Kwia Vigorbloom art

Art by Ryan Pancoast

Saved commander deck

Kwia Vigorbloom

Trigger life gain consistently on every player's turn to produce Lotus tokens with Kwia, then channel that explosive mana into game-ending creatures and massive X-spells.

100 cards$610.21 totalOct 4, 202622 views

Prompt: Kwia Vigorbloom commander deck

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Commander

1 cards
Kwia Vigorbloom

Kwia Vigorbloom

{3}{G}{W}{W}

Legendary Creature — Elder Sphinx

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format staple for fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Clean two-mana color fixing

Selesnya Signet

Selesnya Signet

{2}

Artifact

Efficient two-mana rock in Selesnya colors

Talisman of Unity

Talisman of Unity

{2}

Artifact

Untapped two-mana ramp and fixing

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches untapped Forest duals to curve out smoothly

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient forest ramp to accelerate into Kwia

Farseek

Farseek

{1}{G}

Sorcery

Grabs Plains dual lands to fix both colors

Cultivate

Cultivate

{2}{G}

Sorcery

Guarantees land drops and ramps into our high-cost commander

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Provides land consistency and ramp for expensive spells

Pristine Talisman

Pristine Talisman

{3}

Artifact

Taps for mana while gaining life to trigger Kwia on demand

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature that draws cards off opponent noncreature spells

Well of Lost Dreams

Well of Lost Dreams

{4}

Artifact

Turns spare mana and life gain into massive card advantage

The Gaffer

The Gaffer

{2}{W}

Legendary Creature — Halfling Peasant

Draws an extra card on any turn we gain 3 or more life

Dawn of Hope

Dawn of Hope

{1}{W}

Enchantment

Draw engine on lifegain that doubles as a token creator

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Topdeck manipulation where excess life can be traded for raw cards

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Refuels the hand whenever creature threats are cast

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Indestructible creature that draws cards when attackers connect

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Massive card draw spell that also gains life for each creature

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Unconditional raw card draw in green

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

Ramps, draws on creature entries, and gains life each tap

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile for one mana

Path to Exile

Path to Exile

{W}

Instant

Cheap, unconditional creature exile

Beast Within

Beast Within

{2}{G}

Instant

Flexible answer to any permanent type at instant speed

Generous Gift

Generous Gift

{2}{W}

Instant

Universal permanent removal in white

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Efficient nonland permanent removal

Nature's Claim

Nature's Claim

{G}

Instant

One-mana answer to dangerous artifacts or enchantments

Aura Shards

Aura Shards

{1}{G}{W}

Enchantment

Repeatable enchantment and artifact destruction on creature ETB

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic board wipe to reset threatening enemy boards

Farewell

Farewell

{4}{W}{W}

Sorcery

Modal exiling board wipe to handle multiple card types

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible sweeper tailored around our own board state

Threats/Wincons

22 cards
Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

Pumps the entire board with +1/+1 counters on every lifegain trigger

Crested Sunmare

Crested Sunmare

{3}{W}{W}

Creature — Horse

Creates 5/5 indestructible Horses on each turn we gain life

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

Indestructible threat that distributes counters and grants lifelink

Resplendent Angel

Resplendent Angel

{1}{W}{W}

Creature — Angel

Spits out 4/4 flying Angels when substantial life is gained

Angel of Destiny

Angel of Destiny

{3}{W}{W}

Creature — Angel Cleric

Alternate win condition that gains life on combat damage

Voice of the Blessed

Voice of the Blessed

{W}{W}

Creature — Spirit Cleric

Rapidly grows into a flying, indestructible, vigilant beater

Celestine, the Living Saint

Celestine, the Living Saint

{4}{W}

Legendary Creature — Human Warrior

Lifelink threat that reanimates creatures based on life gained

Regna, the Redeemer

Regna, the Redeemer

{5}{W}

Legendary Creature — Angel

Spawns 1/1 flying tokens at the end of each turn life was gained

Lathiel, the Bounteous Dawn

Lathiel, the Bounteous Dawn

{2}{G}{W}

Legendary Creature — Unicorn

Distributes +1/+1 counters equal to all life gained this turn

Blossoming Bogbeast

Blossoming Bogbeast

{4}{G}

Creature — Beast

Triggers lifegain on attack and gives an enormous overrun buff

Trostani, Selesnya's Voice

Trostani, Selesnya's Voice

{G}{G}{W}{W}

Legendary Creature — Dryad

Gains life equal to toughness whenever creatures enter our board

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

Perfect mana sink for Lotus tokens to burn out opponents

Finale of Devastation

Finale of Devastation

{X}{G}{G}

Sorcery

Tutors any creature while serving as an overwhelming finisher with X>=10

Genesis Wave

Genesis Wave

{X}{G}{G}{G}

Sorcery

Dumps Lotus-fueled mana into putting dozens of permanents onto the battlefield

Finale of Glory

Finale of Glory

{X}{W}{W}

Sorcery

Creates an instant army of Soldiers and flying Angels when pumped with Lotus mana

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

Overwhelming combat finisher to close out the game

Moonshaker Cavalry

Moonshaker Cavalry

{5}{W}{W}{W}

Creature — Spirit Knight

White equivalent of Craterhoof that grants massive flying buffs

Avacyn, Angel of Hope

Avacyn, Angel of Hope

{5}{W}{W}{W}

Legendary Creature — Angel

Easily cast with Lotus mana to grant complete board indestructibility

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

{5}{W}{W}

Legendary Creature — Phyrexian Praetor

Shrinks opposing boards while heavily buffing all friendly attackers

Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

{6}{G}{G}

Legendary Creature — Phyrexian Praetor

Doubles our mana while severely taxing opponents' land untaps

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

{10}

Legendary Creature — Eldrazi

Huge Lotus mana payoff that exiles two permanents and attacks opponent libraries

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

{10}

Legendary Creature — Eldrazi

Refills the hand and introduces an annihilator threat using excess Lotus mana

Utility

10 cards
Soul Warden

Soul Warden

{W}

Creature — Human Cleric

Gains life whenever any creature enters to trigger Kwia on opponents' turns

Soul's Attendant

Soul's Attendant

{W}

Creature — Human Cleric

Consistent life gain whenever any player casts or produces creatures

Essence Warden

Essence Warden

{G}

Creature — Elf Shaman

Green soul sister providing passive lifegain on all creature entries

Auriok Champion

Auriok Champion

{W}{W}

Creature — Human Cleric

Resilient soul sister with protections to keep Lotus generation active

Suture Priest

Suture Priest

{1}{W}

Creature — Phyrexian Cleric

Gains life when friendly creatures enter and burns opponents for theirs

Authority of the Consuls

Authority of the Consuls

{W}

Enchantment

Slows enemy haste creatures and reliably triggers Kwia during their turns

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Forces opponent artifacts and creatures to enter tapped with extort lifegain

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Premier defensive phase-out to protect our board state and life total

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects entire board with hexproof and indestructible at instant speed

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides Kwia with haste and shroud to secure the commander immediately

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 13x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 9x

Basic Land — Forest

Basic land allocated from mana pip counts.