Kibo, Uktabi Prince

Art by Gene Luen Yang

Commander deckGR

Kibo, Uktabi Prince

Force opponents to acquire Banana tokens and other artifacts, then strictly punish them with Bloodroot Apothecary, Sardian Avenger, and Kibo's +1/+1 counter triggers when those artifacts are sacrificed or destroyed.

$956.94for all 100 cards at today’s prices
Built Aug 28, 202663 views

Asked for“Build a powerful Kibo, Uktabi Prince deck with Monkey, Awakened to Emptiness (Kibo, Uktabi Prince) as commander, centered on giving opponents artifacts and punishing them for using, sacrificing, or losing those artifacts. Bloodroot Apothecary should be a key synergy piece: create Bananas, Treasures, Clues, Food or other artifacts under opponents' control, then make sacrificing them extremely dangerous through poison counters, damage, +1/+1 growth, or other punishments. Prioritize cards that repeatedly create artifacts for opponents, encourage or force them to sacrifice artifacts, and reward me whenever their artifacts leave the battlefield. Include artifact destruction when it synergizes with Kibo. As a secondary theme, strongly prioritize Apes and Monkeys whenever they fit the strategy, including Hit-Monkey. Add efficient ramp, draw, interaction, protection and finishers. Avoid generic Ape/Monkey cards with no synergy. Keep it focused, political, oppressive and Commander-legal.”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
16
15
12
3
5
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw9
Interaction15
↳ board wipes8
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 25G 43
37lands · rule of thumb 35–38
3.27average mana value (nonland)
$956.94whole deck, today

The list

Commander

1
Kibo, Uktabi Prince

Kibo, Uktabi Prince

2G

Legendary Creature — Monkey Noble

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana mana fixing.

Three Visits

Three Visits

1G

Sorcery

Fetches a Forest untapped.

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches a Forest untapped.

Farseek

Farseek

1G

Sorcery

Ramps for colored lands early.

Simian Spirit Guide

Simian Spirit Guide

2R

Creature — Ape Spirit

Provides fast mana and counts as an Ape for Kibo's tribal synergy.

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Classic turn-one mana dork for all colors.

Gruul Signet

Gruul Signet

2

Artifact

Budget-friendly, reliable color fixing.

Tempting Contract

Tempting Contract

4

Artifact

Generates Treasures for you while gifting opponents artifacts to destroy or force sacrifices.

Delighted Halfling

Delighted Halfling

G

Creature — Halfling Citizen

Accelerates out Kibo while making him uncounterable.

Card Draw

10
Viridian Revel

Viridian Revel

1GG

Enchantment

Draws a card every time an opponent's artifact goes to the graveyard, insane engine with Kibo.

Sylvan Library

Sylvan Library

1G

Enchantment

Top-tier Green card selection engine.

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Uncounterable, indestructible card draw off attacking Apes and Monkeys.

Wheel of Fortune

Wheel of Fortune

2R

Sorcery

Refills your hand while forcing opponents to discard artifacts and key pieces.

The Great Henge

The Great Henge

7GG

Legendary Artifact

Provides massive card draw, mana, and additional +1/+1 counters.

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Steady card draw whenever you cast your Ape and Monkey creatures.

Jeska's Will

Jeska's Will

2R

Sorcery

Explosive impulse draw and red mana generation.

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Refills hand based on Kibo's rapidly growing power or acts as an overrun finisher.

Harmonize

Harmonize

2GG

Sorcery

Straightforward raw card advantage in Green.

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards based on Kibo's massive size and casts a spell for free.

Removal

12
Hit-Monkey

Hit-Monkey

3G

Legendary Creature — Monkey Assassin

Thematically perfect Ape that destroys an artifact on ETB.

Vandalblast

Vandalblast

R

Sorcery

Mass artifact wipe that triggers massive +1/+1 counter gains across all Apes.

Meltdown

Meltdown

XR

Sorcery

Scalable mass artifact destruction, especially brutal against 0-mana Bananas and Treasures.

Bane of Progress

Bane of Progress

4GG

Creature — Elemental

Wipes all artifacts and enchantments while growing huge alongside Kibo.

Seeds of Innocence

Seeds of Innocence

1GG

Sorcery

Cheapest mass artifact wipe, immediately pumping all Apes by blowing up opponent tokens.

Wave of Vitriol

Wave of Vitriol

5GG

Sorcery

Cleans up all non-basic lands, artifacts, and enchantments while rewarding your Ape army.

Gorilla Shaman

Gorilla Shaman

R

Creature — Ape Shaman

Ape that easily destroys 0-mana artifacts like Bananas and Treasures for just 1 mana.

