Kenrith, the Returned King

Art by Kieran Yanner

Commander deckBGRUW

Kenrith, the Returned King

Cheat massive threats onto the battlefield face-down via manifest, disguise, and morph, then blink or flip them for game-ending value powered by a high-mana engine.

$409.57for all 100 cards at today’s prices
Built Nov 1, 202630 views

Asked for“a five color facedown deck. give me the best cards that benefits moprhs, blinking, polymorphs, manifest dreads, the best support. high mana system.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

1
6
15
12
12
9
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw8
Interaction11
↳ board wipes4
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 16U 26B 4R 2G 31
38lands · rule of thumb 35–38
3.30average mana value (nonland)
$409.57whole deck, today

The list

Commander

1
Kenrith, the Returned King

Kenrith, the Returned King

4W

Legendary Creature — Human Noble

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

Unconditional five-color fixing rock

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Early mana dork that taps for any color

Bloom Tender

Bloom Tender

1G

Creature — Elf Druid

Taps for up to five mana in a five-color deck

Farseek

Farseek

1G

Sorcery

Fetches typed lands to fix colors

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches forests untapped for acceleration

Three Visits

Three Visits

1G

Sorcery

Efficient land tutor into play untapped

Chromatic Lantern

Chromatic Lantern

3

Artifact

Fixes all mana and ramps into big turn plays

Smothering Tithe

Smothering Tithe

3W

Enchantment

Explosive treasure generation for high mana costs

Mirari's Wake

Mirari's Wake

3GW

Enchantment

Doubles all mana output for expensive turn costs and flips

Card Draw

10
Secret Plans

Secret Plans

GU

Enchantment

Draws a card whenever a permanent is turned face up

Trail of Mystery

Trail of Mystery

1G

Enchantment

Fetches basics on face-down casts and buffs turned-up creatures

Guardian Project

Guardian Project

3G

Enchantment

Draws whenever non-token creatures enter

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Refills hand on casting creature spells including face-down spells

