Kumena, Tyrant of Orazca

Art by Tyler Jacobson

Commander deckGU

Kumena, Tyrant of Orazca

Go wide with efficient Merfolk, utilizing Kumena's abilities to draw cards and place +1/+1 counters to build an unstoppable board of aquatic threats.

$325.87for all 100 cards at today’s prices
Built Apr 14, 2026119 views

Asked for“I want a blue and green merfolk deck that has strong creatures”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

7
21
17
8
4
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw12
Interaction13
↳ board wipes3
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 52G 22
40lands · rule of thumb 35–38
2.81average mana value (nonland)
$325.87whole deck, today

The list

Commander

1
Kumena, Tyrant of Orazca

Kumena, Tyrant of Orazca

1GU

Legendary Creature — Merfolk Shaman

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

2

Artifact

Consistent two-mana color fixing

Simic Signet

Simic Signet

2

Artifact

Efficient color filtered ramp

Talisman of Curiosity

Talisman of Curiosity

2

Artifact

Untapped mana source for Simic colors

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches a forest to play untapped

Three Visits

Three Visits

1G

Sorcery

Direct forest tutor to provide early speed

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Classic green land ramp and card advantage

Cultivate

Cultivate

2G

Sorcery

Standard green land ramp

Merfolk Skydiver

Merfolk Skydiver

GU

Creature — Merfolk Mutant

Mana sink that proliferates counters on creatures

Kiora's Follower

Kiora's Follower

GU

Creature — Merfolk

Merfolk that untaps lands or Kumena for extra activations

Herald's Horn

Herald's Horn

3

Artifact

Reduces costs and provides selection

Stonybrook Banneret

Stonybrook Banneret

1U

Creature — Merfolk Wizard

Reduces the cost of Merfolk and Wizards

Card Draw

9
Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Rewards attacking with our unblockable Merfolk

Tishana, Voice of Thunder

Tishana, Voice of Thunder

5GU

Legendary Creature — Merfolk Shaman

Massive draw based on board size and a huge threat

Kindred Discovery

Kindred Discovery

3UU

Enchantment

Incredible card engine for tribal decks

Rhystic Study

Rhystic Study

2U

Enchantment

Premium draw engine to stay ahead

Sylvan Library

Sylvan Library

1G

Enchantment

Selection and raw card draw for green

Seafloor Oracle

Seafloor Oracle

2UU

Creature — Merfolk Wizard

Consistent card draw for hitting with Merfolk

Cold-Eyed Selkie

Cold-Eyed Selkie

1GUGU

Creature — Merfolk Rogue

Draws cards proportional to its power when it connects

Vanquisher's Banner

Vanquisher's Banner

5

Artifact

Buffs the team and draws cards on cast

Kumena's Awakening

Kumena's Awakening

2UU

Enchantment

Consistent source of card draw

Removal

13
Tishana's Tidebinder

Tishana's Tidebinder

2U

Creature — Merfolk Wizard

Counter and shut down activated/triggered abilities

Vodalian Hexcatcher

Vodalian Hexcatcher

1U

Creature — Merfolk Wizard

Lord that turns Merfolk into mana leaks

Tidebinder Mage

Tidebinder Mage

UU

Creature — Merfolk Wizard

Locks down an opponent's key green or red creature

Cyclonic Rift

Cyclonic Rift

1U

Instant

Premium asymmetrical board wipe

Pongify

Pongify

U

Instant

Cheap efficient creature removal

Rapid Hybridization

Rapid Hybridization

U

Instant

Duplicate effect for efficient removal

Beast Within

Beast Within

2G

Instant

Flexible removal for any permanent

Counterspell

Counterspell

UU

Instant

Standard protection and interaction

Swan Song

Swan Song

U

Instant

Cheap protection against noncreature spells

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free protection while commander is out

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

Efficient one-mana counter spell

Wave Goodbye

Wave Goodbye

2UU

Sorcery

Tribal board wipe that spares your buffed creatures

Raise the Palisade

Raise the Palisade

4U

Sorcery

Tribal bounce spell to clear the way

Threats/Wincons

15
Deeproot Pilgrimage

Deeproot Pilgrimage

1U

Enchantment

Creates Merfolk tokens when nontoken Merfolk untap

Herald of Secret Streams

Herald of Secret Streams

3U

Creature — Merfolk Warrior

Makes all creatures with +1/+1 counters unblockable

Master of the Pearl Trident

Master of the Pearl Trident

UU

Creature — Merfolk

Tribal lord providing +1/+1 and Islandwalk

Lord of Atlantis

Lord of Atlantis

UU

Creature — Merfolk

Iconic tribal lord for Merfolk

Merfolk Sovereign

Merfolk Sovereign

1UU

Creature — Merfolk Noble

Lord that can also make a creature unblockable

Merrow Reejerey

Merrow Reejerey

2U

Creature — Merfolk Soldier

Lord that allows untapping/tapping on spell cast

Deeproot Elite

Deeproot Elite

1G

Creature — Merfolk Warrior

Distributes +1/+1 counters as Merfolk enter

Zegana, Utopian Speaker

Zegana, Utopian Speaker

2GU

Legendary Creature — Merfolk Wizard

Provides trample and entry card draw

Emperor Mihail II

Emperor Mihail II

1UU

Legendary Creature — Merfolk Noble

Allows casting Merfolk from library and creates tokens

Merfolk Mistbinder

Merfolk Mistbinder

GU

Creature — Merfolk Shaman

Efficient two-mana lord

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

Allows playing Merfolk from the top of the deck

Hakbal of the Surging Soul

Hakbal of the Surging Soul

2GU

Legendary Creature — Merfolk Scout

provides explore triggers for the whole team

Kindred Summons

Kindred Summons

5GG

Instant

Massive instant speed board development

Metallic Mimic

Metallic Mimic

2

Artifact Creature — Shapeshifter

Provides counters to all Merfolk on entry

Reflections of Littjara

Reflections of Littjara

4U

Enchantment

Doubles every Merfolk spell cast

Utility

10
Kopala, Warden of Waves

Kopala, Warden of Waves

1UU

Legendary Creature — Merfolk Wizard

Protects your tribe by taxing enemy spells

Rishadan Dockhand

Rishadan Dockhand

U

Creature — Merfolk

Disrupts opponents' mana early game

Vorel of the Hull Clade

Vorel of the Hull Clade

1GU

Legendary Creature — Human Merfolk

Doubles counters on your creatures

Thieving Skydiver

Thieving Skydiver

1U

Creature — Merfolk Rogue

Steals enemy mana rocks and fulfills tribal synergies

Svyelun of Sea and Sky

Svyelun of Sea and Sky

1UU

Legendary Creature — Merfolk God

Provides Ward and card draw while indestructible

Heroic Intervention

Heroic Intervention

1G

Instant

Protects full board from wipes

Topography Tracker

Topography Tracker

2G

Creature — Merfolk Scout

Doubles explore triggers for the tribe

Singer of Swift Rivers

Singer of Swift Rivers

1GU

Creature — Merfolk Shaman

Grants Flash to all creatures in the deck

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles all Merfolk triggered abilities

Hardened Scales

Hardened Scales

G

Enchantment

Increases the amount of +1/+1 counters placed

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 18x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.