Kess, Dissident Mage

Art by Izzy

Commander deckBRU

Kess, Dissident Mage

Quickly tutor and cheat out Spellweaver Helix imprinting Dragon's Approach alongside high-impact sorceries like Throes of Chaos or Mizzix's Mastery, using retrace and cascade loops to cast endless copies of Dragon's Approach and burn out the table by turn five.

$416.14for all 100 cards at today’s prices
Built Nov 12, 202624 views

Asked for“a three color deck which intends to cheat out a spellweaver helix imprinting a dragon's approach and a sorcery which can cause looping casts of approach, such as collected conjuring, call forth the tempest, hit the motherlode, psionic ritual, improvisation capstone, mizzix's mastery, and throes of chaos. then cast enough dragon's approaches in a songle turn to burn out the table. ideally this thould be possible by turn 5 if uninterrupted”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

10
21
15
10
2
1
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw13
Interaction16
↳ board wipes5
Tutors8

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 24B 10R 33
37lands · rule of thumb 35–38
2.85average mana value (nonland)
$416.14whole deck, today

The list

Commander

1
Kess, Dissident Mage

Kess, Dissident Mage

1UBR

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

essential fast mana for early deployment

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped Izzet acceleration

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped Dimir acceleration

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped Rakdos acceleration

Dimir Signet

Dimir Signet

2

Artifact

color fixing and ramp

Izzet Signet

Izzet Signet

2

Artifact

color fixing and ramp

Rakdos Signet

Rakdos Signet

2

Artifact

color fixing and ramp

Dark Ritual

Dark Ritual

B

Instant

explosive burst of black mana for fast combo turns

Cabal Ritual

Cabal Ritual

1B

Instant

ritual mana enhanced by graveyard threshold

Jeska's Will

Jeska's Will

2R

Sorcery

massive red mana burst and impulsive card advantage

Card Draw

11
Faithless Looting

Faithless Looting

R

Sorcery

filters cards and loads the graveyard for Helix imprint

Frantic Search

Frantic Search

2U

Instant

free hand-sculpting and graveyard stocking

Careful Study

Careful Study

U

Sorcery

cheap graveyard setup on turn one

Windfall

Windfall

2U

Sorcery

refuels hand while filling all graveyards

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

digs deep and dumps combo pieces into the graveyard

Preordain

Preordain

U

Sorcery

efficient topdeck manipulation

Ponder

Ponder

U

Sorcery

fixes upcoming draws to find combo pieces quickly

Brainstorm

Brainstorm

U

Instant

instant-speed card selection

Night's Whisper

Night's Whisper

1B

Sorcery

unconditional cheap card draw

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

discards combo sorceries while drawing three cards

Thrill of Possibility

Thrill of Possibility

1R

Instant

instant-speed discard and draw

Removal

9
Counterspell

Counterspell

UU

Instant

clean answer to protect the combo turn

Fierce Guardianship

Fierce Guardianship

2U

Instant

free protection for Spellweaver Helix and Kess

Swan Song

Swan Song

U

Instant

efficient one-mana protection against interaction

Feed the Swarm

Feed the Swarm

1B

Sorcery

handles problem creatures or hate enchantments

Cyclonic Rift

Cyclonic Rift

1U

Instant

clears opposing boards to pave the way for victory

Chaos Warp

Chaos Warp

2R

Instant

flexible spot removal for any permanent type

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap full-board creature wipe

Toxic Deluge

Toxic Deluge

2B

Sorcery

low-mana board reset that circumvents indestructible

Arcane Denial

Arcane Denial

1U

Instant

hard counter that replaces itself

Threats/Wincons

23
Spellweaver Helix

Spellweaver Helix

3

Artifact

central combo engine that copies imprinted sorceries on cast

Dragon's Approach

Dragon's Approach

2R

Sorcery

core burn sorcery imprinted under Helix to damage all opponents

Throes of Chaos

Throes of Chaos

3R

Sorcery

retrace allows repeated casts from graveyard to repeatedly trigger Helix

Mizzix's Mastery

Mizzix's Mastery

3R

Sorcery

recasts all graveyard spells to trigger cascading Helix copies

Hit the Mother Lode

Hit the Mother Lode

4RRR

Sorcery

cascades through the deck and produces treasures for mana positive loops

Call Forth the Tempest

Call Forth the Tempest

5RRR

Sorcery

double cascade triggers multiple spells and Helix copies

Collected Conjuring

Collected Conjuring

2UR

Sorcery

casts two cheap sorceries from library to trigger Helix multiple times

Psionic Ritual

Psionic Ritual

4UU

Sorcery

casts multiple sorceries from graveyards for free to trigger Helix

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

produces red mana on each spell cast to keep the storm turn alive

Storm-Kiln Artist

Storm-Kiln Artist

3R

Creature — Dwarf Shaman

generates treasures on spell casts and copies for infinite mana generation

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

draws a card on every cast and copy to never run out of gas

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

inflicts massive incidental damage on every spell cast

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

alternative storm win condition and immense lifegain

Sentinel Tower

Sentinel Tower

4

Artifact

escalating storm damage to finish off the table

Past in Flames

Past in Flames

3R

Sorcery

gives all sorceries flashback for redundant storm turns

Underworld Breach

Underworld Breach

1R

Enchantment

enables mass recursion from the graveyard to assemble the win

Finale of Promise

Finale of Promise

XRR

Sorcery

casts Dragon's Approach and another sorcery simultaneously from graveyard

Thrumming Stone

Thrumming Stone

5

Legendary Artifact

alternate ripple win condition if multiple Approaches are cast

Toralf, God of Fury // Toralf's Hammer

Toralf, God of Fury // Toralf's Hammer

2RR

Legendary Creature — God // Legendary Artifact — Equipment

converts excess burn from Approach into direct player damage

Exsanguinate

Exsanguinate

XBB

Sorcery

finisher utilizing the massive mana generated during combo turns

Crackle with Power

Crackle with Power

XXXRR

Sorcery

game-ending burn finisher with excess ritual mana

Judith, Carnage Connoisseur

Judith, Carnage Connoisseur

3BR

Legendary Creature — Human Shaman

grants lifelink and deathtouch to burn spells or creates token fodder

Fiery Confluence

Fiery Confluence

2RR

Sorcery

versatile burn spell and artifact removal

Utility

8
Fabricate

Fabricate

2U

Sorcery

tutors Spellweaver Helix straight to hand

Trophy Mage

Trophy Mage

2U

Creature — Human Wizard

directly tutors the 3-CMC Spellweaver Helix

Whir of Invention

Whir of Invention

XUUU

Instant

tutors Spellweaver Helix directly onto the battlefield at instant speed

Reshape

Reshape

XUU

Sorcery

sacrifices a mana rock to put Spellweaver Helix directly into play

Goblin Engineer

Goblin Engineer

1R

Creature — Goblin Artificer

entombs Spellweaver Helix and recurs it directly to the battlefield

Goblin Welder

Goblin Welder

R

Creature — Goblin Artificer

swaps cheap mana rocks for an entombed Spellweaver Helix

Entomb

Entomb

B

Instant

instantly places Dragon's Approach or Throes of Chaos into the graveyard

Buried Alive

Buried Alive

2B

Sorcery

tutors utility creatures or combo pieces directly into the graveyard

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.