
Art by Mintautas Šukys
Commander deckU
Kid Loki
Draw multiple cards each turn using instant-speed draw and triggers, systematically triggering Kid Loki and our 'draw-second-card' payoffs to build an unblockable, hexproof army.
Asked for“Kid Loki commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Kid Loki
ULegendary Creature — God Hero Villain
Chosen commander for the requested strategy.
Ramp
10
Mind Stone
2Artifact
Provides early mana and can be cashed in for a card draw trigger

Everflowing Chalice
0Artifact
Flexible mana rock that scales well into the late game
Card Draw
12
Brainstorm
UInstant
Instantly triggers second-card-drawn synergies at instant speed

Consider
UInstant
One-mana instant cantrip to trigger card-draw payoffs on opponent turns

Mystic Remora
UEnchantment
High-volume card draw engine against noncreature spells

Archmage Emeritus
2UUCreature — Human Wizard
Draws cards whenever you cast your plentiful instant spells

Wavebreak Hippocamp
2UEnchantment Creature — Horse Fish
Guarantees second card draw whenever you cast a spell on opponents' turns

Chemister's Insight
3UInstant
Instant-speed draw spell with jump-start for repeated second-draw triggers
Removal
10
Arcane Denial
1UInstant
Hard counter that replaces itself and triggers draw synergies

An Offer You Can't Refuse
UInstant
Cheap one-mana protection against game-winning noncreature spells
Threats/Wincons
22
Faerie Vandal
1UCreature — Faerie Rogue
Grows with +1/+1 counters and gains hexproof from Kid Loki

Chasm Skulker
2UCreature — Squid Horror
Grows huge on draws and leaves behind a massive squid army

Ominous Seas
1UEnchantment
Rapidly generates 8/8 Kraken tokens from frequent card draws

Minn, Wily Illusionist
1UULegendary Creature — Gnome Wizard
Creates illusions on second draw each turn and cheats permanents into play

Ledger Shredder
1UCreature — Bird Advisor
Connives to add counters and trigger hexproof protection

Psychosis Crawler
5Artifact Creature — Phyrexian Horror
Turns rapid card draw into direct life drain for all opponents

Toothy, Imaginary Friend
3ULegendary Creature — Illusion
Accumulates counters on draw and gains hexproof easily

Nadir Kraken
1UUCreature — Kraken
Grows and creates tentacle tokens on every draw

Thopter Spy Network
2UUEnchantment
Generates flying tokens and steady extra card draw

Talrand, Sky Summoner
2UULegendary Creature — Merfolk Wizard
Converts frequent cantrips and counterspells into 2/2 Drakes

Murmuring Mystic
3UCreature — Human Wizard
Spits out flying Bird tokens whenever you cast instants

Tekuthal, Inquiry Dominus
2UULegendary Creature — Phyrexian Horror
Proliferates twice to supercharge +1/+1 counters on your creatures

Flux Channeler
2UCreature — Human Wizard
Proliferates counters on every noncreature spell

Haughty Djinn
1UUCreature — Djinn
Scales in power with graveyard instants while reducing spell costs

Herald of Secret Streams
3UCreature — Merfolk Warrior
Makes all creatures with +1/+1 counters unblockable

Thrummingbird
1UCreature — Phyrexian Bird Horror
Flying attacker that proliferates counters upon combat damage

Alandra, Sky Dreamer
2UULegendary Creature — Merfolk Wizard
Rewards drawing two cards each turn with 2/2 Drakes and team buffs

Oneirophage
3UCreature — Squid Illusion
Grows massive and takes flight from regular card drawing

Wizard Class
UEnchantment — Class
Grants unlimited hand size and places +1/+1 counters on draws

Proft's Eidetic Memory
1ULegendary Enchantment
No maximum hand size and places +1/+1 counters equal to cards drawn

Triskaidekaphile
1UCreature — Human Wizard
Draw outlet that serves as an alternate win condition
Utility
8
The Ozolith
1Legendary Artifact
Retains all +1/+1 counters if your buffed creatures are removed

Teferi's Ageless Insight
2UULegendary Enchantment
Doubles all non-normal card draw to turbocharge triggers

Lightning Greaves
2Artifact — Equipment
Haste and shroud protection for key utility creatures

Reconnaissance Mission
2UUEnchantment
Draws cards whenever your creatures connect in combat

Benthic Biomancer
UCreature — Merfolk Wizard Mutant
Adapts for a counter and loots whenever counters are placed on it

Slip Out the Back
UInstant
Protective phasing spell that grants a permanent +1/+1 counter

Laboratory Maniac
2UCreature — Human Wizard
Alternate win condition when drawing through the entire deck






























