K'rrik, Son of Yawgmoth art

Art by Chase Stone

Saved commander deck

K'rrik, Son of Yawgmoth

Leverage K'rrik's ability to pay life for black mana to accelerate into high-impact storm turns, recurring combos, and fast Aetherflux Reservoir wins.

100 cards$973.69 totalJul 29, 20263 views

Prompt: cEDH deck with K'rrik as commander

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
K'rrik, Son of Yawgmoth

K'rrik, Son of Yawgmoth

{4}{B/P}{B/P}{B/P}

Legendary Creature — Phyrexian Horror Minion

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential fast mana staple for all decks.

Mana Vault

Mana Vault

{1}

Artifact

Crucial burst mana for early K'rrik casts.

Chrome Mox

Chrome Mox

{0}

Artifact

Fast mana to speed up the turn one or two K'rrik.

Mox Amber

Mox Amber

{0}

Legendary Artifact

Provides mana once K'rrik is on the field.

Arcane Signet

Arcane Signet

{2}

Artifact

Standard efficient mana rock.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap rock that usually provides black mana.

Jet Medallion

Jet Medallion

{2}

Artifact

Reduces the cost of almost every card in the deck.

Dark Ritual

Dark Ritual

{B}

Instant

Powerful mana burst, effectively free with K'rrik.

Cabal Ritual

Cabal Ritual

{1}{B}

Instant

Generates significant mana, especially with threshold.

Culling the Weak

Culling the Weak

{B}

Instant

Turns a ritual or creature into BBBB.

Rain of Filth

Rain of Filth

{B}

Instant

Risky but powerful mana for a winning storm turn.

Card Draw

12 cards
Ad Nauseam

Ad Nauseam

{3}{B}{B}

Instant

The primary win condition, drawing the entire deck.

Peer into the Abyss

Peer into the Abyss

{4}{B}{B}{B}

Sorcery

Massive card draw engine that usually ends the game.

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Synergizes perfectly with K'rrik's life manipulation.

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Allows casting from the top of the library for life.

Vampiric Tutor

Vampiric Tutor

{B}

Instant

Instant speed top-deck tutor for any piece.

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

The most efficient tutor in the format.

Diabolic Intent

Diabolic Intent

{1}{B}

Sorcery

Sacrificing a small creature to tutor for a win condition.

Imperial Seal

Imperial Seal

{B}

Sorcery

Essential high-power tutor to ensure consistency.

Grim Tutor

Grim Tutor

{1}{B}{B}

Sorcery

Direct tutor that becomes life-based with K'rrik.

Beseech the Mirror

Beseech the Mirror

{1}{B}{B}{B}

Sorcery

Excellent tutor that can cast the card immediately.

Sensei's Divining Top

Sensei's Divining Top

{1}

Artifact

Selection and combo piece with Citadel.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Basic efficient draw for two mana.

Removal

11 cards
Fatal Push

Fatal Push

{B}

Instant

Efficient low-end creature removal.

Snuff Out

Snuff Out

{3}{B}

Instant

Free creature removal that costs life.

Deadly Rollick

Deadly Rollick

{3}{B}

Instant

Exile removal that is free with the commander.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Necessary black removal for enchantments.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Variable board wipe that fuels K'rrik plays.

Damnation

Damnation

{2}{B}{B}

Sorcery

Standard reset button for creature boards.

Harrowing Journey

Harrowing Journey

{4}{B}

Sorcery

Targeted draw or life total pressure.

Praetor's Grasp

Praetor's Grasp

{1}{B}{B}

Sorcery

Steals win conditions from opponents' decks.

Opposition Agent

Opposition Agent

{2}{B}

Creature — Human Rogue

Locks down opponents' libraries.

Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

Graveyard hate and potential free spell cast.

March of Wretched Sorrow

March of Wretched Sorrow

{X}{B}

Instant

Flexible removal that gains back life.

Threats/Wincons

19 cards
Aetherflux Reservoir

Aetherflux Reservoir

{4}

Artifact

Main win condition via storm count.

Leshrac's Sigil

Leshrac's Sigil

{B}{B}

Enchantment

Infinite storm count piece with K'rrik.

Chainer, Dementia Master

Chainer, Dementia Master

{3}{B}{B}

Legendary Creature — Human Minion

Enables infinite loops through graveyard recursion.

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Massive life drain and health recovery.

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

{2}{B}{B}

Legendary Creature — Phyrexian Praetor

Punishes opponents' draws and fuels K'rrik life.

Blood Celebrant

Blood Celebrant

{B}

Creature — Human Cleric

Converts life into generic mana with K'rrik.

Gravecrawler

Gravecrawler

{B}

Creature — Zombie

Combo piece for recursion loops.

Carrion Feeder

Carrion Feeder

{B}

Creature — Zombie

Sacrifice outlet for combo loops.

Shuko

Shuko

{1}

Artifact — Equipment

Free target for certain trigger abilities.

Buried Alive

Buried Alive

{2}{B}

Sorcery

Tutors combo creatures directly to the graveyard.

Reanimate

Reanimate

{B}

Sorcery

Cheaps out large threats for a life cost.

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Standard efficient reanimation spell.

Dance of the Dead

Dance of the Dead

{1}{B}

Enchantment — Aura

Redundant reanimation piece.

Necromancy

Necromancy

{2}{B}

Enchantment

Instant speed reanimation utility.

Sidisi, Undead Vizier

Sidisi, Undead Vizier

{3}{B}{B}

Legendary Creature — Zombie Snake

Tutor on a body that can be blinked or recurred.

Final Parting

Final Parting

{3}{B}{B}

Sorcery

Sets up reanimation combos perfectly.

Doomsday

Doomsday

{B}{B}{B}

Sorcery

High-risk, high-reward pile win condition.

Entomb

Entomb

{B}

Instant

Instant speed graveyard setup.

Stitcher's Supplier

Stitcher's Supplier

{B}

Creature — Zombie

Early fuel for graveyard strategies.

Utility

6 cards
Saw in Half

Saw in Half

{2}{B}

Instant

Doubles up on powerful ETB effects like Gray Merchant.

Defense Grid

Defense Grid

{2}

Artifact

Protects the winning turn from counterspells.

Conqueror's Flail

Conqueror's Flail

{2}

Artifact — Equipment

Silence effect to protect high-impact turns.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects K'rrik from targeted removal.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Secondary protection for the commander.

Wishclaw Talisman

Wishclaw Talisman

{1}{B}

Artifact

Cheap tutor that can be used immediately.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 34x

Basic Land — Swamp

Basic land allocated from mana pip counts.