Rhystic Study

Rhystic Study

2U

Enchantment

Elite card draw engine in multiplayer

Sylvan Library

Sylvan Library

1G

Enchantment

Filters draws and enables setup for manifest effects

Scroll of Fate

Scroll of Fate

3

Artifact

Manifests any card from hand to cheat out high-cost permanents

Primordial Mist

Primordial Mist

4U

Enchantment

Manifests top cards and lets you cast face-down cards

Ugin, the Ineffable

Ugin, the Ineffable

6

Legendary Planeswalker — Ugin

Reduces face-down costs to one and manifests top deck cards

Cryptic Coat

Cryptic Coat

2U

Artifact — Equipment

Cloaks top card and provides repeatable card advantage

Removal

9
Swords to Plowshares

Swords to Plowshares

W

Instant

Unconditional spot creature exile

Path to Exile

Path to Exile

W

Instant

Cheap exile removal for major opposing threats

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe and tempo blowout

Assassin's Trophy

Assassin's Trophy

BG

Instant

Flexible permanent destruction for two mana

Ainok Survivalist

Ainok Survivalist

1G

Creature — Dog Shaman

Destroys an artifact or enchantment when turned face up

Willbender

Willbender

1U

Creature — Human Wizard

Redirects single-target spells and abilities when turned face up

Kheru Spellsnatcher

Kheru Spellsnatcher

3U

Creature — Snake Wizard

Steals and casts countered spells when turned face up

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable board wipe reset

Toxic Deluge

Toxic Deluge

2B

Sorcery

Efficient low-cost sweeper to clear indestructible boards

Threats/Wincons

24
Kadena, Slinking Sorcerer

Kadena, Slinking Sorcerer

1BGU

Legendary Creature — Snake Wizard Sorcerer

Makes first face-down creature each turn free and draws cards

Etrata, Deadly Fugitive

Etrata, Deadly Fugitive

1UB

Legendary Creature — Vampire Assassin

Steals opponents top decks face down and allows casting them

Yarus, Roar of the Old Gods

Yarus, Roar of the Old Gods

2RG

Legendary Creature — Centaur Druid

Returns dying face-down cards face up and gives haste

Kaust, Eyes of the Glade

Kaust, Eyes of the Glade

RWG

Legendary Creature — Dryad Detective

Turns face-down attacking creatures face up for free

Vannifar, Evolved Enigma

Vannifar, Evolved Enigma

2GU

Legendary Creature — Elf Ooze Wizard

Cloaks cards every combat and buffs turned-up permanents

Hauntwoods Shrieker

Hauntwoods Shrieker

1GG

Creature — Beast Mutant

Manifests dread every attack and turns cards face up cheaply

Valgavoth's Onslaught

Valgavoth's Onslaught

XXG

Sorcery

Mass manifest dread with massive counter distribution

Whisperwood Elemental

Whisperwood Elemental

3GG

Creature — Elemental

Manifests each end step and protects against board wipes

Yedora, Grave Gardener

Yedora, Grave Gardener

4G

Legendary Creature — Treefolk Druid

Turns dead nontoken creatures into face-down forests

Den Protector

Den Protector

1G

Creature — Human Warrior

Evasive attacker that regrows key cards upon turning face up

Deathmist Raptor

Deathmist Raptor

1GG

Creature — Dinosaur Beast

Deathtouch threat that returns from graveyard when cards flip

Brine Elemental

Brine Elemental

4UU

Creature — Elemental

Skips opponents untap steps when turned face up

Vesuvan Shapeshifter

Vesuvan Shapeshifter

3UU

Creature — Shapeshifter

Repeatedly flips to copy the best creature on the board

Chromeshell Crab

Chromeshell Crab

4U

Creature — Crab Beast

Steals opposing commanders by swapping creatures upon flipping

Exalted Angel

Exalted Angel

4WW

Creature — Angel

Hard-hitting lifelink flier that flips early

Thousand Winds

Thousand Winds

4UU

Creature — Elemental

Bounces all tapped creatures when turned face up

Temur War Shaman

Temur War Shaman

4GG

Creature — Human Shaman

Manifests creatures and provides continuous fight triggers

Ixidor, Reality Sculptor

Ixidor, Reality Sculptor

3UU

Legendary Creature — Human Wizard

Lord that buffs face-down creatures and turns them face up

Mastery of the Unseen

Mastery of the Unseen

1W

Enchantment

Mana sink that repeatedly manifests and gains life

Akim, the Soaring Wind

Akim, the Soaring Wind

2URW

Legendary Creature — Bird Dinosaur

Generates flying tokens whenever face-down tokens enter

Ugin's Mastery

Ugin's Mastery

4

Enchantment

Manifests upon casting colorless spells and turns creatures face up

Experiment Kraj

Experiment Kraj

2GGUU

Legendary Creature — Ooze Mutant

Combos with face-down activated abilities across the board

Omarthis, Ghostfire Initiate

Omarthis, Ghostfire Initiate

XX

Legendary Creature — Spirit Snake

Manifests cards whenever face-down cards flip or die

Displacer Kitten

Displacer Kitten

3U

Creature — Cat Beast

Blinks face-down permanents on noncreature casts to reveal them face up

Utility

8
Teleportation Circle

Teleportation Circle

3W

Enchantment

End-step blink permanently flips manifested permanents face up

Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

3U

Legendary Enchantment Creature — God

Indestructible engine to blink face-down cards face up

Soulherder

Soulherder

1WU

Creature — Spirit

Free creature blink each end step to flip face-down cards

Ephemerate

Ephemerate

W

Instant

Double blink to cheat huge manifested permanents face up for one mana

Conjurer's Closet

Conjurer's Closet

5

Artifact

Artifact blink source that flips face-down cards every turn

Ghostway

Ghostway

2W

Instant

Mass blink that protects board and flips all face-down creatures face up

Eerie Interlude

Eerie Interlude

2W

Instant

Targeted mass blink to flip multiple face-down cards simultaneously

Teferi's Protection

Teferi's Protection

2W

Instant

Premier board protection that phases out all permanents

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 4x

Basic Land — Forest

Basic land allocated from mana pip counts.