Kresh the Bloodbraided

Art by Raymond Swanland

Commander deckBGR

Kresh the Bloodbraided

Embrace the brutal sword-and-sorcery world of Conan by engaging in relentless melee combat, wielding legendary blades, and sacrificing fallen beasts to grow an unstoppable barbarian warlord.

$233.87for all 100 cards at today’s prices
Built Oct 20, 202649 views

Asked for“Deck based on Conan stories, i.e. Ivory Tower for the white elephant tower”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

4
18
18
6
8
5
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw10
Interaction15
↳ board wipes4
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 31R 21G 30
38lands · rule of thumb 35–38
3.34average mana value (nonland)
$233.87whole deck, today

The list

Commander

1
Kresh the Bloodbraided

Kresh the Bloodbraided

2BRG

Legendary Creature — Human Warrior

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

color-fixing talisman

Farseek

Farseek

1G

Sorcery

searches for lands across hostile terrain

Cultivate

Cultivate

2G

Sorcery

reliable wilderness survival ramp

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

scouts the untamed wilds for resources

Nature's Lore

Nature's Lore

1G

Sorcery

tracks hidden paths to untamed lands

Three Visits

Three Visits

1G

Sorcery

swift exploration through primal forests

Golgari Signet

Golgari Signet

2

Artifact

manages black and green mana

Rakdos Signet

Rakdos Signet

2

Artifact

fuels red and black savagery

Gruul Signet

Gruul Signet

2

Artifact

fuels barbarian ferocity

Card Draw

10
Read the Bones

Read the Bones

2B

Sorcery

divining grim omens in dark chambers

Sign in Blood

Sign in Blood

BB

Sorcery

pacts made in blood for forbidden knowledge

Night's Whisper

Night's Whisper

1B

Sorcery

secrets uncovered in ancient tombs

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

gladiatorial combat fueling ongoing card advantage

Greater Good

Greater Good

2GG

Enchantment

sacrificing enormous slain beasts for massive card draw

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

rewards playing gigantic beasts with cards and trample

Hunter's Insight

Hunter's Insight

2G

Instant

draws cards equal to savage combat damage dealt

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

draws cards equal to the greatest barbarian's power

Harmonize

Harmonize

2GG

Sorcery

steady green card draw from wilderness lore

Morbid Curiosity

Morbid Curiosity

1BB

Sorcery

plundering knowledge from the carcasses of the fallen

Removal

12
Assassin's Trophy

Assassin's Trophy

BG

Instant

swift strike eliminating any target in the civilized world

Abrupt Decay

Abrupt Decay

BG

Instant

crumbles sorcerous wards and structures

Terminate

Terminate

BR

Instant

clean and lethal barbarian execution

Chaos Warp

Chaos Warp

2R

Instant

twists dark sorcery into unpredictable chaos

Blasphemous Act

Blasphemous Act

8R

Sorcery

wrathful devastation wiping out swarming hordes

Toxic Deluge

Toxic Deluge

2B

Sorcery

a vile plague descending upon the decadent city

Beast Within

Beast Within

2G

Instant

transforms threats into raw predatory beasts

Putrefy

Putrefy

1BG

Instant

decays flesh and steel alike

Dreadbore

Dreadbore

BR

Sorcery

slays despotic kings and dark mages

Chandra's Ignition

Chandra's Ignition

3RR

Sorcery

Kresh detonates his massive power across all enemies

Bedevil

Bedevil

BBR

Instant

destroys fiends, artifacts, and cultists

Savage Twister

Savage Twister

XRG

Sorcery

howling sandstorm scouring the Hyborian plains

Threats/Wincons

20
Ophiomancer

Ophiomancer

2B

Creature — Human Shaman

summons serpents invoking the Cult of Set

Hunted Horror

Hunted Horror

BB

Creature — Horror

monstrous beast providing immense power to grow Kresh

Savage Ventmaw

Savage Ventmaw

4RG

Creature — Dragon

draconic terror fueling further aggression

Malfegor

Malfegor

2BBRR

Legendary Creature — Demon Dragon

demonic warlord devouring armies upon arrival

Ziatora, the Incinerator

Ziatora, the Incinerator

3BRG

Legendary Creature — Demon Dragon

flings massive monsters and hordes stolen treasure

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

3G

Legendary Creature — Bear

giant predatory bear leading the barbarian vanguard

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

grants extra combat steps for relentless barbarian warfare

Combat Celebrant

Combat Celebrant

2R

Creature — Human Warrior

relentless warrior pushing forward into battle

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

horns of battle granting multiple combat phases

Scytheclaw

Scytheclaw

5

Artifact — Equipment

deadly living weapon lopping off half an empire's life

Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord

BBGG

Legendary Creature — Zombie Elf

hurls the bodies of fallen giants at every opponent

Lord of Extinction

Lord of Extinction

3BG

Creature — Elemental

an ancient eldritch horror rising from heaps of corpses

Xenagos, God of Revels

Xenagos, God of Revels

3RG

Legendary Enchantment Creature — God

wild revelry doubling barbarian combat might

Stalking Vengeance

Stalking Vengeance

5RR

Creature — Avatar

exacts blood vengeance whenever fallen warriors perish

Halana and Alena, Partners

Halana and Alena, Partners

2RG

Legendary Creature — Human Ranger

wilderness scouts bolstering frontline warriors

Bloodsoaked Champion

Bloodsoaked Champion

B

Creature — Human Warrior

undying arena fighter returning to battle repeatedly

Daemogoth Titan

Daemogoth Titan

BGBGBGBG

Creature — Demon

colossal horror that fuels massive power transfers to Kresh

Yargle and Multani

Yargle and Multani

3BBG

Legendary Creature — Frog Spirit Elemental

unmatched raw physical power to empower Kresh

Golgari Grave-Troll

Golgari Grave-Troll

4G

Creature — Troll Skeleton

regenerating swamp troll feeding the graveyard engine

Revel in Riches

Revel in Riches

4B

Enchantment

hoarding pirate plunder and stolen royal treasures

Utility

9
Ivory Tower

Ivory Tower

1

Artifact

nod to the classic Conan tale The Tower of the Elephant

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

a mythical sword forged for mighty warriors

Sword of Feast and Famine

Sword of Feast and Famine

3

Artifact — Equipment

a blade fit for a barbarian king

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

crushing brute armament granting trample and lifelink

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

swift boots for escaping collapsing temples

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

warding speed against dark sorceries

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

ancient spear piercing mystical defenses

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

stealth gear for thieving in shadow-cloaked cities

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

unleashes primal fury without hesitation

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Tainted Peak

Tainted Peak

Land

Dual land (needs a Swamp).

Rakdos Carnarium

Rakdos Carnarium

Land

Bounce land — taps for two colors.

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 6x

Basic Land — Forest

Basic land allocated from mana pip counts.