Kumena, Tyrant of Orazca

Art by Tyler Jacobson

Commander deckGU

Kumena, Tyrant of Orazca

Assemble a wide board of synergistic Merfolk to tap for Kumena's versatile abilities, pumping the team and swinging with unblockable or islandwalking sea creatures.

$149.56for all 100 cards at today’s prices
Built Oct 19, 202647 views

Asked for“Merfolk commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

10
25
12
11
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw12
Interaction12
↳ board wipes2
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 50G 28
37lands · rule of thumb 35–38
2.58average mana value (nonland)
$149.56whole deck, today

The list

Commander

1
Kumena, Tyrant of Orazca

Kumena, Tyrant of Orazca

1GU

Legendary Creature — Merfolk Shaman

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

format staple fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Simic Signet

Simic Signet

2

Artifact

guild rock for mana ramp and fixing

Talisman of Curiosity

Talisman of Curiosity

2

Artifact

untapped two-mana rock

Nature's Lore

Nature's Lore

1G

Sorcery

fetches a Forest untapped

Three Visits

Three Visits

1G

Sorcery

fetches a Forest untapped

Farseek

Farseek

1G

Sorcery

searches for dual typed lands

Growth Spiral

Growth Spiral

GU

Instant

instant speed cantrip and ramp

Stonybrook Banneret

Stonybrook Banneret

1U

Creature — Merfolk Wizard

reduces cost of Merfolk spells

Kiora's Follower

Kiora's Follower

GU

Creature — Merfolk

merfolk mana dork that untaps any permanent

Card Draw

10
Benthic Biomancer

Benthic Biomancer

U

Creature — Merfolk Wizard Mutant

cheap creature that loots on +1/+1 counters

Silvergill Adept

Silvergill Adept

1U

Creature — Merfolk Wizard

efficient cantripping Merfolk

Cold-Eyed Selkie

Cold-Eyed Selkie

1GUGU

Creature — Merfolk Rogue

draws cards equal to combat damage dealt

Svyelun of Sea and Sky

Svyelun of Sea and Sky

1UU

Legendary Creature — Merfolk God

protects the board and draws on attack

Kindred Discovery

Kindred Discovery

3UU

Enchantment

explosive tribal draw engine

Deeproot Wayfinder

Deeproot Wayfinder

1G

Creature — Merfolk Scout

recurs lands and surveys on combat damage

Distant Melody

Distant Melody

3U

Sorcery

draws cards equal to Merfolk controlled

Danny Pink

Danny Pink

3U

Legendary Creature — Human Soldier Advisor

draws whenever counters are placed on creatures

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws a card for every creature cast

Inspiring Call

Inspiring Call

2G

Instant

draws cards and grants indestructible to modified creatures

Removal

10
Pongify

Pongify

U

Instant

efficient single-mana creature removal

Rapid Hybridization

Rapid Hybridization

U

Instant

efficient single-mana creature removal

Counterspell

Counterspell

UU

Instant

unconditional two-mana countermagic

Negate

Negate

1U

Instant

protects board from sweepers and noncreature threats

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

cheap protection against noncreature spells

Beast Within

Beast Within

2G

Instant

flexible permanent removal

Nature's Claim

Nature's Claim

G

Instant

cheap artifact and enchantment removal

Curse of the Swine

Curse of the Swine

XUU

Sorcery

scalable exile-based creature removal

Aetherize

Aetherize

3U

Instant

mass bounce protection against opposing alphas

Wave Goodbye

Wave Goodbye

2UU

Sorcery

one-sided board wipe for modified Merfolk

Threats/Wincons

22
Lord of Atlantis

Lord of Atlantis

UU

Creature — Merfolk

classic lord granting buff and islandwalk

Master of the Pearl Trident

Master of the Pearl Trident

UU

Creature — Merfolk

efficient lord granting buff and islandwalk

Merfolk Mistbinder

Merfolk Mistbinder

GU

Creature — Merfolk Shaman

two-mana lord boosting power and toughness

Merfolk Sovereign

Merfolk Sovereign

1UU

Creature — Merfolk Noble

lord that can make a creature unblockable

Kopala, Warden of Waves

Kopala, Warden of Waves

1UU

Legendary Creature — Merfolk Wizard

taxes opposing target removal against Merfolk

Vodalian Hexcatcher

Vodalian Hexcatcher

1U

Creature — Merfolk Wizard

flash lord that turns Merfolk into counters

Emperor Mihail II

Emperor Mihail II

1UU

Legendary Creature — Merfolk Noble

casts Merfolk from library and creates tokens

Tishana's Tidebinder

Tishana's Tidebinder

2U

Creature — Merfolk Wizard

flash Merfolk that counters and blanks abilities

Deeproot Elite

Deeproot Elite

1G

Creature — Merfolk Warrior

distributes +1/+1 counters as Merfolk enter

Mist-Cloaked Herald

Mist-Cloaked Herald

U

Creature — Merfolk Warrior

cheap unblockable body to enable Kumena

Kumena's Speaker

Kumena's Speaker

G

Creature — Merfolk Shaman

aggressive one-drop that grows quickly

Triton Shorestalker

Triton Shorestalker

U

Creature — Merfolk Rogue

elusive one-drop Merfolk

Merfolk Skydiver

Merfolk Skydiver

GU

Creature — Merfolk Mutant

proliferates counters across the team

Zegana, Utopian Speaker

Zegana, Utopian Speaker

2GU

Legendary Creature — Merfolk Wizard

gives trample to creatures with counters

Herald of Secret Streams

Herald of Secret Streams

3U

Creature — Merfolk Warrior

makes creatures with +1/+1 counters unblockable

Master of Waves

Master of Waves

3U

Creature — Merfolk Wizard

creates a swarm of elemental tokens

Hakbal of the Surging Soul

Hakbal of the Surging Soul

2GU

Legendary Creature — Merfolk Scout

explores for the whole board every combat

Nicanzil, Current Conductor

Nicanzil, Current Conductor

GU

Legendary Creature — Merfolk Scout

ramps lands and grows with explore triggers

Topography Tracker

Topography Tracker

2G

Creature — Merfolk Scout

doubles explore triggers across the board

Mistcaller

Mistcaller

U

Creature — Merfolk Wizard

one-drop Merfolk that prevents cheated creatures

Deeproot Waters

Deeproot Waters

2U

Enchantment

creates hexproof Merfolk tokens on creature casts

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

lets you cast Merfolk directly off the library

Utility

10
Heroic Intervention

Heroic Intervention

1G

Instant

protects the entire board from destruction

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Kumena and grants haste

Murkfiend Liege

Murkfiend Liege

2GUGUGU

Creature — Horror

anthems team and untaps them on opponent turns

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

untaps all permanents each turn for Kumena taps

Quest for Renewal

Quest for Renewal

1G

Enchantment

untaps all creatures during each other player's untap step

Reflections of Littjara

Reflections of Littjara

4U

Enchantment

copies every Merfolk spell cast

Forerunner of the Heralds

Forerunner of the Heralds

3G

Creature — Merfolk Scout

tutors key Merfolk directly to top of deck

Intruder Alarm

Intruder Alarm

2U

Enchantment

untaps all creatures whenever a creature enters

Wilderness Reclamation

Wilderness Reclamation

3G

Enchantment

untaps all lands at end step to hold up interaction

Merrow Commerce

Merrow Commerce

1U

Kindred Enchantment — Merfolk

untaps all Merfolk at your end step

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 14x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.