Kibo, Uktabi Prince art

Art by Gene Luen Yang

Saved commander deck

Kibo, Uktabi Prince

Force opponents to acquire and sacrifice noncreature artifact tokens like Bananas, then punish them using Bloodroot Apothecary's toxic triggers, Viridian Revel's card draw, and mass artifact destruction to mass-buff your Ape and Monkey tribe.

100 cards$696.55 totalAug 28, 202629 views

Prompt: Build a focused Gruul Commander deck with Monkey, Awakened to Emptiness (Kibo, Uktabi Prince) as commander and Bloodroot Apothecary as a core build-around. The deck must tightly combine THREE themes: Ape/Monkey tribal, giving artifact tokens to opponents, and punishing opponents for sacrificing or losing those artifacts. Prioritize Apes and Monkeys because Kibo actually buffs them; avoid random creatures that do not support the plan. Create Bananas, Treasures, Clues, Food or other noncreature tokens under opponents' control, then punish them with Bloodroot Apothecary, poison counters, damage, or other effects when those tokens are sacrificed. Also destroy or force opponents to lose artifacts so Kibo repeatedly puts +1/+1 counters on my Apes and Monkeys. Include Hit-Monkey if useful. Every card should support at least one theme, preferably two or three. Add synergistic ramp, draw, protection and interaction. Avoid generic artifact cards or unrelated Gruul staples.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Kibo, Uktabi Prince

Kibo, Uktabi Prince

{2}{G}

Legendary Creature — Monkey Noble

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Format staple acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-color mana rock

Three Visits

Three Visits

{1}{G}

Sorcery

Fetches a Forest directly to the battlefield untapped

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches a Forest directly to the battlefield untapped

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost mana rock

Gruul Signet

Gruul Signet

{2}

Artifact

Color-fixing mana rock

Tempting Contract

Tempting Contract

{4}

Artifact

Gives opponents Treasures to incentivize them, feeding your artifact destruction triggers

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Classic land searching ramp spell

Cultivate

Cultivate

{2}{G}

Sorcery

Classic land searching ramp spell

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Creature-based land ramp

Card Draw

10 cards
Viridian Revel

Viridian Revel

{1}{G}{G}

Enchantment

Draws a card whenever an opponent's artifact is put into a graveyard

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Indestructible engine drawing cards when your Apes hit opponents

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards for casting your Ape and Monkey creatures

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draws cards based on your highest power Ape or acts as an overrun

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice engine to cash in oversized Apes for massive card draw

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

Scries every turn and draws cards when casting creatures

Guardian Project

Guardian Project

{3}{G}

Enchantment

Consistent card draw for non-duplicate creature ETBs

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Straightforward burst card draw in Green

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Top-tier card filtering and extra draw engine

Wheel of Fortune

Wheel of Fortune

{2}{R}

Sorcery

Refills hand while forcing opponents to discard artifacts/plans

Removal

10 cards
Vandalblast

Vandalblast

{R}

Sorcery

Asymmetrical mass artifact destruction that triggers Kibo for every opponent artifact

Meltdown

Meltdown

{X}{R}

Sorcery

Wipes all 0-CMC artifact tokens for just 1 Red mana

Seeds of Innocence

Seeds of Innocence

{1}{G}{G}

Sorcery

Destroys all artifacts for 2 mana without giving life for 0-CMC tokens

Wave of Vitriol

Wave of Vitriol

{5}{G}{G}

Sorcery

Forces sacrifice of all nonbasics and artifacts, triggering Kibo and Apothecary

Bane of Progress

Bane of Progress

{4}{G}{G}

Creature — Elemental

Wipes all artifacts and enchantments while growing into a massive threat

Structural Assault

Structural Assault

{3}{R}{R}

Sorcery

Destroys all artifacts and deals damage to all creatures based on artifacts destroyed

Creeping Corrosion

Creeping Corrosion

{2}{G}{G}

Sorcery

Destroys all artifacts on the board at once

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap mass creature board wipe

Beast Within

Beast Within

{2}{G}

Instant

Versatile targeted permanent removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Instant-speed spot removal for any problematic permanent

