Kuja, Genome Sorcerer // Trance Kuja, Fate Defied art

Art by Joshua Raphael

Saved commander deck

Kuja, Genome Sorcerer // Trance Kuja, Fate Defied

Unite iconic Wizards from across the multiverse to copy spells, double triggers, and burn opponents down at high velocity while maintaining relentless card velocity.

100 cards$231.33 totalAug 23, 20265 views

Prompt: Kuja, Genome Sorcerer // Trance Kuja, Fate Defied commander deck. This deck should focus on synergies with Wizard-type creatures. I want to assemble the greatest wizards from across all of the universes beyond into a team to sling spells at insane speeds.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied

Kuja, Genome Sorcerer // Trance Kuja, Fate Defied

{2}{B}{R}

Legendary Creature — Human Mutant Wizard // Legendary Creature — Avatar Wizard

Chosen commander for the requested strategy.

Ramp

14 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes all commander colors cheaply

Rakdos Signet

Rakdos Signet

{2}

Artifact

Provides Black and Red mana

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped Black/Red mana source

Mind Stone

Mind Stone

{2}

Artifact

Provides colorless mana and late-game draw

Fellwar Stone

Fellwar Stone

{2}

Artifact

Flexible budget mana rock

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Dwarf Wizard that generates Treasure tokens whenever you cast or copy an instant or sorcery

Mahadi, Emporium Master

Mahadi, Emporium Master

{1}{B}{R}

Legendary Creature — Devil

Rakdos Cat Wizard that generates Treasure tokens whenever creatures die each turn

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive red mana generator and impulse card draw in one spell

Mana Geyser

Mana Geyser

{3}{R}{R}

Sorcery

Produces huge amounts of red mana based on opponents' tapped lands to power big spells

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless artifact that puts a basic land straight onto the battlefield

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock that grants no maximum hand size for large card draw turns

Commander's Sphere

Commander's Sphere

{3}

Artifact

Mana rock that fixes colors and can be sacrificed to draw a card in a pinch

Magus of the Coffers

Magus of the Coffers

{4}{B}

Creature — Human Wizard

Human Wizard that taps to generate huge amounts of black mana based on Swamps

Card Draw

13 cards
Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Cheap, unconditional two-card draw

Magus of the Wheel

Magus of the Wheel

{2}{R}

Creature — Human Wizard

Human Wizard that can sacrifice itself to wheel hands and refill your spell resources

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Human Wizard that provides steady card draw whenever creatures die on any turn

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Efficient two-mana sorcery to draw two cards

Read the Bones

Read the Bones

{2}{B}

Sorcery

Scries two cards before drawing two, filtering for key spells or answers

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

Forces all opponents to discard a card while drawing three cards for yourself

Faithless Looting

Faithless Looting

{R}

Sorcery

Low-cost looting spell with flashback to smooth out draws and fill the graveyard

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed card filtering that synergizes with spellslinger cast triggers

Demand Answers

Demand Answers

{1}{R}

Instant

Flexible instant draw spell that can sacrifice unwanted artifacts or tokens

Disciple of Bolas

Disciple of Bolas

{3}{B}

Creature — Human Wizard

Human Wizard that sacrifices a creature to draw cards and gain life based on its power

Prosper, Tome-Bound

Prosper, Tome-Bound

{2}{B}{R}

Legendary Creature — Tiefling Warlock

Exiles cards to play and rewards playing spells from exile with Treasure tokens

Big Score

Big Score

{3}{R}

Instant

Instant-speed spell draw that filters your hand and builds mana reserves

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

Instant-speed spell draw that loots useless cards into fresh draws and Treasures

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Red spot removal for any permanent type

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Black removal that answers problem enchantments

Terminate

Terminate

{B}{R}

Instant

Unconditional creature destruction

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Ultra-cheap board wipe against wide battlefields

