Kellan, the Kid

Art by Magali Villeneuve

Commander deckGUW

Kellan, the Kid

Exile cards via Foretell, Plot, and Adventure mechanics to cast spells from exile, repeatedly triggering Kellan to cheat permanents directly from your hand onto the battlefield.

$273.02for all 98 cards at today’s prices
Built Nov 15, 20265 views

Asked for“I want a Bant deck on Kellan the kid. Foretell is the main focus”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 57 nonland cards

7
13
13
12
6
1
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw12
Interaction12
↳ board wipes1
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 26U 33G 17
40lands · rule of thumb 35–38
3.37average mana value (nonland)
$273.02whole deck, today

The list

Commander

1
Kellan, the Kid

Kellan, the Kid

GWU

Legendary Creature — Human Faerie Rogue

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Universal efficient mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Fixes and ramps all three Bant colors

Farseek

Farseek

1G

Sorcery

Fetches typed dual lands to fix mana

Nature's Lore

Nature's Lore

1G

Sorcery

Grabs untapped Forest duals for early plays

Three Visits

Three Visits

1G

Sorcery

Efficient land ramp to accelerate curve

Cultivate

Cultivate

2G

Sorcery

Ramps and ensures land drops for Kellan

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Consistent ramp and land hand-smoothing

Beanstalk Giant // Fertile Footsteps

Beanstalk Giant // Fertile Footsteps

6G // 2G

Creature — Giant // Sorcery — Adventure

Adventure ramps and later casts from exile

Talisman of Curiosity

Talisman of Curiosity

2

Artifact

Two-mana rock for Simic colors

Talisman of Progress

Talisman of Progress

2

Artifact

Two-mana rock for Azorius colors

Card Draw

11
Vega, the Watcher

Vega, the Watcher

1WU

Legendary Creature — Bird Spirit

Draws a card whenever you cast from exile

Cosima, God of the Voyage // The Omenkeel

Cosima, God of the Voyage // The Omenkeel

2U

Legendary Creature — God // Legendary Artifact — Vehicle

Draws cards and triggers exile-cast synergies

Behold the Multiverse

Behold the Multiverse

3U

Instant

Foretell draw spell that easily triggers Kellan

Chemister's Insight

Chemister's Insight

3U

Instant

Jump-start draw spell castable from the graveyard

Fact or Fiction

Fact or Fiction

3U

Instant

Top-tier instant speed Bant card selection

Rhystic Study

Rhystic Study

2U

Enchantment

Premier engine for steady card advantage

Brainstorm

Brainstorm

U

Instant

Sets up topdeck and hand for Kellan triggers

Frantic Search

Frantic Search

2U

Instant

Filters hand and untaps lands for free

Radical Idea

Radical Idea

1U

Instant

Cheap cantrip with jump-start cast from exile/graveyard

Deep Analysis

Deep Analysis

3U

Sorcery

Flashback draw spell to trigger exile-cast payoffs

Tales of the Ancestors

Tales of the Ancestors

3U

Sorcery

Foretell symmetrical refuel for low hand sizes

Removal

12
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier one-mana single-target creature exile

Path to Exile

Path to Exile

W

Instant

Cheap instant creature exile

Pongify

Pongify

U

Instant

Efficient one-mana creature removal

Beast Within

Beast Within

2G

Instant

Flexible permanent destruction in green

Generous Gift

Generous Gift

2W

Instant

Unconditional permanent removal in white

Saw It Coming

Saw It Coming

1UU

Instant

Foretell counterspell that triggers Kellan

Doomskar

Doomskar

3WW

Sorcery

Board wipe that foretells early and casts cheaply

Iron Verdict

Iron Verdict

2W

Instant

Foretell removal spell for tapped creatures

Depart the Realm

Depart the Realm

1U

Instant

Foretell bounce spell for nonland permanents

Green Slime

Green Slime

2G

Creature — Ooze

Foretell flash creature that counters abilities and destroys permanents

Giant Killer // Chop Down

Giant Killer // Chop Down

W // 2W

Creature — Human Peasant // Instant — Adventure

Adventure removal for big creatures and a utility tapper

Brazen Borrower // Petty Theft

Brazen Borrower // Petty Theft

1UU // 1U

Creature — Faerie Rogue // Instant — Adventure

Adventure bounce spell that casts from exile later

Threats/Wincons

13
Ranar the Ever-Watchful

Ranar the Ever-Watchful

2WU

Legendary Creature — Spirit Warrior

Reduces Foretell costs and generates flying Spirits

Starnheim Unleashed

Starnheim Unleashed

2WW

Sorcery

Foretell win condition producing Angel armies

Alrund's Epiphany

Alrund's Epiphany

5UU

Sorcery

Foretell extra turn spell that creates Birds

Battle Mammoth

Battle Mammoth

3GG

Creature — Elephant

Foretell trampler that draws cards when targeted

Glorious Protector

Glorious Protector

2WW

Creature — Angel Cleric

Foretell flash creature that protects your board

Elusive Otter // Grove's Bounty

Elusive Otter // Grove's Bounty

U // XG

Creature — Otter // Sorcery — Adventure

Adventure prowess creature cast from exile

Virtue of Loyalty // Ardenvale Fealty

Virtue of Loyalty // Ardenvale Fealty

3WW // 1W

Enchantment // Instant — Adventure

Adventure token maker that pumps team every end step

Intangible Virtue

Intangible Virtue

1W

Enchantment

Buffs angel and spirit tokens created by foretell payoffs

Sun Titan

Sun Titan

4WW

Creature — Giant

Rebuys fallen utility permanents each turn

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

4W

Legendary Creature — Phyrexian Praetor

Doubles ETBs cheated into play by Kellan

Koma, Cosmos Serpent

Koma, Cosmos Serpent

3GGUU

Legendary Creature — Serpent

High-impact finisher to cheat in with Kellan

Sphinx of the Second Sun

Sphinx of the Second Sun

6UU

Creature — Sphinx

Extra upkeep and untap step to maximize mana and draw

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps lands every turn to cast foretold spells on opponents' turns

Utility

11
Sage of the Beyond

Sage of the Beyond

5UU

Creature — Spirit Giant

Reduces cost of all spells cast outside your hand

Cosmic Intervention

Cosmic Intervention

3W

Instant

Foretell mass board protection returning permanents

Mystic Reflection

Mystic Reflection

1U

Instant

Foretell disruption or token cloning tool

Restoration Angel

Restoration Angel

3W

Creature — Angel

Blinks Kellan or enters-the-battlefield creatures

Twining Twins // Swift Spiral

Twining Twins // Swift Spiral

2UU // 1W

Creature — Faerie Wizard // Instant — Adventure

Adventure blink effect that casts a flying threat from exile

Virtue of Knowledge // Vantress Visions

Virtue of Knowledge // Vantress Visions

4U // 1U

Enchantment // Instant — Adventure

Adventure doubler for enters-the-battlefield triggers

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Kellan and provides haste to cheated threats

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Gives hexproof and haste to commander

Teleportation Circle

Teleportation Circle

3W

Enchantment

Blinks permanents repeatedly for enters-the-battlefield value

Heroic Intervention

Heroic Intervention

1G

Instant

Protects your entire board from removal

Teferi's Protection

Teferi's Protection

2W

Instant

Premier phasing board protection spell

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 4x

Basic Land — Forest

Basic land allocated from mana pip counts.