Kelsien, the Plague art

Art by Chris Rallis

Saved commander deck

Kelsien, the Plague

Equip Kelsien and backup pingers with Deathtouch and untap effects to machine-gun opponent creatures for experience counters, while using white ETB-hate creatures and protection equipment to shut down enemy triggers and protect your board until Kelsien can deal lethal commander damage.

100 cards$75.78 totalSep 19, 202617 views

Prompt: I want to use Kelsien, the Plague as a commander, and make a deck that abuses his trigger, I want the white part of the deck be focused in protection against triggers like Explore, when a creature enters, etc. But I want the other part to EXPLOIT the shot, like, doubling the damage, deathtouch, etc. I want also a protection like indestructible, hexproof, and if possible, make my creatures fly. The idea is, I keep exploiting my fire, turn by turn, until my commander is strong enough to one shot everyone. But make the deck not be heavily dependant on the commander, in a way that if he dies too much it becomes useless. Focuse on budget cards, but strong cards

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Kelsien, the Plague

Kelsien, the Plague

{R}{W}{B}

Legendary Creature — Human Assassin

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient three-color mana fixing

Boros Signet

Boros Signet

{2}

Artifact

budget mana fixing for Red and White

Orzhov Signet

Orzhov Signet

{2}

Artifact

budget mana fixing for White and Black

Rakdos Signet

Rakdos Signet

{2}

Artifact

budget mana fixing for Black and Red

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

untapped white/black mana source

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

untapped black/red mana source

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

untapped red/white mana source

Fellwar Stone

Fellwar Stone

{2}

Artifact

cheap two-mana artifact ramp

Card Draw

9 cards
Night's Whisper

Night's Whisper

{1}{B}

Sorcery

cheap black card draw spell

Read the Bones

Read the Bones

{2}{B}

Sorcery

scry and draw for consistency

Painful Truths

Painful Truths

{2}{B}

Sorcery

draws three cards for three mana in Mardu

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

draws cards every turn when pinged creatures die

Harvester of Souls

Harvester of Souls

{4}{B}{B}

Creature — Demon

draws cards whenever non-token creatures die

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

draws cards while disrupting opponent hands

Demand Answers

Demand Answers

{1}{R}

Instant

instant speed draw and artifact sacrifice synergy

Ambition's Cost

Ambition's Cost

{3}{B}

Sorcery

efficient bulk card draw spell

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

turns cheap creatures into card draw

Removal

9 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier single target instant exile

Path to Exile

Path to Exile

{W}

Instant

efficient instant speed creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

versatile removal for any permanent target

Chaos Warp

Chaos Warp

{2}{R}

Instant

red spot removal for nonland threats

Mortify

Mortify

{1}{W}{B}

Instant

destroys problematic creatures or enchantments

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cheap high-damage board wipe

