Kenrith, the Returned King

Art by Kieran Yanner

Commander deckBGRUW

Kenrith, the Returned King

Dominate the table with astronomical Vintage and Reserved List staples, locking down opponents under historic stax pieces before winning via infinite mana and Kenrith activations.

$22,481.15for all 100 cards at today’s prices
Built Nov 2, 202633 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
13
16
12
14
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw9
Interaction13
↳ board wipes1
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 11U 27B 12R 6G 13
37lands · rule of thumb 35–38
2.47average mana value (nonland)
$22,481.15whole deck, today

The list

Commander

1
Kenrith, the Returned King

Kenrith, the Returned King

4W

Legendary Creature — Human Noble

Chosen commander for the requested strategy.

Ramp

10
Mox Diamond

Mox Diamond

0

Artifact

elite zero-mana fast ramp

Grim Monolith

Grim Monolith

2

Artifact

explosive colorless mana engine

Lion's Eye Diamond

Lion's Eye Diamond

0

Artifact

pivotal burst mana and combo enabler

Mana Vault

Mana Vault

1

Artifact

massive upfront colorless mana acceleration

Chrome Mox

Chrome Mox

0

Artifact

free early game acceleration

Mox Opal

Mox Opal

0

Legendary Artifact

efficient artifact-based fast mana

Candelabra of Tawnos

Candelabra of Tawnos

1

Artifact

legendary vintage land untapper

Sol Ring

Sol Ring

1

Artifact

essential commander staple ramp

Arcane Signet

Arcane Signet

2

Artifact

perfect five-color mana fixing

Metalworker

Metalworker

3

Artifact Creature — Construct

high-ceiling artifact ramp creature

Card Draw

10
Timetwister

Timetwister

2U

Sorcery

legal Power Nine fresh hand reset

Wheel of Fortune

Wheel of Fortune

2R

Sorcery

iconic vintage hand refiller

Rhystic Study

Rhystic Study

2U

Enchantment

relentless tax and draw engine

Mystic Remora

Mystic Remora

U

Enchantment

explosive early turn card advantage

Sylvan Library

Sylvan Library

1G

Enchantment

topdeck manipulation and card selection

The One Ring

The One Ring

4

Legendary Artifact

exponential card draw with protection

Necropotence

Necropotence

BBB

Enchantment

massive burst card advantage engine

Memory Jar

Memory Jar

5

Artifact

burst draw and disruption on an artifact

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

consistent early tax draw on a creature

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

punishes opponents taking extra game actions

Removal

10
Gilded Drake

Gilded Drake

1U

Creature — Drake

efficient reserved list creature theft

Force of Will

Force of Will

3UU

Instant

premier free interaction

Mana Drain

Mana Drain

UU

Instant

hard counter that converts into mana

Fierce Guardianship

Fierce Guardianship

2U

Instant

free commander-centric spell negation

Deflecting Swat

Deflecting Swat

2R

Instant

free redirection protection spell

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided asymmetrical board bounce

Deadly Rollick

Deadly Rollick

3B

Instant

free instant-speed creature exile

Mindbreak Trap

Mindbreak Trap

2UU

Instant — Trap

free exile answer to storm and uncounterable spells

Swords to Plowshares

Swords to Plowshares

W

Instant

hyper-efficient spot removal

Force of Negation

Force of Negation

1UU

Instant

free defensive noncreature counterspell

Threats/Wincons

24
Chains of Mephistopheles

Chains of Mephistopheles

1B

Enchantment

oppressive vintage anti-draw stax enchantment

Moat

Moat

2WW

Enchantment

legendary combat lockdown shutting down ground attacks

The Abyss

The Abyss

3B

World Enchantment

relentless creature attrition enchantment

Nether Void

Nether Void

3B

World Enchantment

universal spell tax stax powerhouse

In the Eye of Chaos

In the Eye of Chaos

2U

World Enchantment

punishing vintage tax on opposing instant spells

Drop of Honey

Drop of Honey

G

Enchantment

inevitable recurring creature destruction

Guardian Beast

Guardian Beast

3B

Creature — Beast

indestructible shield for precious artifacts

Living Plane

Living Plane

2GG

World Enchantment

converts lands into fragile creatures for locks

Eureka

Eureka

2GG

Sorcery

deploys your entire hand of high-value permanents

Survival of the Fittest

Survival of the Fittest

1G

Enchantment

repeatable creature tutor engine

Power Artifact

Power Artifact

UU

Enchantment — Aura

infinite mana combo piece with Grim Monolith

Transmute Artifact

Transmute Artifact

UU

Sorcery

vintage artifact tutor directly into play

Copy Artifact

Copy Artifact

1U

Enchantment

clones game-breaking artifacts for low cost

Underworld Breach

Underworld Breach

1R

Enchantment

explosive graveyard recursion combo engine

Thassa's Oracle

Thassa's Oracle

UU

Creature — Merfolk Wizard

instant win condition with empty library

Brain Freeze

Brain Freeze

1U

Instant

storm win condition and self-mill engine

Humility

Humility

2WW

Enchantment

blanket neutralization of all creature abilities

Earthcraft

Earthcraft

1G

Enchantment

powerful mana engine and infinite combo enabler

Squirrel Nest

Squirrel Nest

1GG

Enchantment — Aura

infinite token engine alongside Earthcraft

Aluren

Aluren

2GG

Enchantment

instant-speed creature deployment engine

Old Man of the Sea

Old Man of the Sea

1UU

Creature — Djinn

repeatable vintage creature hijacking threat

Ali from Cairo

Ali from Cairo

2RR

Creature — Human

life-total preservation vintage safeguard

Rasputin Dreamweaver

Rasputin Dreamweaver

4WU

Legendary Creature — Human Wizard

massive burst colorless mana reservoir creature

Smothering Tithe

Smothering Tithe

3W

Enchantment

snowballing treasure generator and game threat

Utility

8
Imperial Seal

Imperial Seal

B

Sorcery

premier top-of-library universal tutor

Vampiric Tutor

Vampiric Tutor

B

Instant

instant-speed universal library tutor

Demonic Tutor

Demonic Tutor

1B

Sorcery

direct-to-hand universal tutor

Enlightened Tutor

Enlightened Tutor

W

Instant

finds critical stax pieces and fast mana

Mystical Tutor

Mystical Tutor

U

Instant

fetches answers or game-winning sorceries

Worldly Tutor

Worldly Tutor

G

Instant

finds key creature threats and combo pieces

Gamble

Gamble

R

Sorcery

low-cost red tutor for underworld breach lines

Yawgmoth's Will

Yawgmoth's Will

2B

Sorcery

game-ending full graveyard recast turn

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.