Kynaios and Tiro of Meletis

Art by Willian Murai

Commander deckGRUW

Kynaios and Tiro of Meletis

Showcase Magic's most attractive, muscular, and dashing men in a group-hug turned powerhouse beatdown strategy using planeswalkers and high-impact creatures.

$340.92for all 100 cards at today’s prices
Built Sep 14, 202664 views

Asked for“The hottest cards, physically speaking. Lots of hot men”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

4
14
13
13
10
5
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw13
Interaction16
↳ board wipes3
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 23U 18R 14G 34
38lands · rule of thumb 35–38
3.59average mana value (nonland)
$340.92whole deck, today

The list

Commander

1
Kynaios and Tiro of Meletis

Kynaios and Tiro of Meletis

RGWU

Legendary Creature — Human Soldier

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

fixing and fast ramp in four colors

Farseek

Farseek

1G

Sorcery

fetches dual lands to fix mana

Nature's Lore

Nature's Lore

1G

Sorcery

fetches forests untapped

Three Visits

Three Visits

1G

Sorcery

efficient untapped forest ramp

Cultivate

Cultivate

2G

Sorcery

classic land search and fixing

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

reliable land ramp and hand fixing

Fellwar Stone

Fellwar Stone

2

Artifact

cheap two-mana artifact ramp

Thought Vessel

Thought Vessel

2

Artifact

no maximum hand size plus mana

Chromatic Lantern

Chromatic Lantern

3

Artifact

perfect four-color mana fixing

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

tremendous ongoing card advantage

Sylvan Library

Sylvan Library

1G

Enchantment

topdeck control and explosive draws

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

draws massive cards off beefy male threats

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

draws based on highest power or pumps non-humans

Harmonize

Harmonize

2GG

Sorcery

straightforward green card draw

Mulldrifter

Mulldrifter

4U

Creature — Elemental

flexible card draw on a creature body

Fact or Fiction

Fact or Fiction

3U

Instant

instant speed value and selection

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards whenever handsome creatures enter

Chemister's Insight

Chemister's Insight

3U

Instant

reusable instant card draw

Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

3WU

Legendary Planeswalker — Teferi

handsome planeswalker that untaps lands and draws cards

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature exile

Beast Within

Beast Within

2G

Instant

versatile answer to any targetable permanent

Generous Gift

Generous Gift

2W

Instant

flexible removal for any target

Chaos Warp

Chaos Warp

2R

Instant

red spot removal for problematic permanents

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided mass bounce board wipe

Dovin's Veto

Dovin's Veto

WU

Instant

uncounterable noncreature spell counter

Counterspell

Counterspell

UU

Instant

classic unconditional two-mana counter

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap mass creature board wipe

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable creature wipe

Threats/Wincons

23
Enthralling Victor

Enthralling Victor

3R

Creature — Human Warrior

iconic peak muscular art that steals opposing creatures

Oko, Thief of Crowns

Oko, Thief of Crowns

1GU

Legendary Planeswalker — Oko

shirtless fae hunk who turns threats into elks

Jared Carthalion, True Heir

Jared Carthalion, True Heir

RGW

Legendary Creature — Human Warrior

shirtless beefcake warrior who brings monarch into play

Bruse Tarl, Boorish Herder

Bruse Tarl, Boorish Herder

2RW

Legendary Creature — Human Ally

bare-chested muscleman granting double strike and lifelink

Kytheon, Hero of Akros // Gideon, Battle-Forged

Kytheon, Hero of Akros // Gideon, Battle-Forged

W

Legendary Creature — Human Soldier // Legendary Planeswalker — Gideon

dashing young hero who flips into a beefy planeswalker

Gideon Jura

Gideon Jura

3WW

Legendary Planeswalker — Gideon

muscular frontline paladin planeswalker

Gideon, Ally of Zendikar

Gideon, Ally of Zendikar

2WW

Legendary Planeswalker — Gideon

imposing hunk planeswalker creating knight tokens

Garruk Wildspeaker

Garruk Wildspeaker

2GG

Legendary Planeswalker — Garruk

muscular huntsman planeswalker for mana and overrun

Garruk, Primal Hunter

Garruk, Primal Hunter

2GGG

Legendary Planeswalker — Garruk

bare-chested green powerhouse for draw and tokens

Basri Ket

Basri Ket

1WW

Legendary Planeswalker — Basri

dashing paladin planeswalker placing counters and making tokens

Sarkhan Vol

Sarkhan Vol

2RG

Legendary Planeswalker — Sarkhan

shirtless dragon-shaman planeswalker granting haste and buffing

Xenagos, God of Revels

Xenagos, God of Revels

3RG

Legendary Enchantment Creature — God

muscular satyr god doubling creature power and haste

Sun Titan

Sun Titan

4WW

Creature — Giant

imposing towering giant that recurs key permanents

Surrak Dragonclaw

Surrak Dragonclaw

2GUR

Legendary Creature — Human Warrior

bear-punching hunk that prevents your spells from being countered

Odric, Master Tactician

Odric, Master Tactician

2WW

Legendary Creature — Human Soldier

dashing silver-fox commander controlling combat blocking

Ral, Storm Conduit

Ral, Storm Conduit

2UR

Legendary Planeswalker — Ral

handsome Izzet planeswalker copying key spells

Will Kenrith

Will Kenrith

4UU

Legendary Planeswalker — Will

dashing ice mage planeswalker providing control and draw

Roalesk, Apex Hybrid

Roalesk, Apex Hybrid

2GGU

Legendary Creature — Human Mutant

muscular flying threat that proliferates (+1/+1) counters

Hero of Iroas

Hero of Iroas

1W

Creature — Human Soldier

dashing Theros warrior growable threat

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

grows huge and makes your beefy army unblockable

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

muscular minotaur providing extra combat phases

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

massive threat that casts free spells off attacks

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

massive win-condition token producer

Utility

8
Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive spell to save board and life

Heroic Intervention

Heroic Intervention

1G

Instant

protects your attractive board from destruction

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste protection for key creatures

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

shroud and haste protection for zero mana

Dack Fayden

Dack Fayden

1UR

Legendary Planeswalker — Dack

dashing rogue planeswalker that steals artifacts

Venser, the Sojourner

Venser, the Sojourner

3WU

Legendary Planeswalker — Venser

dashing wizard planeswalker making creatures unblockable

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

untaps all your lands and creatures every turn

Wilderness Reclamation

Wilderness Reclamation

3G

Enchantment

untaps lands on end step for instant-speed play

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.