Keranos, God of Storms

Art by Daarken

Commander deckRU

Keranos, God of Storms

Disrupt opponents' fast starts by destroying early mana rocks, stealing or copying green ramp spells, and sweeping early go-wide boards before closing the game with massive late-game blue sea monsters and sphinxes.

$93.07for all 100 cards at today’s prices
Built Oct 28, 202641 views

Asked for“an off-meta deck with three themes: (1) destroy or steal mana rocks, especially in the first three turns. (2) punish ramp or steal ramp spells from the stack to ise for myself. (3) punish players who are playing a lot to the board early. not sure of colors. wincon might be classic late game blue creatures, but not sure what would work best”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
22
12
9
1
1
11
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw13
Interaction23
↳ board wipes12
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 51R 30
37lands · rule of thumb 35–38
3.55average mana value (nonland)
$93.07whole deck, today

The list

Commander

1
Keranos, God of Storms

Keranos, God of Storms

3UR

Legendary Enchantment Creature — God

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

essential efficient mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

color-fixing two-mana rock

Izzet Signet

Izzet Signet

2

Artifact

two-mana fixing rock

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped colored mana rock

Mind Stone

Mind Stone

2

Artifact

early acceleration that cycles later

Thought Vessel

Thought Vessel

2

Artifact

two-mana ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

cheap two-mana rock

Worn Powerstone

Worn Powerstone

3

Artifact

accelerates into expensive blue threats

Thran Dynamo

Thran Dynamo

4

Artifact

powers out six- to eight-mana blue finishers

Card Draw

10
Brainstorm

Brainstorm

U

Instant

sets up Keranos triggers on top of library

Preordain

Preordain

U

Sorcery

early card selection to find disruption

Ponder

Ponder

U

Sorcery

smooths draws and controls Keranos reveals

Expressive Iteration

Expressive Iteration

UR

Sorcery

premier card advantage spell for two mana

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed digging that fills the yard

Windfall

Windfall

2U

Sorcery

punishes fast mana dumpers and refills your hand

Frantic Search

Frantic Search

2U

Instant

free hand smoothing at instant speed

Behold the Multiverse

Behold the Multiverse

3U

Instant

foretellable instant-speed card draw

Big Score

Big Score

3R

Instant

card selection that generates treasure ramp

Chemister's Insight

Chemister's Insight

3U

Instant

repeatable instant-speed card advantage

Removal

17
Gorilla Shaman

Gorilla Shaman

R

Creature — Ape Shaman

cheaply snipes Moxes and Sol Rings turns 1-3

Vandalblast

Vandalblast

R

Sorcery

destroys early rocks or one-sidedly wipes artifacts

Abrade

Abrade

1R

Instant

flexible early rock destruction or small creature removal

Shenanigans

Shenanigans

1R

Sorcery

repeatable dredge artifact destruction

Resculpt

Resculpt

1U

Instant

exiles troublesome artifacts or creatures

Chaos Warp

Chaos Warp

2R

Instant

unconditional permanent removal in Izzet

Energy Flux

Energy Flux

2U

Enchantment

imposes an unbearable tax on artifact-heavy starts

Pyroclasm

Pyroclasm

1R

Sorcery

punishes fast go-wide creature boards on turn two

Whipflare

Whipflare

1R

Sorcery

efficient early sweeper for low-to-the-ground threats

Anger of the Gods

Anger of the Gods

1RR

Sorcery

sweeps early creatures and exiles them

Brotherhood's End

Brotherhood's End

1RR

Sorcery

modal board wipe that cleans small boards or all cheap rocks

Sweltering Suns

Sweltering Suns

1RR

Sorcery

punishes early swarm boards or cycles away late

Fade Away

Fade Away

2U

Sorcery

forces players who overextend early to sacrifice their board

Chain Reaction

Chain Reaction

2RR

Sorcery

scales devastatingly against wide creature boards

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap full wipe when opponents flood the battlefield

Aetherize

Aetherize

3U

Instant

blows out aggressive combat attacks

Evacuation

Evacuation

3UU

Instant

instant-speed creature bounce to reset the table

Threats/Wincons

17
Thieving Skydiver

Thieving Skydiver

1U

Creature — Merfolk Rogue

steals an opponent's Sol Ring or Signet on turn three

Zo-Zu the Punisher

Zo-Zu the Punisher

1RR

Legendary Creature — Goblin Warrior

deals severe burn damage to players ramping lands

Ankh of Mishra

Ankh of Mishra

2

Artifact

punishes land ramp decks with relentless damage

Dualcaster Mage

Dualcaster Mage

1RR

Creature — Human Wizard

flash threat that copies an opponent's ramp or draw spell

Young Pyromancer

Young Pyromancer

1R

Creature — Human Shaman

turns your cheap interaction into a chump-blocking army

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

creates defensive flying birds from spells

Deep-Sea Kraken

Deep-Sea Kraken

7UUU

Creature — Kraken

classic suspend monster that ticks down when opponents cast spells

Tromokratis

Tromokratis

5UU

Legendary Creature — Kraken

virtually unblockable classic hexproof sea monster

Scourge of Fleets

Scourge of Fleets

5UU

Creature — Kraken

one-sided board bounce on a giant sea creature

Lorthos, the Tidemaker

Lorthos, the Tidemaker

5UUU

Legendary Creature — Octopus

taps down and locks eight enemy permanents upon attack

Nezahal, Primal Tide

Nezahal, Primal Tide

5UU

Legendary Creature — Elder Dinosaur

hard-to-kill dinosaur that punishes opponents casting spells

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

unstoppable control finisher that bounces spells and permanents

Sphinx of the Second Sun

Sphinx of the Second Sun

6UU

Creature — Sphinx

grants untap steps to hold up interaction while attacking

Diluvian Primordial

Diluvian Primordial

5UU

Creature — Avatar

steals opponents' best spent instants and sorceries

Stormtide Leviathan

Stormtide Leviathan

5UUU

Creature — Leviathan

stops all ground attacks while swinging unblockable

Inkwell Leviathan

Inkwell Leviathan

7UU

Artifact Creature — Leviathan

shroud and islandwalk classic sea monster beatstick

Guile

Guile

3UUU

Creature — Elemental Incarnation

steals and casts any spell you counter for free

Utility

9
Counterspell

Counterspell

UU

Instant

clean two-mana universal answer

Negate

Negate

1U

Instant

stops opposing noncreature threats and engine pieces

Confounding Conundrum

Confounding Conundrum

1U

Enchantment

cantripping permanent that completely neuters extra land ramp

Twincast

Twincast

UU

Instant

copies opposing ramp spells on the stack for your own benefit

Reverberate

Reverberate

RR

Instant

steals opposing Cultivates and draw spells by copying them

Narset's Reversal

Narset's Reversal

UU

Instant

steals an opponent's ramp or tutor while bouncing the original

Return the Favor

Return the Favor

RR

Instant

versatile fork and redirect for opposing ramp and removal

Wyll's Reversal

Wyll's Reversal

2R

Instant

redirects or copies big spells on the stack

Wild Ricochet

Wild Ricochet

2RR

Instant

steals an opponent's spell and redirects theirs elsewhere

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 14x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.