Kykar, Wind's Fury

Art by G-host Lee

Commander deckRUW

Kykar, Wind's Fury

Swarm the board with airborne tokens generated from noncreature spells, using a suite of clever and high-value counterspells to deny board wipes and turn opponents' answers into fuel for victory.

$108.81for all 100 cards at today’s prices
Built Oct 19, 202651 views

Asked for““A budget go wide deck that uses counterspells to protect from board wipes. Use interesting counterspells"”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

6
21
17
10
4
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw14
Interaction14
↳ board wipes0
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 19U 39R 16
39lands · rule of thumb 35–38
2.90average mana value (nonland)
$108.81whole deck, today

The list

Commander

1
Kykar, Wind's Fury

Kykar, Wind's Fury

1URW

Legendary Creature — Bird Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Reliable color-fixing mana rock

Azorius Signet

Azorius Signet

2

Artifact

Fixes white and blue mana efficiently

Boros Signet

Boros Signet

2

Artifact

Fixes red and white mana efficiently

Izzet Signet

Izzet Signet

2

Artifact

Fixes blue and red mana efficiently

Talisman of Progress

Talisman of Progress

2

Artifact

Untapped Azorius mana rock

Talisman of Creativity

Talisman of Creativity

2

Artifact

Untapped Izzet mana rock

Talisman of Conviction

Talisman of Conviction

2

Artifact

Untapped Boros mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

Low-cost flexible mana rock

Mind Stone

Mind Stone

2

Artifact

Early ramp that cycles for a card later

Card Draw

10
Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Draws mass cards when tokens connect

Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

Rewards wide token attacks with immense draw

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card advantage holding up counterspells

Frantic Search

Frantic Search

2U

Instant

Free spell triggering Kykar while digging deep

Meeting of Minds

Meeting of Minds

3U

Instant

Convokes with wide tokens to draw at instant speed

Thirst for Discovery

Thirst for Discovery

2U

Instant

Instant-speed raw card draw

Brainstorm

Brainstorm

U

Instant

Cheap cantrip that triggers Kykar and fixes draws

Ponder

Ponder

U

Sorcery

Efficient card selection and Kykar trigger

Preordain

Preordain

U

Sorcery

Cheap setup cantrip smoothing land and spell drops

Chemister's Insight

Chemister's Insight

3U

Instant

Instant-speed repeatable card draw with jump-start

Removal

14
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier spot removal for opposing threats

Path to Exile

Path to Exile

W

Instant

Efficient unconditional exile removal

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

Flexible dual removal spell for artifacts and enchantments

Generous Gift

Generous Gift

2W

Instant

Versatile answer to any problematic permanent

Access Denied

Access Denied

3UU

Instant

Counters wipes and builds an army of Thopters

Spell Swindle

Spell Swindle

3UU

Instant

Counters expensive board wipes and creates massive treasure mana

Rewind

Rewind

2UU

Instant

Counters a wipe and untaps all lands to maintain defenses

Unwind

Unwind

2U

Instant

Free counterspell against board wipes and noncreature spells

Render Silent

Render Silent

WUU

Instant

Counters a spell and stops opponent from casting further spells

Whirlwind Denial

Whirlwind Denial

2U

Instant

Counters entire stacks of spells and wipe abilities simultaneously

Keep Safe

Keep Safe

1U

Instant

Protects key permanents from removal while replacing itself

Make Disappear

Make Disappear

1U

Instant

Leverages disposable tokens to double counter tax value

Dovin's Veto

Dovin's Veto

WU

Instant

Uncounterable protection against opponent board wipes

Counterspell

Counterspell

UU

Instant

Classic reliable two-mana catch-all counter

Threats/Wincons

22
Third Path Iconoclast

Third Path Iconoclast

UR

Creature — Human Monk

Generates continuous soldier tokens alongside noncreature spells

Young Pyromancer

Young Pyromancer

1R

Creature — Human Shaman

Produces elemental tokens for casting cheap interaction

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

Creates 1/1 flying bird illusions on instant and sorcery casts

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

Makes sturdy 2/2 flying drakes from counterspells and cantrips

Monastery Mentor

Monastery Mentor

2W

Creature — Human Monk

Spawns prowess monks that scale and overwhelm opponents

Saheeli, Sublime Artificer

Saheeli, Sublime Artificer

1URUR

Legendary Planeswalker — Saheeli

Passive servo token generator that copies threats

Hordeling Outburst

Hordeling Outburst

1RR

Sorcery

Instant go-wide board presence in a single spell

Dragon Fodder

Dragon Fodder

1R

Sorcery

Low-cost token creation to build early board width

Krenko's Command

Krenko's Command

1R

Sorcery

Efficient noncreature spell that supplies two bodies

Battle Screech

Battle Screech

2WW

Sorcery

Flashback token sorcery producing four flying birds

Migratory Route

Migratory Route

3WU

Sorcery

Creates four flying bird tokens or cycles early

Call the Skybreaker

Call the Skybreaker

5URUR

Sorcery

Retrace threat generating massive flying elemental bodies

Intangible Virtue

Intangible Virtue

1W

Enchantment

Buffs all tokens and gives vigilance so shields stay up

Favorable Winds

Favorable Winds

1U

Enchantment

Pumps flying tokens generated by Kykar and other engines

Shared Animosity

Shared Animosity

2R

Enchantment

Massively boosts token swarm power during attacks

Rally the Peasants

Rally the Peasants

2W

Instant

Instant-speed anthem with flashback for lethal alpha strikes

Jeskai Ascendancy

Jeskai Ascendancy

URW

Enchantment

Loot engine and repeatable anthem untapping tokens

Staggering Insight

Staggering Insight

WU

Enchantment — Aura

Lifelink and card draw attached to flying tokens

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

3UU

Creature — Insect Horror // Creature — Eldrazi Insect

Spawns wizards and transforms into a game-ending team buffer

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

Burns every opponent each time an instant or sorcery is cast

Impact Tremors

Impact Tremors

1R

Enchantment

Drains the entire table as tokens flood the battlefield

City on Fire

City on Fire

5RRR

Enchantment

Convoked finisher that triples all token damage

Utility

4
Clever Concealment

Clever Concealment

2WW

Instant

Phases out entire token army to dodge non-counterable wipes

Unbreakable Formation

Unbreakable Formation

2W

Instant

Grants indestructible to token army or adds counters for offense

Make a Stand

Make a Stand

2W

Instant

Gives board indestructible and power boost against damage wipes

Your Temple Is Under Attack

Your Temple Is Under Attack

2W

Instant

Versatile board wipe protection or group card draw

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 9x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.