Kruge, Genesis Seeker

Art by Flavio Greco Paglia

Commander deckR

Kruge, Genesis Seeker

Maximize Kruge's attack trigger using changelings and Maskwood Nexus to turn your aggressive token army into Klingons, then overwhelm opponents with extra combat phases and power buffs.

$289.72for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
20
19
10
4
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw10
Interaction11
↳ board wipes4
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 50
37lands · rule of thumb 35–38
2.89average mana value (nonland)
$289.72whole deck, today

The list

Commander

1
Kruge, Genesis Seeker

Kruge, Genesis Seeker

2R

Legendary Creature — Klingon Officer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana rock

Arcane Signet

Arcane Signet

2

Artifact

efficient early mana acceleration

Ruby Medallion

Ruby Medallion

2

Artifact

reduces the cost of red spells

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles late game

Thought Vessel

Thought Vessel

2

Artifact

untapped two-mana rock with no hand size limit

Fire Diamond

Fire Diamond

2

Artifact

reliable colored mana acceleration

Heraldic Banner

Heraldic Banner

3

Artifact

provides mana and buffs red attackers

Jeska's Will

Jeska's Will

2R

Sorcery

explosive burst of mana and impulse card advantage

Wily Goblin

Wily Goblin

RR

Creature — Goblin Pirate

early creature body that produces a Treasure

Big Score

Big Score

3R

Instant

draws cards while generating Treasure tokens

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

draw engine when sacrificing or losing small creatures

Faithless Looting

Faithless Looting

R

Sorcery

cheap card selection and graveyard stocking

Light Up the Stage

Light Up the Stage

2R

Sorcery

very cheap impulse draw in aggressive decks

Thrill of Possibility

Thrill of Possibility

1R

Instant

instant-speed card velocity

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

reloads hand with fresh cards

Valakut Exploration

Valakut Exploration

2R

Enchantment

impulse draw on land drops with reach damage

Idol of Oblivion

Idol of Oblivion

2

Artifact

steady card draw from generating creature tokens

Endless Atlas

Endless Atlas

2

Artifact

reliable repeatable card draw in mono-red

Demand Answers

Demand Answers

1R

Instant

instant card draw using excess artifacts or lands

Robber of the Rich

Robber of the Rich

1R

Creature — Human Archer Rogue

hasty attacker that steals opponent cards

Removal

10
Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient board wipe for heavy boards

Chaos Warp

Chaos Warp

2R

Instant

flexible permanent removal in mono-red

Vandalblast

Vandalblast

R

Sorcery

one-sided artifact board wipe

Abrade

Abrade

1R

Instant

flexible creature burn or artifact removal

Wild Magic Surge

Wild Magic Surge

RR

Instant

unconditional nonland permanent removal

Lightning Bolt

Lightning Bolt

R

Instant

efficient spot removal or direct damage

Chain Reaction

Chain Reaction

2RR

Sorcery

scalable red board sweeper

Mizzium Mortars

Mizzium Mortars

1R

Sorcery

flexible spot removal or one-sided wipe

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

surprise red counterspell for critical threats

By Force

By Force

XR

Sorcery

targeted mass artifact removal

Threats/Wincons

24
Taurean Mauler

Taurean Mauler

2R

Creature — Shapeshifter

changeling Klingon that grows rapidly from opponent spells

Bloodline Pretender

Bloodline Pretender

3

Artifact Creature — Shapeshifter

changeling Klingon that grows as you cast creatures

Changeling Berserker

Changeling Berserker

3R

Creature — Shapeshifter

hasty changeling Klingon champion

Universal Automaton

Universal Automaton

1

Artifact Creature — Shapeshifter

one-mana changeling Klingon curve-filler

Metallic Mimic

Metallic Mimic

2

Artifact Creature — Shapeshifter

names Klingon to buff entering tribal creatures

Adaptive Automaton

Adaptive Automaton

3

Artifact Creature — Construct

anthem creature choosing Klingon

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles Kruge's attack triggers when naming Klingon

Goblin Rabblemaster

Goblin Rabblemaster

2R

Creature — Goblin Warrior

rapid token producer for aggressive go-wide boards

Legion Warboss

Legion Warboss

2R

Creature — Goblin Soldier

generates hasty tokens every combat step

Squee, Dubious Monarch

Squee, Dubious Monarch

2R

Legendary Creature — Goblin Noble

resilient hasty attacker that creates tokens on attack

Hanweir Garrison

Hanweir Garrison

2R

Creature — Human Soldier

produces two attacking tokens each turn

Krenko, Mob Boss

Krenko, Mob Boss

2RR

Legendary Creature — Goblin Warrior

exponentially floods the battlefield with attackers

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

grants an additional combat and first strike

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

provides multiple extra combat steps with land drops

Port Razer

Port Razer

3RR

Creature — Orc Pirate

chains extra combat steps upon connecting

Combat Celebrant

Combat Celebrant

2R

Creature — Human Warrior

exertable extra combat enabler

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

turns combat connections into Treasures and cards

Hellrider

Hellrider

2RR

Creature — Devil

burns defenders whenever creatures attack

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

1RRR

Legendary Creature — Dwarf Noble

amplifies all red damage sources significantly

Ogre Battledriver

Ogre Battledriver

2RR

Creature — Ogre Warrior

gives incoming tokens haste and increased power

Purphoros, God of the Forge

Purphoros, God of the Forge

3R

Legendary Enchantment Creature — God

burns all opponents as tokens enter the battlefield

Shared Animosity

Shared Animosity

2R

Enchantment

massively buffs attacking kindred creatures sharing a type

Fervor

Fervor

2R

Enchantment

grants haste to your entire army

Aggravated Assault

Aggravated Assault

2R

Enchantment

repeatable extra combat steps to stack attack triggers

Utility

8
Maskwood Nexus

Maskwood Nexus

4

Artifact

turns every creature you control into a Klingon

Herald's Horn

Herald's Horn

3

Artifact

discounts Klingons and provides top-deck card advantage

Vanquisher's Banner

Vanquisher's Banner

5

Artifact

tribal anthem and card draw on cast for Klingons

Dolmen Gate

Dolmen Gate

2

Artifact

prevents all combat damage dealt to attacking creatures

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Kruge and gives immediate haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free equip haste and shroud protection for commander

Roar of Resistance

Roar of Resistance

1R

Enchantment

grants haste and buffs attackers for mana

Eldrazi Monument

Eldrazi Monument

5

Artifact

grants flying and indestructible to your attacking board

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.