocatli Honor Guard

Tocatli Honor Guard

{1}{W}

Creature — Human Soldier

disables creature ETB triggers across the table

Hushbringer

Hushbringer

{1}{W}

Creature — Faerie

cheap flyer that stops ETB Discover triggers

Strict Proctor

Strict Proctor

{1}{W}

Creature — Spirit Cleric

taxes Pantlaza's ETB triggers

Containment Priest

Containment Priest

{1}{W}

Creature — Human Cleric

exiles any creature cheated into play via Discover or blink

Aven Mindcensor

Aven Mindcensor

{2}{W}

Creature — Bird Wizard

shuts down search and ramp spells from Green decks

Archon of Emeria

Archon of Emeria

{2}{W}

Creature — Archon

limits players to one spell per turn and slows nonbasic land ramp

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

taxes aggressive attacks from heavy Dinosaur armies

Propaganda

Propaganda

{2}{U}

Enchantment

protects life total by taxing big Dinosaur attacks

Baird, Steward of Argive

Baird, Steward of Argive

{2}{W}{W}

Legendary Creature — Human Soldier

taxes creature attacks targeting you

Windborn Muse

Windborn Muse

{3}{W}

Creature — Spirit

flying creature with propaganda attack tax effect

Archon of Absolution

Archon of Absolution

{3}{W}

Creature — Archon

protection from white and taxes attackers

Venser, Shaper Savant

Venser, Shaper Savant

{2}{U}{U}

Legendary Creature — Human Wizard

bounces spells or permanents back to hand

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

recurs cheap stax pieces and hatebears

Ephara, God of the Polis

Ephara, God of the Polis

{2}{W}{U}

Legendary Enchantment Creature — God

indestructible threat that draws cards when creatures enter

Dream Trawler

Dream Trawler

{2}{W}{W}{U}{U}

Creature — Sphinx

resilient flying finisher that draws extra cards

Angelic Arbiter

Angelic Arbiter

{5}{W}{W}

Creature — Angel

forces opponents to choose between casting spells or attacking

Sphinx of the Final Word

Sphinx of the Final Word

{5}{U}{U}

Creature — Sphinx

uncounterable flying finisher

Dragonlord Ojutai

Dragonlord Ojutai

{3}{W}{U}

Legendary Creature — Elder Dragon

hexproof airborne threat that draws cards on damage

Azor, the Lawbringer

Azor, the Lawbringer

{2}{W}{W}{U}{U}

Legendary Creature — Sphinx

silences opponents' instant/sorcery spells for a turn

Stenn, Paranoid Partisan

Stenn, Paranoid Partisan

{W}{U}

Legendary Creature — Human Wizard

reduces cost of your chosen spell type

Utility

8 cards
Knowledge Pool

Knowledge Pool

{6}

Artifact

combos with Lavinia to create a complete hard lock on opponents' spells

Rule of Law

Rule of Law

{2}{W}

Enchantment

prevents players from chaining discovered spells in one turn

Deafening Silence

Deafening Silence

{W}

Enchantment

stops noncreature spell chaining

Damping Sphere

Damping Sphere

{2}

Artifact

punishes big-mana land strategies and extra spellcasts

Mask of Avacyn

Mask of Avacyn

{2}

Artifact — Equipment

provides hexproof protection to commander and key stax creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects Lavinia from targeted removal

Soul-Guide Lantern

Soul-Guide Lantern

{1}

Artifact

budget graveyard hate and card cantrip

Disenchant

Disenchant

{1}{W}

Instant

cheap answer to problematic enchantments and artifacts

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 13x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 10x

Basic Land — Island

Basic land allocated from mana pip counts.