Uktabi Orangutan

Uktabi Orangutan

2G

Creature — Ape

Classic Ape card that destroys an artifact on ETB.

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Massive Ape boss that removes creatures on ETB and destroys artifacts on attack.

Blasphemous Act

Blasphemous Act

8R

Sorcery

Ultra-cheap mass creature board wipe.

Chaos Warp

Chaos Warp

2R

Instant

Versatile red instant speed single-target removal.

Beast Within

Beast Within

2G

Instant

Instant speed unconditional permanent removal.

Threats/Wincons

22
Bloodroot Apothecary

Bloodroot Apothecary

2G

Creature — Squirrel Druid

Key card: inflicts 2 poison counters whenever opponents sacrifice nonland tokens like Bananas or Treasures.

Sardian Avenger

Sardian Avenger

1R

Creature — Goblin Warrior

Pings opponents for damage whenever their artifacts leave for the graveyard and grows with their artifact count.

Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

R

Legendary Creature — Monkey Pirate

Aggressive turn-one Monkey that creates Treasure tokens and steals resources.

Fangren Marauder

Fangren Marauder

5G

Creature — Beast

Gains 5 life whenever an opponent's artifact goes to the graveyard, making you unkillable.

Jolene, the Plunder Queen

Jolene, the Plunder Queen

2RG

Legendary Creature — Human Warrior

Forces Treasures into opponents' hands while boosting your own attack power.

Titania's Song

Titania's Song

3G

Enchantment

Turns noncreature artifacts into creatures; 0-mana tokens (Bananas/Treasures) die instantly, triggering Kibo massive times.

Karn, the Great Creator

Karn, the Great Creator

4

Legendary Planeswalker — Karn

Stops opponents from using activated abilities of artifacts, locking Bananas in place until destroyed.

Collector Ouphe

Collector Ouphe

1G

Creature — Ouphe

Prevents opponents from sacrificing Bananas or Treasures for mana, leaving them vulnerable to mass destruction.

Null Rod

Null Rod

2

Artifact

Stax piece that prevents artifact activation, setting up mass destruction triggers for Kibo.

Hellkite Tyrant

Hellkite Tyrant

4RR

Creature — Dragon

Alternate win condition that steals all the artifacts you gifted to your opponents.

Taurean Mauler

Taurean Mauler

2R

Creature — Shapeshifter

Changeling that counts as an Ape, growing quickly off opponent spellcasts.

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

Changeling Ape that lets you cast Ape/Monkey creatures from the top of your library.

Chameleon Colossus

Chameleon Colossus

2GG

Creature — Shapeshifter

Changeling Ape that can double its power for lethal swings.

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Name Ape to double all of Kibo's artifact destruction trigger counters.

All Will Be One

All Will Be One

3RR

Enchantment

Deals direct damage to any target whenever Kibo puts +1/+1 counters on your Apes.

Structural Assault

Structural Assault

3RR

Sorcery

Destroys all artifacts and deals damage equal to artifacts destroyed to all creatures.

Fiery Confluence

Fiery Confluence

2RR

Sorcery

Destroys up to three artifacts at instant speed or deals massive direct area damage.

Cindervines

Cindervines

RG

Enchantment

Punishes spellcasting and can be sacrificed to destroy a key artifact.

Akroan Horse

Akroan Horse

4

Artifact Creature — Horse

Gives opponents artifact creature tokens to sacrifice or lose.

Varchild, Betrayer of Kjeldor

Varchild, Betrayer of Kjeldor

2R

Legendary Creature — Human Knight

Creates Survivor tokens for opponents that turn into total control and damage.

Scavenging Ooze

Scavenging Ooze

1G

Creature — Ooze

Provides graveyard hate and gains extra +1/+1 counters.

Agitator Ant

Agitator Ant

2R

Creature — Insect

Goads opponents' creatures, forcing them to attack into your massive buffed Apes.

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Protects your wide, buffed board of Apes from board wipes and removal.

Deflecting Swat

Deflecting Swat

2R

Instant

Free protection or spell redirection spell while Kibo is out.

Liquimetal Torque

Liquimetal Torque

2

Artifact

Turns any opponent permanent into an artifact so Kibo and your Apes can blow it up.

Liquimetal Coating

Liquimetal Coating

2

Artifact

Repeatedly turns opponent permanents into artifacts for targeted destruction.

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

Gives your Apes haste or extra counters and makes them uncounterable.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants Kibo immediate haste and shroud protection.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants Kibo haste and hexproof protection.

Tyvar's Stand

Tyvar's Stand

XG

Instant

Cheap instant-speed hexproof/indestructible protection that can also act as a combat pump.

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.