Killmonger, Scourge of Wakanda art

Art by Sean Vo

Saved commander deck

Killmonger, Scourge of Wakanda

Leverage sacrificial fodder to repeatedly trigger Killmonger's enter-the-battlefield removal ability, while stocking the graveyard to buff Killmonger and draining opponents with classic Golgari aristocrats payoffs.

100 cards$200.82 totalSep 22, 20265 views

Prompt: Killmonger, Scourge of Wakanda commander deck

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Commander

1 cards
Killmonger, Scourge of Wakanda

Killmonger, Scourge of Wakanda

{2}{B}{G}

Legendary Creature — Human Mercenary Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential premier colorless mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana Golgari color fixer

Golgari Signet

Golgari Signet

{2}

Artifact

Reliable two-mana guild ramp and fixing

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

Untapped black and green mana rock

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

Turn-one ramp that can later serve as sacrifice fodder

Elves of Deep Shadow

Elves of Deep Shadow

{G}

Creature — Elf Druid

One-mana dork fixing for black mana

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Ramps a basic land and dies to fuel the graveyard

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Two-mana ramp that brings a Forest into play untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Functional duplicate of Nature's Lore for efficient ramp

Farseek

Farseek

{1}{G}

Sorcery

Fetches dual lands with basic types onto the battlefield

Card Draw

10 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draws two cards repeatedly off disposable sacrifice fodder

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Sacrifices a creature or artifact to draw cards and make a Treasure

Village Rites

Village Rites

{B}

Instant

One-mana instant card draw sacrificing expendable creatures

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Draws a card each turn whenever creatures die

Grim Haruspex

Grim Haruspex

{2}{B}

Creature — Human Wizard

Draws cards whenever nontoken creatures die

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Card draw engine tied to creature deaths

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards for casting our numerous creature spells

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice outlet that draws cards and stocks the graveyard

Grisly Salvage

Grisly Salvage

{B}{G}

Instant

Digs five cards deep for a creature/land and fills the graveyard

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent extra card draw on every upkeep

Removal

10 cards
Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Unconditional instant-speed removal for any target permanent

Abrupt Decay

Abrupt Decay

{B}{G}

Instant

Uncounterable removal for cheap threats and problem permanents

Beast Within

Beast Within

{2}{G}

Instant

Versatile answer for any noncreature or creature permanent

Tear Asunder

Tear Asunder

{1}{G}

Instant

Flexible exile removal for artifacts, enchantments, or any permanent

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient mass creature removal that gets around indestructible

Culling Ritual

Culling Ritual

{2}{B}{G}

Sorcery

Clears cheap tokens and rocks while fueling explosive turns

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Cheap two-mana instant creature destruction

Tragic Slip

Tragic Slip

{B}

Instant

Easily provides -13/-13 given how often creatures die in this deck

Putrefy

Putrefy

{1}{B}{G}

Instant

Instant-speed creature or artifact removal

Casualties of War

Casualties of War

{2}{B}{B}{G}{G}

Sorcery

Multifaceted board destruction across several permanent types

Threats/Wincons

22 cards
Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Drains opponents whenever any creature on the battlefield dies

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Life drain win condition when your own creatures die

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

Provides a token for Killmonger to sacrifice and drains on deaths

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Massive life drain as creatures die and enter the graveyard

Meren of Clan Nel Toth

Meren of Clan Nel Toth

{2}{B}{G}

Legendary Creature — Human Shaman

Recurs sacrifice fodder or Killmonger repeatedly from the graveyard

Pitiless Plunderer

Pitiless Plunderer

{3}{B}

Creature — Human Pirate

Turns every creature death into mana acceleration

Yawgmoth, Thran Physician

Yawgmoth, Thran Physician

{2}{B}{B}

Legendary Creature — Human Cleric

Sacrifice engine, creature removal, and card draw on a stick

Reassembling Skeleton

Reassembling Skeleton

{1}{B}

Creature — Skeleton Warrior

Endlessly repeatable sacrifice fodder for Killmonger's ETB

Bloodghast

Bloodghast

{B}{B}

Creature — Vampire Spirit

Free recurring sacrifice fodder enabled by land drops

Nether Traitor

Nether Traitor

{B}{B}

Creature — Spirit

Recurs from the graveyard whenever another creature dies

Stitcher's Supplier

Stitcher's Supplier

{B}

Creature — Zombie

Cheap fodder that mills six cards total to turn on Killmonger

Satyr Wayfinder

Satyr Wayfinder

{1}{G}

Creature — Satyr

Finds lands, stocks the graveyard, and leaves a body to sacrifice

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Regrows any key card from the graveyard to hand

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Massive life swing finisher scalable with black devotion

Mazirek, Kraul Death Priest

Mazirek, Kraul Death Priest

{3}{B}{G}

Legendary Creature — Insect Shaman

Buffs your entire board with +1/+1 counters whenever a sacrifice occurs

Izoni, Thousand-Eyed

Izoni, Thousand-Eyed

{2}{B}{B}{G}{G}

Legendary Creature — Elf Shaman

Explosive token army generator scaling with graveyard creature count

Nemata, Primeval Warden

Nemata, Primeval Warden

{2}{B}{G}

Legendary Creature — Treefolk

Exiles opposing creatures, makes Saprolings, and draws cards

Ophiomancer

Ophiomancer

{2}{B}

Creature — Human Shaman

Produces a 1/1 deathtouch Snake on every player's upkeep for sacrifices

Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

Steady supply of evasive Faerie tokens to feed Killmonger

Awakening Zone

Awakening Zone

{2}{G}

Enchantment

Creates Eldrazi Spawn tokens that provide ramp and sacrifice fodder

Scavenging Ooze

Scavenging Ooze

{1}{G}

Creature — Ooze

Targeted graveyard hate that grows into a substantial threat

Birthing Pod

Birthing Pod

{3}{G/P}

Artifact

Sacrifices creatures to chain through the deck for higher-value threats

Utility

10 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste and protection to Killmonger

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Killmonger with hexproof and enables immediate attacks

Phyrexian Reclamation

Phyrexian Reclamation

{B}

Enchantment

Cheap repeatable creature recursion back to hand

Reanimate

Reanimate

{B}

Sorcery

Efficient one-mana reanimation from any graveyard

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Low-cost aura reanimation for high-value targets

Victimize

Victimize

{2}{B}

Sorcery

Sacrifices a token or fodder to reanimate two creatures at once

Living Death

Living Death

{3}{B}{B}

Sorcery

Symmetrical board wipe and mass reanimation game-ender

Kaya's Ghostform

Kaya's Ghostform

{B}

Enchantment — Aura

Brings Killmonger right back to re-trigger his ETB removal when he dies

Supernatural Stamina

Supernatural Stamina

{B}

Instant

Instantly revives Killmonger when sacrificed or destroyed to reuse his ETB

Undying Malice

Undying Malice

{B}

Instant

Saves Killmonger from removal and re-triggers his destroy ability

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 14x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.