
Art by Kieran Yanner
Commander deckBGRUW
Kenrith, the Returned King
Embrace chaotic group hug and group slug by forcing players to draw from each other's decks, swap permanents, and copy spells, while punishing them with draw damage and goad effects.
Asked for“5 color group hug/group slug, but with chaos so im making everyone else play my deck, and each others”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Kenrith, the Returned King
4WLegendary Creature — Human Noble
Chosen commander for the requested strategy.
Ramp
10
Tempt with Discovery
3GSorcery
Political group hug ramp that scales with opponents.

Collective Voyage
GSorcery
Group hug spell that ramps the entire table exponentially.

Heartbeat of Spring
2GEnchantment
Doubles mana production for everyone to fuel chaotic spells.
Card Draw
10
Font of Mythos
4Artifact
Forces everyone to draw two additional cards every turn.

Rites of Flourishing
2GEnchantment
Grants extra card draw and extra land plays for all players.

Forced Fruition
4UUEnchantment
Forces opponents to draw 7 cards whenever they cast a spell.

Well of Ideas
5UEnchantment
Draws you a big hand while granting extra draws to opponents.

Kami of the Crescent Moon
UULegendary Creature — Spirit
Early creature-based group draw.
Removal
9
Chaos Warp
2RInstant
Flexible chaotic removal that gambles on a replacement card.

Assassin's Trophy
BGInstant
Destroys any permanent with a minor land compensation.

Generous Gift
2WInstant
Versatile nonland permanent destruction that leaves an Elephant.
Threats/Wincons
25
Shared Fate
4UEnchantment
Forces all players to draw and play spells from each other's libraries.

Knowledge Pool
6Artifact
Exiles spells cast and lets players cast other exiled spells instead.

Possibility Storm
3RREnchantment
Transforms every spell cast into a random spell from the library.

Perplexing Chimera
4UEnchantment Creature — Chimera
Allows trading control of creatures to steal opponents' spells.

Confusion in the Ranks
3RREnchantment
Triggers permanent exchanges whenever anything enters the battlefield.

Thieves' Auction
4RRRSorcery
Exiles all nonland permanents and lets players draft them back.

Scrambleverse
6RRSorcery
Randomly redistributes control of all nonland permanents.

Warp World
5RRRSorcery
Shuffles all permanents back and reveals random replacements.

Eye of the Storm
5UUEnchantment
Creates a massive, shared, chaotic stack of exiled instants and sorceries.

Nekusar, the Mindrazer
2UBRLegendary Creature — Zombie Wizard
Turns group draw into steady group slug damage.

Fate Unraveler
3BEnchantment Creature — Hag
Deals damage to opponents whenever they draw a card.

Psychosis Crawler
5Artifact Creature — Phyrexian Horror
Drains opponents whenever you draw cards.

Fevered Visions
1UREnchantment
Group hug draw that damages players holding large hands.

Xantcha, Sleeper Agent
1BRLegendary Creature — Phyrexian Minion
Given to an opponent to attack others and cause life drain.

Coveted Jewel
6Artifact
Passes around the table as an incentive for combat and card draw.

Expropriate
7UUSorcery
Forces voting chaos to steal permanents or take extra turns.

Assault Suit
4Artifact — Equipment
Passes a creature around the table to attack everyone except you.

Khârn the Betrayer
3RLegendary Creature — Astartes Berserker
Passes control to damage dealers, drawing cards and causing mayhem.

Curse of Opulence
REnchantment — Aura Curse
Encourages players to attack a specific opponent for Gold tokens.

Head Games
3BBSorcery
Lets you stack an opponent's hand with whatever cards you choose from their deck.

Game of Chaos
RRRSorcery
Coin-flipping chaos card for high-stakes life total swings.
Utility
8
Wishclaw Talisman
1BArtifact
Tutor that gets passed around the table to opponents.

Teferi's Protection
2WInstant
Protects your board while chaos unfolds for everyone else.

Lightning Greaves
2Artifact — Equipment
Provides haste and shroud for Kenrith or crucial chaos creatures.

Disrupt Decorum
2RRSorcery
Goads all creatures to turn the board into a chaotic brawl.

Propaganda
2UEnchantment
Deters attacks against you while opponents fight each other.

























