Threats/Wincons

22 cards
Bloodroot Apothecary

Bloodroot Apothecary

{2}{G}

Creature — Squirrel Druid

Core synergy piece that gives opponents toxic counters whenever they sacrifice noncreature tokens

Gorilla Shaman

Gorilla Shaman

{R}

Creature — Ape Shaman

Ape that can repeatedly destroy 0-mana artifact tokens opponents control for one mana

Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

{R}

Legendary Creature — Monkey Pirate

Aggressive legendary Monkey that generates early mana advantage

Silverback Elder

Silverback Elder

{2}{G}{G}{G}

Creature — Ape Shaman

Massive Ape that provides artifact destruction, creature ramp, or life gain on cast triggers

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

High-impact Ape that destroys artifacts on attack and provides creature removal

Kird Ape

Kird Ape

{R}

Creature — Ape

Classic efficient Ape threat in Gruul colors

Scrounging Bandar

Scrounging Bandar

{1}{G}

Creature — Cat Monkey

Low-cmc Cat Monkey that synergizes with Kibo's +1/+1 counters

Uktabi Orangutan

Uktabi Orangutan

{2}{G}

Creature — Ape

Ape that destroys a target artifact on ETB to trigger Kibo's counters

Uktabi Wildcats

Uktabi Wildcats

{4}{G}

Creature — Cat

Ape scale threat that grows with lands and can regenerate

Hooting Mandrills

Hooting Mandrills

{5}{G}

Creature — Ape

Cheap trample Ape powered by delve

Grunn, the Lonely King

Grunn, the Lonely King

{4}{G}{G}

Legendary Creature — Ape Warrior

Legendary Ape threat that doubles its stats when attacking alone

Simian Spirit Guide

Simian Spirit Guide

{2}{R}

Creature — Ape Spirit

Ape tribal body that can double as fast mana

Kird Chieftain

Kird Chieftain

{3}{R}

Creature — Ape

Ape lord that gives target creatures +2/+2 and trample

Tree Monkey

Tree Monkey

{G}

Creature — Monkey

Low-cost Monkey threat with reach

Zodiac Monkey

Zodiac Monkey

{1}{G}

Creature — Monkey

Low-cost Monkey threat with Forestwalk

Fangren Marauder

Fangren Marauder

{5}{G}

Creature — Beast

Gains 5 life whenever an opponent's artifact goes to the graveyard

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Chooses Ape/Monkey to double Kibo's trigger when opponents lose artifacts

Metallic Mimic

Metallic Mimic

{2}

Artifact Creature — Shapeshifter

Name Ape to enter as a buffed Ape lord for tribal synergy

Adaptive Automaton

Adaptive Automaton

{3}

Artifact Creature — Construct

Enters as an Ape lord to buff all Apes and Monkeys

Chameleon Colossus

Chameleon Colossus

{2}{G}{G}

Creature — Shapeshifter

Changeling Ape with double P/T pump ability

Realmwalker

Realmwalker

{2}{G}

Creature — Shapeshifter

Changeling Ape allowing top-deck casting of Ape/Monkey creatures

Hidden Gibbons

Hidden Gibbons

{G}

Enchantment

Turns into a 4/4 Ape as soon as an opponent casts an instant

Utility

8 cards
Titania's Song

Titania's Song

{3}{G}

Enchantment

Turns 0-CMC artifact tokens into 0/0 creatures, killing them immediately as state-based actions

Karn, Silver Golem

Karn, Silver Golem

{5}

Legendary Artifact Creature — Golem

Can animate opponents' 0-CMC artifact tokens into 0/0 creatures to kill them instantly for 1 mana

Monkey Cage

Monkey Cage

{5}

Artifact

Artifact that explodes into multiple Ape tokens when a high-CMC creature enters

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects your Apes and board from destruction

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

Single-target protection for Kibo or Bloodroot Apothecary

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and shroud protection for key commanders/creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and hexproof protection

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Gives Apes riot (haste or counters) and makes creature spells uncounterable

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 19x

Basic Land — Forest

Basic land allocated from mana pip counts.