Korvold, Fae-Cursed King art

Art by Josh Newton & Scott Okumura

Saved commander deck

Korvold, Fae-Cursed King

A highly optimized Jund combo deck that leverages Korvold for massive card advantage, wining through Dockside Extortionist loops, Protean Hulk piles, or Witherbloom Apprentice + Chain of Smog.

100 cards$736.06 totalJun 29, 20264 views

Prompt: A red/green/black deck that runs multiple combo lines, preferable an optimized deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Korvold, Fae-Cursed King

Korvold, Fae-Cursed King

{2}{B}{R}{G}

Legendary Creature — Dragon Noble

Chosen commander for the requested strategy.

Ramp

15 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

Flexible color fixing

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

Efficient mana dork for all three colors

Delighted Halfling

Delighted Halfling

{G}

Creature — Halfling Citizen

Protection for the commander and mana

Ignoble Hierarch

Ignoble Hierarch

{G}

Creature — Goblin Shaman

Jund specific mana dork

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two mana rock

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient land ramp to the battlefield

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Efficient land ramp to the battlefield

Lotus Petal

Lotus Petal

{0}

Artifact

Fast mana and sacrifice trigger for Korvold

Elvish Spirit Guide

Elvish Spirit Guide

{2}{G}

Creature — Elf Spirit

Fast mana for early moves

Mox Amber

Mox Amber

{0}

Legendary Artifact

Free colored mana once Korvold is out

Carpet of Flowers

Carpet of Flowers

{G}

Enchantment

Potent mana source against blue decks

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Rakdos mana fixing

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

Golgari mana fixing

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

Gruul mana fixing

Card Draw

6 cards
Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Top tier card selection and raw advantage

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Extremely powerful card advantage engine

Dark Prophecy

Dark Prophecy

{B}{B}{B}

Enchantment

Synergizes perfectly with sacrifice loops

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Turns treasures into card advantage

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient raw draw

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Budget-friendly Jund wheel for card replenishment

Removal

11 cards
Culling Ritual

Culling Ritual

{2}{B}{G}

Sorcery

Board wipe and massive mana generator

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Versatile all-purpose removal

Deadly Rollick

Deadly Rollick

{3}{B}

Instant

Free removal since Korvold is usually out

Abrupt Decay

Abrupt Decay

{B}{G}

Instant

Uncounterable removal for early threats and stax

Nature's Claim

Nature's Claim

{G}

Instant

Highly efficient artifact and enchantment removal

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Premier board wipe that hits indestructible creatures

Pyroblast

Pyroblast

{R}

Instant

Essential protection against blue counters

Red Elemental Blast

Red Elemental Blast

{R}

Instant

Secondary blue hate staple

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible red removal for permanents

Snuff Out

Snuff Out

{3}{B}

Instant

Free removal for non-black creatures

Grist, the Hunger Tide

Grist, the Hunger Tide

{1}{B}{G}

Legendary Planeswalker — Grist

Removal and sacrifice outlet on a planeswalker

Threats/Wincons

11 cards
Orcish Bowmasters

Orcish Bowmasters

{1}{B}

Creature — Orc Archer

Meta staple that punishes draws and provides bodies

Witherbloom Apprentice

Witherbloom Apprentice

{B}{G}

Creature — Human Druid

Combo piece with Chain of Smog

Chain of Smog

Chain of Smog

{1}{B}

Sorcery

Infinite drain combo with Witherbloom Apprentice

Protean Hulk

Protean Hulk

{5}{G}{G}

Creature — Beast

Primary creature tutor to assemble combos upon death

Viscera Seer

Viscera Seer

{B}

Creature — Vampire Wizard

Sacrifice outlet and combo piece for Hulk piles

Mayhem Devil

Mayhem Devil

{1}{B}{R}

Creature — Devil

Massive damage output from sacrifice triggers

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

Combo piece to bounce Dockside for infinite mana

Finale of Devastation

Finale of Devastation

{X}{G}{G}

Sorcery

Tutor and potential finisher for infinite mana

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Can single-handedly win the game by playing the library

Opposition Agent

Opposition Agent

{2}{B}

Creature — Human Rogue

Stops opponents from tutoring and provides value

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Finisher during mass sacrifice loops

Utility

18 cards
Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Recursion for lost combo pieces

Vampiric Tutor

Vampiric Tutor

{B}

Instant

Top tier efficiency for finding combo pieces

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

Best tutor in the format for finding win conditions

Diabolic Intent

Diabolic Intent

{1}{B}

Sorcery

Tutor that triggers Korvold's sacrifice ability

Worldly Tutor

Worldly Tutor

{G}

Instant

Finds creature combo pieces at instant speed

Eldritch Evolution

Eldritch Evolution

{1}{G}{G}

Sorcery

Tutors Hulk or other creatures directly to play

Veil of Summer

Veil of Summer

{G}

Instant

Protection against counterspells and blue/black removal

Pawn of Ulamog

Pawn of Ulamog

{1}{B}{B}

Creature — Vampire Shaman

Token generation and mana on sacrifice

Pitiless Plunderer

Pitiless Plunderer

{3}{B}

Creature — Human Pirate

Provides treasures for infinite loops

Reanimate

Reanimate

{B}

Sorcery

Cheap recursion for Hulk or other creatures

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Efficient recursion staple

Wishclaw Talisman

Wishclaw Talisman

{1}{B}

Artifact

Cheap tutor that can be sacrificed to Korvold

Phyrexian Altar

Phyrexian Altar

{3}

Artifact

Sacrifice outlet and mana generator

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Powerful sacrifice outlet for mana

Imperial Recruiter

Imperial Recruiter

{2}{R}

Creature — Human Advisor

Tutors for Dockside or Witherbloom Apprentice

Persist

Persist

{1}{B}

Sorcery

Targeted reanimation for non-legendary creatures like Hulk

Entomb

Entomb

{B}

Instant

Sets up reanimation lines instantly

Birthing Pod

Birthing Pod

{3}{G/P}

Artifact

Sacrifice outlet that tutors directly to the field

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Tainted Peak

Tainted Peak

Land

Dual land (needs a Swamp).

Rakdos Carnarium

Rakdos Carnarium

Land

Bounce land — taps for two colors.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.