Kenrith, the Returned King

Art by Kieran Yanner

Commander deckBGRUW

Kenrith, the Returned King

Roleplay as Lord British uniting the Eight Virtues of Britannia, utilizing Kenrith's versatile activated abilities to support an adventuring party of legendary companions and suit up the Avatar with mythic armaments.

$444.21for all 100 cards at today’s prices
Built Oct 28, 202639 views

Asked for“A 5 color deck based on the Ultima series of role-playing games, created by Lord British and owned by Origin and EA. The commander should be Kenrith, the Returned King, and Blackblade Reforged, and Shield of the Avatar should be in the deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
14
16
6
9
4
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw11
Interaction11
↳ board wipes4
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 35U 11B 14R 9G 25
37lands · rule of thumb 35–38
3.44average mana value (nonland)
$444.21whole deck, today

The list

Commander

1
Kenrith, the Returned King

Kenrith, the Returned King

4W

Legendary Creature — Human Noble

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient five-color mana fixing

Farseek

Farseek

1G

Sorcery

searches for typed dual lands to fix Britannia's mana

Nature's Lore

Nature's Lore

1G

Sorcery

brings typed Forests untapped into play

Three Visits

Three Visits

1G

Sorcery

efficient early game land ramping

Cultivate

Cultivate

2G

Sorcery

provides land onto battlefield and to hand

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

smooths multi-color land drops

Chromatic Lantern

Chromatic Lantern

3

Artifact

grants complete five-color mana fixing for Kenrith's abilities

Fellwar Stone

Fellwar Stone

2

Artifact

reliable low-cost mana rock

Birds of Paradise

Birds of Paradise

G

Creature — Bird

classic mana dork tapping for all five colors

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

consistent card advantage taxing opponents

Sylvan Library

Sylvan Library

1G

Enchantment

topdeck manipulation and card selection each turn

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early game card draw on opponents' noncreature spells

Painful Truths

Painful Truths

2B

Sorcery

draws three cards easily in a five-color deck

Mulldrifter

Mulldrifter

4U

Creature — Elemental

evokeable creature that Kenrith can reanimate for continuous card draw

Night's Whisper

Night's Whisper

1B

Sorcery

cheap and unconditional card velocity

Fact or Fiction

Fact or Fiction

3U

Instant

fills graveyard for reanimation while providing card advantage

Tome of Legends

Tome of Legends

2

Artifact — Book

fuels steady card draw using Kenrith's combat attacks

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

massive burst draw off tall champions and free spell cast

Mangara, the Diplomat

Mangara, the Diplomat

3W

Legendary Creature — Human Cleric

draws cards from aggressive and spell-heavy opponents

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier spot exile removal spell

Path to Exile

Path to Exile

W

Instant

efficient single mana creature exile

Beast Within

Beast Within

2G

Instant

unconditional permanent destruction

Generous Gift

Generous Gift

2W

Instant

versatile answer to any problem permanent

Assassin's Trophy

Assassin's Trophy

BG

Instant

low-cost removal for any opposing card

Anguished Unmaking

Anguished Unmaking

1WB

Instant

clean exile removal for nonland threats

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board wipe to clear the path for Britannia's forces

Toxic Deluge

Toxic Deluge

2B

Sorcery

flexible creature sweeper paying life that Kenrith can restore

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

un推進able mass creature sweeper

Chaos Warp

Chaos Warp

2R

Instant

tucks tricky permanents into opponent libraries

Threats/Wincons

24
Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

theme-required legendary sword granting immense power to legendary heroes

Morophon, the Boundless

Morophon, the Boundless

7

Legendary Creature — Shapeshifter

imposing entity that discounts spells and bolsters your ranks

Jodah, the Unifier

Jodah, the Unifier

WUBRG

Legendary Creature — Human Wizard

cascades through legendary companions and grants massive stat buffs

Shanna, Purifying Blade

Shanna, Purifying Blade

GWU

Legendary Creature — Human Warrior

draws cards synergizing directly with Kenrith's lifegain ability

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

virtuous knight who reduces equipment costs and wears the Avatar's gear

Shalai, Voice of Plenty

Shalai, Voice of Plenty

3W

Legendary Creature — Angel

protects the party and Avatar with hexproof and buffs the board

Sisay, Weatherlight Captain

Sisay, Weatherlight Captain

2W

Legendary Creature — Human Soldier

tutors legendary champions and relics directly onto the battlefield

Kethis, the Hidden Hand

Kethis, the Hidden Hand

WBG

Legendary Creature — Elf Advisor

discounts legendary spells and lets you recast fallen allies

Sun Titan

Sun Titan

4WW

Creature — Giant

stalwart attacker that recurs key artifacts and low-cost party members

Serra Ascendant

Serra Ascendant

W

Creature — Human Monk

enormous early lifelink threat fueled by commander lifegain

Dragonlord Dromoka

Dragonlord Dromoka

4GW

Legendary Creature — Elder Dragon

prevents opponent interaction during your turn while providing lifelink beatdown

Aurelia, the Warleader

Aurelia, the Warleader

2RRWW

Legendary Creature — Angel

grants additional combat steps to press martial dominance

Mirari's Wake

Mirari's Wake

3GW

Enchantment

doubles mana production and strengthens your party

Niv-Mizzet Reborn

Niv-Mizzet Reborn

WUBRG

Legendary Creature — Dragon Avatar

powerful flying dragon providing massive refill of multicolored spells

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

oppresses opposing boards while supercharging your Britannia army

Avacyn, Angel of Hope

Avacyn, Angel of Hope

5WWW

Legendary Creature — Angel

bestows complete invulnerability upon all your permanents

Thragtusk

Thragtusk

4G

Creature — Beast

resilient creature providing life and tokens repeatedly when reanimated

Sepulchral Primordial

Sepulchral Primordial

5BB

Creature — Avatar

dungeon conqueror stealing top creature threats from opponent graveyards

Jared Carthalion

Jared Carthalion

WUBRG

Legendary Planeswalker — Jared

planeswalker who generates multicolored Kavus and buffs your heroes

Dihada, Binder of Wills

Dihada, Binder of Wills

1RWB

Legendary Planeswalker — Dihada

protects legendary companions with lifelink, vigilance, and indestructible

Halana and Alena, Partners

Halana and Alena, Partners

2RG

Legendary Creature — Human Ranger

adventuring duo distributing counters and granting haste

Liesa, Forgotten Archangel

Liesa, Forgotten Archangel

2WWB

Legendary Creature — Angel

returns dying party members to hand while exiling fallen foes

Karmic Guide

Karmic Guide

3WW

Creature — Angel Spirit

classic resurrection angel that combos with Kenrith's reanimation

Primevals' Glorious Rebirth

Primevals' Glorious Rebirth

5WB

Legendary Sorcery

rallies every fallen legendary hero and artifact back to the battlefield

Utility

8
Shield of the Avatar

Shield of the Avatar

1

Artifact — Equipment

theme-required armament that mitigates damage based on your creature count

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Lord British with hexproof and provides haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free equip shroud and haste for key adventurers

Biomancer's Familiar

Biomancer's Familiar

GU

Creature — Mutant

reduces the cost of Kenrith's activated abilities

Zirda, the Dawnwaker

Zirda, the Dawnwaker

1RWRW

Legendary Creature — Elemental Fox

discounts Kenrith's abilities down to a single mana pip

Training Grounds

Training Grounds

U

Enchantment

massively lowers activation costs of Kenrith's abilities

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

regrows any key card from graveyard with reanimation synergy

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

untaps all permanents on each turn to activate Kenrith repeatedly

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.