Crackling Doom

Crackling Doom

{R}{W}{B}

Instant

forces opponents to sacrifice their biggest threats

Rakdos Charm

Rakdos Charm

{B}{R}

Instant

flexible removal, graveyard hate, or creature wide burn

Despark

Despark

{W}{B}

Instant

cheap exile for big high-cmc permanents

Threats/Wincons

26 cards
Basilisk Collar

Basilisk Collar

{1}

Artifact — Equipment

gives Kelsien deathtouch and lifelink to instantly kill targets

Gorgon's Head

Gorgon's Head

{1}

Artifact — Equipment

cheap deathtouch equipment for pinger abuse

Gorgon Flail

Gorgon Flail

{2}

Artifact — Equipment

grants deathtouch and power boost to Kelsien

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

provides haste and hexproof protection

Mirror Shield

Mirror Shield

{2}

Artifact — Equipment

grants hexproof and blocks deathtouch creatures

Mask of Avacyn

Mask of Avacyn

{2}

Artifact — Equipment

budget equipment that grants hexproof and toughness

Wings of Hubris

Wings of Hubris

{2}

Artifact — Equipment

gives flying evasion to swing for massive commander damage

Cobbled Wings

Cobbled Wings

{2}

Artifact — Equipment

budget equipment granting flying evasion

Ring of Xathrid

Ring of Xathrid

{2}

Artifact — Equipment

grants regeneration protection and grows Kelsien

Magewright's Stone

Magewright's Stone

{2}

Artifact

untaps Kelsien to kill multiple creatures per turn cycle

Puppet Strings

Puppet Strings

{3}

Artifact

budget untap artifact for extra ping triggers

Zagras, Thief of Heartbeats

Zagras, Thief of Heartbeats

{4}{B}{R}

Legendary Creature — Vampire Rogue

gives all your creatures deathtouch and acts as a massive threat

Mari, the Killing Quill

Mari, the Killing Quill

{1}{B}{B}

Legendary Creature — Vampire Assassin

generates treasures and card draw when assassinations happen

Hooded Blightfang

Hooded Blightfang

{2}{B}

Creature — Snake

drains opponents whenever deathtouch creatures attack

Mahadi, Emporium Master

Mahadi, Emporium Master

{1}{B}{R}

Legendary Creature — Devil

makes treasures every time pinged creatures die

Mayhem Devil

Mayhem Devil

{1}{B}{R}

Creature — Devil

turns dying creatures and sacrifices into extra damage pings

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

{1}{R}{R}{R}

Legendary Creature — Dwarf Noble

adds +2 damage to red pingers and red sources

Dictate of the Twin Gods

Dictate of the Twin Gods

{3}{R}{R}

Enchantment

doubles damage so small pings turn lethal quickly

Mechanized Warfare

Mechanized Warfare

{1}{R}{R}

Enchantment

amplifies damage dealt by your red and artifact sources

Royal Assassin

Royal Assassin

{1}{B}{B}

Creature — Human Assassin

destroys any tapped creature without needing deathtouch

Prodigal Pyromancer

Prodigal Pyromancer

{2}{R}

Creature — Human Wizard

backup pinger that benefits from deathtouch equipment

Vulshok Sorcerer

Vulshok Sorcerer

{1}{R}{R}

Creature — Human Shaman Sorcerer

haste backup pinger to start killing immediately

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

recurs cheap deathtouch equipment and ETB-hate creatures

Odric, Lunarch Marshal

Odric, Lunarch Marshal

{3}{W}

Legendary Creature — Human Soldier

shares flying, deathtouch, and indestructible across your team

Archetype of Finality

Archetype of Finality

{4}{B}{B}

Enchantment Creature — Gorgon

grants your entire team deathtouch while denying it to opponents

Archetype of Courage

Archetype of Courage

{1}{W}{W}

Enchantment Creature — Human Soldier

gives your entire team first strike, dominating combat alongside deathtouch

Utility

9 cards
Strict Proctor

Strict Proctor

{1}{W}

Creature — Spirit Cleric

white trigger-hate tax against ETB triggers like Explore

Tocatli Honor Guard

Tocatli Honor Guard

{1}{W}

Creature — Human Soldier

stops all creature ETB triggers from firing

Hushbringer

Hushbringer

{1}{W}

Creature — Faerie

shuts down creature ETB and death triggers while flying

Doorkeeper Thrull

Doorkeeper Thrull

{1}{W}

Creature — Thrull

flash flying creature that blocks ETB triggers

Loran's Escape

Loran's Escape

{W}

Instant

cheap instant hexproof and indestructible protection

Blacksmith's Skill

Blacksmith's Skill

{W}

Instant

budget instant protection for key permanents

Open the Armory

Open the Armory

{1}{W}

Sorcery

tutors critical deathtouch equipment or aura protection

Fighter Class

Fighter Class

{R}{W}

Enchantment — Class

fetches equipment and reduces equip costs

Kaya's Ghostform

Kaya's Ghostform

{B}

Enchantment — Aura

ultra-cheap aura that saves Kelsien from exile or death

Lands

37 cards
Plains

Plains 12x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 14x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 11x

Basic Land — Mountain

Basic land allocated from mana pip counts.