Kira Nerys, Firebrand

Art by Pauline Voss

Commander deckRW

Kira Nerys, Firebrand

Attack aggressively to trigger Kira Nerys, turning creature tokens and flash threats into immediate attackers while pumping your entire assault force.

$532.50for all 100 cards at today’s prices
Built Nov 15, 20262 views

Asked for“Kira Nerys, Firebrand commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

7
18
21
10
1
1
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw11
Interaction11
↳ board wipes3
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 47R 19
38lands · rule of thumb 35–38
2.97average mana value (nonland)
$532.50whole deck, today

The list

Commander

1
Kira Nerys, Firebrand

Kira Nerys, Firebrand

1RW

Legendary Creature — Bajoran Soldier

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Boros Signet

Boros Signet

2

Artifact

reliable mana ramp for Red and White

Talisman of Conviction

Talisman of Conviction

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles later

Fellwar Stone

Fellwar Stone

2

Artifact

efficient two-mana mana rock

Thought Vessel

Thought Vessel

2

Artifact

mana acceleration with no maximum hand size

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

catches up on plains and enters as a body

Loyal Warhound

Loyal Warhound

1W

Creature — Dog

fetches plains on entry while providing early combat pressure

Curse of Opulence

Curse of Opulence

R

Enchantment — Aura Curse

generates Gold tokens on aggressive attacks

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

efficient early card advantage based on noncreature spells

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

draws cards whenever small creature tokens enter

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

consistent draw engine triggered by entering creatures

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

3W

Legendary Creature — Elf Druid

draws cards at end of turns where tokens were made

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

turns small token generation into extra cards

Skullclamp

Skullclamp

1

Artifact — Equipment

sacrifices small tokens for massive card draw

Idol of Oblivion

Idol of Oblivion

2

Artifact

steady card draw every turn a token is created

Rumor Gatherer

Rumor Gatherer

1WW

Creature — Elf Wizard

scries and draws cards as multiple creatures enter

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

creates Treasures on combat damage and exiles cards to play

Chivalric Alliance

Chivalric Alliance

1W

Enchantment

rewards attacking with multiple creatures and produces tokens

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

cheap instant-speed creature exile

Generous Gift

Generous Gift

2W

Instant

flexible permanent removal

Stroke of Midnight

Stroke of Midnight

2W

Instant

versatile nonland permanent removal

Chaos Warp

Chaos Warp

2R

Instant

handles any problematic permanent at instant speed

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

flexible and cheap artifact and enchantment destruction

Abrade

Abrade

1R

Instant

flexible creature removal or artifact shatter

Boros Charm

Boros Charm

RW

Instant

protects board from wipes or gives double strike to finish games

Vanquish the Horde

Vanquish the Horde

6WW

Sorcery

cheap board wipe in token-heavy games

Blasphemous Act

Blasphemous Act

8R

Sorcery

high-impact board wipe that usually costs one mana

Threats/Wincons

23
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

creates attacking tokens on attack that immediately benefit from Kira

Anim Pakal, Thousandth Moon

Anim Pakal, Thousandth Moon

1RW

Legendary Creature — Human Soldier

creates attacking Gnome tokens that scale with +1/+1 counters

Hero of Bladehold

Hero of Bladehold

2WW

Creature — Human Knight

produces attacking Soldiers and buffs attackers with battle cry

Brimaz, King of Oreskos

Brimaz, King of Oreskos

1WW

Legendary Creature — Cat Soldier

creates Cat Soldier tokens when attacking or blocking

Goblin Rabblemaster

Goblin Rabblemaster

2R

Creature — Goblin Warrior

makes Goblins at combat that Kira can launch into combat

Legion Warboss

Legion Warboss

2R

Creature — Goblin Soldier

creates creature tokens at start of combat ready to strike

Hanweir Garrison

Hanweir Garrison

2R

Creature — Human Soldier

generates tapped and attacking Human tokens upon swinging

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

2R

Legendary Creature — Goblin

grows on attack and creates matching quantities of Goblins

Myrel, Shield of Argive

Myrel, Shield of Argive

3W

Legendary Creature — Human Soldier

silences opponents on your turn and spawns an army of Soldiers

Aurelia, the Warleader

Aurelia, the Warleader

2RRWW

Legendary Creature — Angel

grants an additional combat phase to double attack triggers

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

grants extra combats and first strike to your attacking board

Leonin Warleader

Leonin Warleader

2WW

Creature — Cat Soldier

creates lifelink Cat tokens attacking alongside it

Captain Lannery Storm

Captain Lannery Storm

2R

Legendary Creature — Human Pirate

attacks to generate Treasures while triggering Kira's enter buff

Skyknight Vanguard

Skyknight Vanguard

RW

Creature — Human Knight

cheap flyer that spawns attacking Soldier tokens

Mondrak, Glory Dominus

Mondrak, Glory Dominus

2WW

Legendary Creature — Phyrexian Horror

doubles creature token production with self-protection

Anointed Procession

Anointed Procession

3W

Enchantment

doubles all creature token creation

Battle Angels of Tyr

Battle Angels of Tyr

2WW

Creature — Angel Knight

myriad creates entering copies attacking every opponent

Charismatic Conqueror

Charismatic Conqueror

1W

Creature — Vampire Soldier

spawns Vampire tokens whenever opponents enter tapped creatures or artifacts

Delney, Streetwise Lookout

Delney, Streetwise Lookout

2W

Legendary Creature — Human Scout

doubles triggered abilities of small creatures and tokens

Iroas, God of Victory

Iroas, God of Victory

2RW

Legendary Enchantment Creature — God

gives menace and prevents combat damage to attacking creatures

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

massive team buff that obliterates opposing boards

Intangible Virtue

Intangible Virtue

1W

Enchantment

pumps tokens and gives vigilance so attackers stay on defense

Shared Animosity

Shared Animosity

2R

Enchantment

massively buffs attacking kindred tokens of the same type

Utility

8
Reconnaissance

Reconnaissance

W

Enchantment

allows attacking safely and untapping creatures post-combat

Dolmen Gate

Dolmen Gate

2

Artifact

prevents all combat damage dealt to attacking creatures

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive spell against board wipes and direct damage

Flawless Maneuver

Flawless Maneuver

2W

Instant

free indestructible protection when your commander is out

Akroma's Will

Akroma's Will

3W

Instant

lethal combat finisher and total team protection

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives hexproof and haste to commander or key threat

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

zero-cost equip providing shroud and haste

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles triggers of your commander and chosen creature type

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 16x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 7x

Basic Land — Mountain

Basic land allocated from mana pip counts.