Bedevil

Bedevil

{B}{B}{R}

Instant

Versatile Rakdos instant that destroys an artifact, creature, or planeswalker

Dreadbore

Dreadbore

{B}{R}

Sorcery

Efficient two-mana destruction for creatures or planeswalkers

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Unconditional creature destruction at instant speed for minimal life cost

Rakdos Charm

Rakdos Charm

{B}{R}

Instant

Modal charm offering instant graveyard exile, artifact removal, or wide creature burn

Vandalblast

Vandalblast

{R}

Sorcery

Asymmetric artifact wipe or targeted removal for cheap

Fire Covenant

Fire Covenant

{1}{B}{R}

Instant

Instant-speed board wipe that lets you pay life to target any number of creatures

Threats/Wincons

17 cards
Harmonic Prodigy

Harmonic Prodigy

{1}{R}

Creature — Human Wizard

Doubles all triggered abilities of Wizards and Shamans

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Copies crucial instants or sorceries on the stack

Delina, Wild Mage

Delina, Wild Mage

{3}{R}

Legendary Creature — Elf Shaman

Creates attacking copies of your best Wizards

Gut, True Soul Zealot

Gut, True Soul Zealot

{2}{R}

Legendary Creature — Goblin Shaman

Aggressive Wizard that turns artifacts/tokens into 4/1 Skeleton Constructs

Flame Channeler // Embodiment of Flame

Flame Channeler // Embodiment of Flame

{1}{R}

Creature — Human Wizard // Creature — Elemental Wizard

Transforms into Embodiment of Flame for card advantage

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

Burns every opponent whenever a spell is cast

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Deals 2 damage to all opponents on every spell

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Human Wizard that builds an army of Elemental tokens as you cast instant and sorcery spells

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

Human Wizard that pings every opponent whenever you cast any noncreature spell

Fiery Inscription

Fiery Inscription

{2}{R}

Enchantment

Enchantment that deals two damage to each opponent on every noncreature spell cast

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

{2}{R}{R}

Legendary Creature — Phyrexian Horror

Doubles all noncombat damage dealt by your pingers and damage spells

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Finisher X-spell that forces opponents to lose life, sacrifice permanents, or discard cards

Crackle with Power

Crackle with Power

{X}{X}{X}{R}{R}

Sorcery

Scalable red X-spell finisher capable of dealing massive damage to multiple targets

Electrostatic Infantry

Electrostatic Infantry

{1}{R}

Creature — Dwarf Wizard

Human Wizard that gains +1/+1 counters whenever you cast instant and sorcery spells

Sedgemoor Witch

Sedgemoor Witch

{2}{B}

Creature — Human Warlock

Magecraft spellcasting payoff that creates token armies and stays protected with ward

Mizzix's Mastery

Mizzix's Mastery

{3}{R}

Sorcery

Powerful finisher spell that recycles your entire graveyard of instant and sorceries

Aetherflux Reservoir

Aetherflux Reservoir

{4}

Artifact

Gains massive life as you chain cheap spells together to blast opponents for 50 damage

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects your commander and key Wizards with Hexproof

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost to give key Wizards Shroud and Haste

Molten Echoes

Molten Echoes

{2}{R}{R}

Enchantment

Creates temporary token copies of entering Wizards

Arcane Bombardment

Arcane Bombardment

{4}{R}{R}

Enchantment

Free random spell duplication on every turn's first cast

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

Turns spells cast from exile/graveyard into extra burn damage

Dreadhorde Arcanist

Dreadhorde Arcanist

{1}{R}

Creature — Zombie Wizard

Zombie Wizard that lets you recast low-mana instants and sorceries directly from your graveyard

Magus of the Will

Magus of the Will

{2}{B}

Creature — Human Wizard

Human Wizard that gives all cards in your graveyard flashback for an explosive turn

Izzet Chemister

Izzet Chemister

{2}{R}

Creature — Goblin Wizard

Goblin Wizard that exiles spells from your graveyard to re-cast them all at once

Lands

37 cards
Swamp

Swamp 12x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 25x

Basic Land — Mountain

Basic land allocated from mana pip counts.