Lathiel, the Bounteous Dawn

Art by Lucas Graciano

Commander deckGW

Lathiel, the Bounteous Dawn

Gain life consistently through soul sisters and lifelinkers, transforming that life into massive +1/+1 counters with Lathiel to overrun opponents with an adorable and radiant army.

$355.69for all 100 cards at today’s prices
Built Nov 2, 202637 views

Asked for“quiero un mazo rosa”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

13
17
13
7
7
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw10
Interaction10
↳ board wipes3
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 46G 24
37lands · rule of thumb 35–38
2.89average mana value (nonland)
$355.69whole deck, today

The list

Commander

1
Lathiel, the Bounteous Dawn

Lathiel, the Bounteous Dawn

2GW

Legendary Creature — Unicorn

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential commander mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana color fixing

Selesnya Signet

Selesnya Signet

2

Artifact

Fixes and ramps both colors

Talisman of Unity

Talisman of Unity

2

Artifact

Untapped two-mana rock that can ping for life if needed

Rampant Growth

Rampant Growth

1G

Sorcery

Reliable basic land ramp

Farseek

Farseek

1G

Sorcery

Searches for Plains duals and basics

Nature's Lore

Nature's Lore

1G

Sorcery

Brings a Forest into play untapped

Three Visits

Three Visits

1G

Sorcery

Efficient Forest ramp directly to the battlefield

Cultivate

Cultivate

2G

Sorcery

Puts one land into play and one into hand

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Ensures consistent land drops and ramp

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Early creature that draws cards off opponent noncreature spells

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws a card on every creature cast

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Draws cards whenever attacking creatures deal combat damage

Sylvan Library

Sylvan Library

1G

Enchantment

Extra card selection and draw fueled by our high life total

Well of Lost Dreams

Well of Lost Dreams

4

Artifact

Converts excess mana and lifegain into raw card draw

Dawn of Hope

Dawn of Hope

1W

Enchantment

Draws cards whenever you gain life and produces lifelink tokens

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

Draws cards when low-power creatures enter

Harmonize

Harmonize

2GG

Sorcery

Solid burst of three cards in green

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Draws cards for wide boards and gains substantial life

Inspiring Call

Inspiring Call

2G

Instant

Protects modified creatures and draws cards per +1/+1 counter

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

Unconditional creature exile for one mana

Beast Within

Beast Within

2G

Instant

Versatile destruction of any permanent

Generous Gift

Generous Gift

2W

Instant

White flexible permanent removal

Nature's Claim

Nature's Claim

G

Instant

Cheap artifact or enchantment removal

Stroke of Midnight

Stroke of Midnight

2W

Instant

Efficient catch-all nonland permanent removal

Cleansing Nova

Cleansing Nova

3WW

Sorcery

Modal board wipe for creatures or artifacts and enchantments

Austere Command

Austere Command

4WW

Sorcery

Highly customizable asymmetric sweeper

Farewell

Farewell

4WW

Sorcery

Modal board exile that solves any overwhelming threat

Return to Nature

Return to Nature

1G

Instant

Flexible naturalize with graveyard hate utility

Threats/Wincons

24
Soul Warden

Soul Warden

W

Creature — Human Cleric

Continuous lifegain triggers off any creature entering

Soul's Attendant

Soul's Attendant

W

Creature — Human Cleric

Provides constant lifegain for Lathiel's end step trigger

Essence Warden

Essence Warden

G

Creature — Elf Shaman

Green soul sister for redundant passive lifegain

Serra Ascendant

Serra Ascendant

W

Creature — Human Monk

Massive turn-one threat with lifelink in Commander

Speaker of the Heavens

Speaker of the Heavens

W

Creature — Human Cleric

Taps to make 4/4 flying Angels when life total is high

Ajani's Pridemate

Ajani's Pridemate

1W

Creature — Cat Soldier

Grows quickly with every lifegain trigger

Voice of the Blessed

Voice of the Blessed

WW

Creature — Spirit Cleric

Scales into an evasive, indestructible flying threat

Trelasarra, Moon Dancer

Trelasarra, Moon Dancer

GW

Legendary Creature — Elf Cleric

Grows with life triggers and provides continuous scry selection

Celestial Unicorn

Celestial Unicorn

2W

Creature — Unicorn

Cute thematic unicorn that grows whenever you gain life

Scavenging Ooze

Scavenging Ooze

1G

Creature — Ooze

Graveyard interaction that gains life and grows

Heliod, Sun-Crowned

Heliod, Sun-Crowned

2W

Legendary Enchantment Creature — God

Indestructible source of +1/+1 counters on lifegain

Archangel of Thune

Archangel of Thune

3WW

Creature — Angel

Pumps the entire board every time life is gained

Crested Sunmare

Crested Sunmare

3WW

Creature — Horse

Generates 5/5 indestructible Horses when gaining life

Regal Caracal

Regal Caracal

3WW

Creature — Cat

Creates cute Cat tokens and grants lifelink to cats

Rhox Faithmender

Rhox Faithmender

3W

Creature — Rhino Monk

Doubles all life gained to supercharge Lathiel triggers

Angel of Vitality

Angel of Vitality

2W

Creature — Angel

Boosts all lifegain by one and becomes a 4/4 flyer

Valkyrie Harbinger

Valkyrie Harbinger

4WW

Creature — Angel Cleric

Rewards gaining 4 or more life with 4/4 flying Angels

Felidar Sovereign

Felidar Sovereign

4WW

Creature — Cat Beast

Direct alternate win condition for high life totals

Resplendent Angel

Resplendent Angel

1WW

Creature — Angel

Spits out 4/4 Angels on turns where you gain 5+ life

Sunscorch Regent

Sunscorch Regent

3WW

Creature — Dragon

Grows and gains life on opponent spell casts

Shalai, Voice of Plenty

Shalai, Voice of Plenty

3W

Legendary Creature — Angel

Protects team with hexproof and acts as a mana sink pump

Twinblade Paladin

Twinblade Paladin

3W

Creature — Human Knight

Grows with lifegain and gains double strike at high life

Blossoming Bogbeast

Blossoming Bogbeast

4G

Creature — Beast

Overwhelming team buff based on life gained on attack

Nykthos Paragon

Nykthos Paragon

4WW

Enchantment Creature — Human Soldier

Distributes massive bursts of +1/+1 counters upon lifegain

Utility

8
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste to Lathiel

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip for shroud and haste protection

Heroic Intervention

Heroic Intervention

1G

Instant

Board-wide protection against sweepers and targeted removal

Teferi's Protection

Teferi's Protection

2W

Instant

Complete phase-out protection for your board and life total

The Ozolith

The Ozolith

1

Legendary Artifact

Saves all +1/+1 counters when buffed creatures die

Hardened Scales

Hardened Scales

G

Enchantment

Increases every +1/+1 counter placed by Lathiel

Cleric Class

Cleric Class

W

Enchantment — Class

Boosts lifegain, distributes counters, and can reanimate

Abzan Falconer

Abzan Falconer

2W

Creature — Human Soldier

Grants flying to every creature with a +1/+1 counter

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 14x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.