Kyodai, Soul of Kamigawa

Art by Daniel Zrom

Commander deckBGRUW

Kyodai, Soul of Kamigawa

Harness the power of 5-color Spirits by combining Kamigawa spiritcraft and soulshift recursion with Innistrad disturb mechanics and Lorehold spirit synergies. Kyodai protects key legendary spirits while your army overwhelms opponents in the air.

$371.48for all 100 cards at today’s prices
Built Oct 31, 202627 views

Asked for“5 color legendary spirits. Kyodai as commander. Soulshift, tribal support, lorehold spirit support, disturb.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
12
18
9
7
6
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw11
Interaction11
↳ board wipes3
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 34U 20B 11R 2G 16
37lands · rule of thumb 35–38
3.44average mana value (nonland)
$371.48whole deck, today

The list

Commander

1
Kyodai, Soul of Kamigawa

Kyodai, Soul of Kamigawa

3W

Legendary Creature — Dragon Spirit

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient five-color mana fixing

Chromatic Lantern

Chromatic Lantern

3

Artifact

fixes all five colors effortlessly

Farseek

Farseek

1G

Sorcery

searches out typed duals for color fixing

Nature's Lore

Nature's Lore

1G

Sorcery

fetches untapped forest duals

Cultivate

Cultivate

2G

Sorcery

ramps and ensures land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

arcane ramp spell that triggers spiritcraft

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost multicolored mana rock

Birds of Paradise

Birds of Paradise

G

Creature — Bird

one-drop five-color mana dork

Herald's Horn

Herald's Horn

3

Artifact

spirit cost reduction and card advantage

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

punishes opponents with steady card draw

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early card draw on a taxing creature

Kindred Discovery

Kindred Discovery

3UU

Enchantment

massive card draw engine for spirits

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

tribal burst draw based on spirit count

Vanquisher's Banner

Vanquisher's Banner

5

Artifact

spirit anthem and draw upon casting spirits

Skullclamp

Skullclamp

1

Artifact — Equipment

draws cards when small spirits or tokens die

Distant Melody

Distant Melody

3U

Sorcery

draws cards equal to spirits controlled

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

draws on combat damage with flying spirits

Cemetery Illuminator

Cemetery Illuminator

1UU

Creature — Spirit

spirit that exiles graveyard cards and plays from top

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

draws cards when spirits enter the battlefield

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

unconditional creature exile for one white mana

Path to Exile

Path to Exile

W

Instant

efficient single-target creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

versatile instant-speed nonland exile

Assassin's Trophy

Assassin's Trophy

BG

Instant

unconditional permanent removal

Cyclonic Rift

Cyclonic Rift

1U

Instant

asymmetrical mass bounce board wipe

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable sweeper when behind

Beast Within

Beast Within

2G

Instant

flexible destruction of any permanent

Generous Gift

Generous Gift

2W

Instant

flexible removal that handles problematic permanents

Celestial Kirin

Celestial Kirin

2WW

Legendary Creature — Kirin Spirit

legendary spirit that triggers board wipes on spiritcraft

Skyclave Apparition

Skyclave Apparition

1WW

Creature — Kor Spirit

spirit that exiles problematic nonland permanents

Threats/Wincons

24
Hofri Ghostforge

Hofri Ghostforge

3RW

Legendary Creature — Dwarf Cleric

lorehold legend that creates spirit token copies upon death

Quintorius, Field Historian

Quintorius, Field Historian

3RW

Legendary Creature — Elephant Cleric

creates spirit tokens whenever cards leave your graveyard

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

1WW

Legendary Creature — Spirit Warlock // Legendary Enchantment — Aura

massive spirit threat that disturbs into a potent aura

Dorothea, Vengeful Victim // Dorothea's Retribution

Dorothea, Vengeful Victim // Dorothea's Retribution

WU

Legendary Creature — Spirit // Enchantment — Aura

disturb spirit that generates 4/4 attacking spirits

Dennick, Pious Apprentice // Dennick, Pious Apparition

Dennick, Pious Apprentice // Dennick, Pious Apparition

WU

Legendary Creature — Human Soldier // Legendary Creature — Spirit Soldier

disturb legendary spirit that grants investigation triggers

Drogskol Captain

Drogskol Captain

1WU

Creature — Spirit Soldier

spirit lord giving flying spirits hexproof and +1/+1

Supreme Phantom

Supreme Phantom

1U

Creature — Spirit

efficient two-mana spirit lord

Millicent, Restless Revenant

Millicent, Restless Revenant

5WU

Legendary Creature — Spirit Soldier

affinity for spirits and floods the board with tokens

King of the Oathbreakers

King of the Oathbreakers

2WB

Legendary Creature — Spirit Noble

protects spirits from targeted removal by phasing

Iname, Death Aspect

Iname, Death Aspect

4BB

Legendary Creature — Spirit

fills the graveyard with spirits for mass reanimation

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

massive life drain upon death

Keiga, the Tide Star

Keiga, the Tide Star

5U

Legendary Creature — Dragon Spirit

steals opponents' best creatures upon death

Yosei, the Morning Star

Yosei, the Morning Star

4WW

Legendary Creature — Dragon Spirit

locks down an opponent's turn upon death

Kodama of the East Tree

Kodama of the East Tree

4GG

Legendary Creature — Spirit

cheats permanents into play with spirit drops

Kodama of the West Tree

Kodama of the West Tree

2G

Legendary Creature — Spirit

provides trample and ramps on modified spirit hits

Kodama of the South Tree

Kodama of the South Tree

2GG

Legendary Creature — Spirit

buffs entire spirit board upon casting spirits

Oyobi, Who Split the Heavens

Oyobi, Who Split the Heavens

6W

Legendary Creature — Spirit

generates 3/3 flying spirits whenever spirits are cast

Drogskol Reaver

Drogskol Reaver

5WU

Creature — Spirit

heavy lifelink double-strike threat that draws cards

Hallowed Haunting

Hallowed Haunting

2WW

Enchantment

creates growing spirits and grants flying and vigilance

Spell Queller

Spell Queller

1WU

Creature — Spirit

flash spirit counterspell threat

Twilight Drover

Twilight Drover

2W

Creature — Spirit

grows from spirit deaths and generates more tokens

Mirror Entity

Mirror Entity

2W

Creature — Shapeshifter

spirit changeling finisher to pump the entire board

Ranar the Ever-Watchful

Ranar the Ever-Watchful

2WU

Legendary Creature — Spirit Warrior

generates spirit tokens from exile and disturb mechanics

Karmic Guide

Karmic Guide

3WW

Creature — Angel Spirit

spirit that reanimates key creatures upon entry

Utility

8
Promised Kannushi

Promised Kannushi

G

Creature — Human Druid

soulshift one-drop that recurs fallen spirits

Iname, Life Aspect

Iname, Life Aspect

4GG

Legendary Creature — Spirit

returns mass spirits from graveyard to hand on death

Selfless Spirit

Selfless Spirit

1W

Creature — Spirit Cleric

flying spirit offering instant-speed indestructible protection

Patriarch's Bidding

Patriarch's Bidding

3BB

Sorcery

mass reanimates every spirit from the graveyard

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles all spirit and legendary spirit triggers

Reflections of Littjara

Reflections of Littjara

4U

Enchantment

copies every spirit creature spell cast

Heroic Intervention

Heroic Intervention

1G

Instant

protects the entire board from mass removal

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Kyodai and key spirits with shroud and haste

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.