Lathiel, the Bounteous Dawn

Art by Lucas Graciano

Commander deckGW

Lathiel, the Bounteous Dawn

Fortify behind pillowfort defenses while triggering passive lifegain with horses, unicorns, and pegasi, funneling counters onto defensive stalwarts and winning via alternate lifegain win conditions.

$346.77for all 100 cards at today’s prices
Built Oct 28, 202635 views

Asked for“Lathiel deck, focus on defense and life gain, not attacking, preference on horse (and horse variations - unicorns/Pegasus) themed cards where possible”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
16
16
10
8
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw10
Interaction11
↳ board wipes2
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 47G 25
37lands · rule of thumb 35–38
3.21average mana value (nonland)
$346.77whole deck, today

The list

Commander

1
Lathiel, the Bounteous Dawn

Lathiel, the Bounteous Dawn

2GW

Legendary Creature — Unicorn

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

reliable color-fixing rock

Selesnya Signet

Selesnya Signet

2

Artifact

efficient guild ramp

Nature's Lore

Nature's Lore

1G

Sorcery

searches untapped Forest to curve into defensive pieces

Three Visits

Three Visits

1G

Sorcery

efficient untapped land fetch

Farseek

Farseek

1G

Sorcery

mana ramp and fixing

Cultivate

Cultivate

2G

Sorcery

secures land drops and fixes colors

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

reliable land ramp

Boreas Charger

Boreas Charger

2W

Creature — Pegasus

on-theme pegasus that catches up on land drops

Wood Elves

Wood Elves

2G

Creature — Elf Scout

etb land tutor and chump blocker

Card Draw

10
Well of Lost Dreams

Well of Lost Dreams

4

Artifact

converts excessive lifegain into massive card advantage

Dawn of Hope

Dawn of Hope

1W

Enchantment

draws cards from lifegain and creates defensive blockers

Sylvan Library

Sylvan Library

1G

Enchantment

pairs perfectly with high life totals to draw extra cards

Cosmos Elixir

Cosmos Elixir

4

Artifact

draws cards every turn once above starting life total

The Great Henge

The Great Henge

7GG

Legendary Artifact

gains life, provides ramp, and draws cards off creatures

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

sustains hand size when casting herd creatures

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents' noncreature spells early

Inspiring Call

Inspiring Call

2G

Instant

protects modified creatures and draws cards based on counters

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

refuels hand and gains life for each creature

Harmonize

Harmonize

2GG

Sorcery

burst card advantage for green

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier efficient creature exile

Path to Exile

Path to Exile

W

Instant

cheap unconditional creature exile

Beast Within

Beast Within

2G

Instant

flexible permanent answer

Generous Gift

Generous Gift

2W

Instant

unconditional removal for any problem permanent

Capashen Unicorn

Capashen Unicorn

1W

Creature — Unicorn

on-theme unicorn that sacrifices to destroy artifacts or enchantments

Nature's Claim

Nature's Claim

G

Instant

efficient enchantment and artifact destruction

Aura Shards

Aura Shards

1GW

Enchantment

repeatedly shatters opposing artifacts and enchantments

Fumigate

Fumigate

3WW

Sorcery

board wipe that gains substantial life to feed Lathiel

Cleansing Nova

Cleansing Nova

3WW

Sorcery

flexible wrath against creatures or artifact/enchantment swarms

Krosan Grip

Krosan Grip

2G

Instant

split second removal against problematic combo pieces

Threats/Wincons

22
Crested Sunmare

Crested Sunmare

3WW

Creature — Horse

creates 5/5 horse tokens each turn and grants horses indestructible

Archon of Sun's Grace

Archon of Sun's Grace

2WW

Creature — Archon

creates flying lifelink pegasus tokens whenever enchantments enter

Emiel the Blessed

Emiel the Blessed

2WW

Legendary Creature — Unicorn

legendary unicorn that blinks creatures for protection and lifegain triggers

Good-Fortune Unicorn

Good-Fortune Unicorn

1GW

Creature — Unicorn

unicorn that buffs incoming creatures with counters

Celestial Unicorn

Celestial Unicorn

2W

Creature — Unicorn

unicorn that grows huge passively whenever life is gained

Diamond Mare

Diamond Mare

2

Artifact Creature — Horse

horse that reliably gains life on colored spell casts

Shield Mare

Shield Mare

1WW

Creature — Horse

horse that gains life entering the battlefield and blocks defensively

Pegasus Guardian // Rescue the Foal

Pegasus Guardian // Rescue the Foal

5W // 1W

Creature — Pegasus // Instant — Adventure

creates pegasus tokens and flickers allies to dodge removal

Armored Skyhunter

Armored Skyhunter

3W

Creature — Cat Knight

pegasus that digs for useful auras and equipment

Storm Herd

Storm Herd

8WW

Sorcery

creates pegasus tokens equal to your life total as a late-game wall or finisher

Pegasus Stampede

Pegasus Stampede

1W

Sorcery

buyback instant that continually spawns pegasus chump blockers

Felidar Sovereign

Felidar Sovereign

4WW

Creature — Cat Beast

alternate win condition enabled by high life totals without attacking

Test of Endurance

Test of Endurance

2WW

Enchantment

passive win condition if life total is 50 or higher

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

snowballs life totals and eliminates opponents directly without attacking

Soul Warden

Soul Warden

W

Creature — Human Cleric

gains life passively whenever any player casts creatures

Soul's Attendant

Soul's Attendant

W

Creature — Human Cleric

passive lifegain engine from every entering creature

Essence Warden

Essence Warden

G

Creature — Elf Shaman

green creature that nets life from creature ETBs

Trelasarra, Moon Dancer

Trelasarra, Moon Dancer

GW

Legendary Creature — Elf Cleric

grows and scrys on every lifegain instance

Voice of the Blessed

Voice of the Blessed

WW

Creature — Spirit Cleric

scales into an indestructible defensive flying blocker

Rhox Faithmender

Rhox Faithmender

3W

Creature — Rhino Monk

doubles all life gained while providing a sturdy 1/5 lifelink body

Boon Reflection

Boon Reflection

4W

Enchantment

enchantment that doubles all incoming life gain

Sunscorch Regent

Sunscorch Regent

3WW

Creature — Dragon

steadily grows and gains life off every opponent spell cast

Utility

10
Ghostly Prison

Ghostly Prison

2W

Enchantment

taxes opponents heavily for attempting to attack you

Sphere of Safety

Sphere of Safety

4W

Enchantment

leverages deck enchantments to lock down combat attacks entirely

Crawlspace

Crawlspace

3

Artifact

restricts enemy attacks to no more than two creatures per combat

Solitary Confinement

Solitary Confinement

2W

Enchantment

grants shroud and prevents all damage sustained by regular card draw

Benevolent Unicorn

Benevolent Unicorn

1W

Creature — Unicorn

unicorn that reduces all spell damage dealt to players and creatures

Alhammarret's Archive

Alhammarret's Archive

5

Legendary Artifact

doubles both life gained and extra cards drawn

Sterling Grove

Sterling Grove

GW

Enchantment

protects defensive pillowfort enchantments and tutors when needed

Heroic Intervention

Heroic Intervention

1G

Instant

instant protection against board wipes and removal

Teferi's Protection

Teferi's Protection

2W

Instant

complete defensive phase-out against lethal turns

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof to protect Lathiel from targeted removal

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 14x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.