Khan, Despot by Design

Art by Kirk DouPonce

Commander deckR

Khan, Despot by Design

Leverage Khan's entering ability by giving him deathtouch to wipe opposing boards, multiplying his burn damage, and repeatedly flickering or copying him to drain opponents.

$269.46for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

6
20
11
10
8
3
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw9
Interaction15
↳ board wipes7
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 70
38lands · rule of thumb 35–38
3.30average mana value (nonland)
$269.46whole deck, today

The list

Commander

1
Khan, Despot by Design

Khan, Despot by Design

4R

Legendary Creature — Human Rogue

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient red mana rock

Ruby Medallion

Ruby Medallion

2

Artifact

reduces cost of red spells

Mind Stone

Mind Stone

2

Artifact

mana rock that cycles in the late game

Thought Vessel

Thought Vessel

2

Artifact

provides mana and no maximum hand size

Fire Diamond

Fire Diamond

2

Artifact

steady red mana producer

Worn Powerstone

Worn Powerstone

3

Artifact

colorless ramp to power out Khan early

Jeska's Will

Jeska's Will

2R

Sorcery

explosive ritual mana and impulse card advantage

Mana Geyser

Mana Geyser

3RR

Sorcery

generates massive mana from opponents' tapped lands

Big Score

Big Score

3R

Instant

card selection and two treasure tokens

Unexpected Windfall

Unexpected Windfall

2RR

Instant

treasure generation and hand filtering

Card Draw

10
Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

refuels hand with fresh cards

Faithless Looting

Faithless Looting

R

Sorcery

efficient card filtering with flashback

Thrill of Possibility

Thrill of Possibility

1R

Instant

instant-speed card draw

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

digs deep for key synergy pieces

Light Up the Stage

Light Up the Stage

2R

Sorcery

easily enabled impulse draw via Khan's damage

Valakut Exploration

Valakut Exploration

2R

Enchantment

impulse draw off land drops with incidental burn

Reckless Impulse

Reckless Impulse

1R

Sorcery

two turns of impulse card advantage

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

efficient two-card impulse engine

Skullclamp

Skullclamp

1

Artifact — Equipment

exceptional draw on small utility creatures

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

creates treasures and converts them into cards

Removal

9
Chaos Warp

Chaos Warp

2R

Instant

unconditional permanent removal in red

Wild Magic Surge

Wild Magic Surge

RR

Instant

flexible permanent removal

Abrade

Abrade

1R

Instant

versatile creature or artifact removal

Vandalblast

Vandalblast

R

Sorcery

one-sided artifact wipe

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap full-board reset

Chain Reaction

Chain Reaction

2RR

Sorcery

scalable board wipe based on creature count

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

asymmetrical board damage with exile upside

Starstorm

Starstorm

XRR

Instant

instant-speed scalable creature wipe with cycling

Mizzium Mortars

Mizzium Mortars

1R

Sorcery

flexible targeted burn or one-sided wipe

Threats/Wincons

21
Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

1RRR

Legendary Creature — Dwarf Noble

adds two damage to Khan's ETB wipe and burn

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

2RR

Legendary Creature — Phyrexian Horror

doubles Khan's noncombat damage to all targets

City on Fire

City on Fire

5RRR

Enchantment

triples Khan's ETB damage across all opponents and creatures

Fiery Emancipation

Fiery Emancipation

3RRR

Enchantment

triples all damage dealt by your sources

Dictate of the Twin Gods

Dictate of the Twin Gods

3RR

Enchantment

flash damage doubler to surprise the table

Furnace of Rath

Furnace of Rath

1RRR

Enchantment

doubles all damage dealt to opponents and creatures

Mechanized Warfare

Mechanized Warfare

1RR

Enchantment

increases red noncombat damage by one

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

burns any target when Khan or other creatures enter

Purphoros, God of the Forge

Purphoros, God of the Forge

3R

Legendary Enchantment Creature — God

burns each opponent whenever creatures enter

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

converts Khan's massive ETB burn into second main-phase mana

Brash Taunter

Brash Taunter

4R

Creature — Goblin

indestructible blocker that redirects damage to players

Stuffy Doll

Stuffy Doll

5

Artifact Creature — Construct

redirects damage received from board wipes directly to opponents

Syr Carah, the Bold

Syr Carah, the Bold

3RR

Legendary Creature — Human Knight

exiles a massive flurry of cards when Khan burns the board

Roiling Vortex

Roiling Vortex

1R

Enchantment

stops lifegain and punishes free spells with steady burn

Chandra, Torch of Defiance

Chandra, Torch of Defiance

2RR

Legendary Planeswalker — Chandra

offers ramp, impulse draw, and continuous burn

Chandra, Awakened Inferno

Chandra, Awakened Inferno

4RR

Legendary Planeswalker — Chandra

un-counterable emblem clock and scalable removal

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

dominates combat with targeted blast damage

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

grants extra combat steps to press Khan's trample damage

Agitator Ant

Agitator Ant

2R

Creature — Insect

goads opponent creatures into each other away from you

Krenko, Mob Boss

Krenko, Mob Boss

2RR

Legendary Creature — Goblin Warrior

swarms the battlefield with goblin tokens

Kessig Flamebreather

Kessig Flamebreather

1R

Creature — Human Shaman

pings opponents whenever you cast noncreature spells

Utility

10
Basilisk Collar

Basilisk Collar

1

Artifact — Equipment

gives Khan deathtouch to instantly destroy all opposing creatures on ETB

Gorgon's Head

Gorgon's Head

1

Artifact — Equipment

cheap deathtouch equipment to turn Khan's ETB into a one-sided wipe

Gorgon Flail

Gorgon Flail

2

Artifact — Equipment

grants deathtouch so Khan's 1-damage ping is lethal

Conjurer's Closet

Conjurer's Closet

5

Artifact

flickers Khan each end step to repeatedly trigger his damage

Blade of Selves

Blade of Selves

2

Artifact — Equipment

myriad creates entering Khan copies to trigger ETB damage

Helm of the Host

Helm of the Host

4

Legendary Artifact — Equipment

creates nonlegendary Khan tokens that each trigger his ETB

Twinflame

Twinflame

1R

Sorcery

creates a hasty token copy of Khan for an extra ETB trigger

Heat Shimmer

Heat Shimmer

2R

Sorcery

temporarily clones Khan to trigger his damage ability again

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Khan with hexproof and grants immediate haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free equip cost to protect Khan and attack immediately

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 33x

Basic Land — Mountain

Basic land allocated from mana pip counts.