Karona, False God

Art by Matthew D. Wilson

Commander deckBGRUW

Karona, False God

A 5-color cEDH turbo-Ad Nauseam and Breach combo list utilizing Karona solely for color identity to execute fast Thassa's Oracle or Underworld Breach wins.

$10,244.99for all 100 cards at today’s prices
Built Oct 24, 202645 views

Asked for“karona cedh”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
17
21
12
4
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw13
Interaction13
↳ board wipes0
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 9U 26B 23R 6G 4
37lands · rule of thumb 35–38
1.95average mana value (nonland)
$10,244.99whole deck, today

The list

Commander

1
Karona, False God

Karona, False God

1WUBRG

Legendary Creature — Avatar

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

premier colorless fast mana staple

Chrome Mox

Chrome Mox

0

Artifact

free colored fast mana acceleration

Mox Diamond

Mox Diamond

0

Artifact

unconditional turn-one colored ramp

Mox Opal

Mox Opal

0

Legendary Artifact

free mana burst with artifact density

Lotus Petal

Lotus Petal

0

Artifact

one-shot mana fixing and storm enabler

Arcane Signet

Arcane Signet

2

Artifact

efficient five-color mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

cheap multiplayer mana production

Dark Ritual

Dark Ritual

B

Instant

explosive burst mana for Ad Nauseam

Cabal Ritual

Cabal Ritual

1B

Instant

high-yield black ritual for combo turns

Elvish Spirit Guide

Elvish Spirit Guide

2G

Creature — Elf Spirit

uncounterable green burst mana

Simian Spirit Guide

Simian Spirit Guide

2R

Creature — Ape Spirit

uncounterable red burst mana

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped Dimir colored fixing

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

oppressive table-wide card draw engine

Mystic Remora

Mystic Remora

U

Enchantment

punishes early fast mana and noncreature spells

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early taxing card advantage creature

Sylvan Library

Sylvan Library

1G

Enchantment

repeated card selection and extra draw

Ad Nauseam

Ad Nauseam

3BB

Instant

primary card-drawing win-attempt spell

Necrodominance

Necrodominance

BBB

Legendary Enchantment

massive end-step burst card draw

Wheel of Fortune

Wheel of Fortune

2R

Sorcery

disrupts hands and fills the graveyard

Windfall

Windfall

2U

Sorcery

punishes sculpted hands and digs deep

Gitaxian Probe

Gitaxian Probe

UP

Sorcery

free information and cantrip

Timetwister

Timetwister

2U

Sorcery

recycles graveyard and resets resources

Removal

12
Force of Will

Force of Will

3UU

Instant

free catch-all counterspell protection

Force of Negation

Force of Negation

1UU

Instant

free noncreature interaction on opposing turns

Fierce Guardianship

Fierce Guardianship

2U

Instant

efficient noncreature counterspell

Mental Misstep

Mental Misstep

UP

Instant

zero-mana interaction for critical one-drops

Swan Song

Swan Song

U

Instant

one-mana broad counterspell

Pact of Negation

Pact of Negation

0

Instant

zero-mana protection during combo turn

Flusterstorm

Flusterstorm

U

Instant

beats stack battles and storm attempts

Mindbreak Trap

Mindbreak Trap

2UU

Instant — Trap

exiles uncounterable combo pieces and storm spells

Swords to Plowshares

Swords to Plowshares

W

Instant

unconditional one-mana creature exile

Deadly Rollick

Deadly Rollick

3B

Instant

free creature removal against opposing hatebears

Chain of Vapor

Chain of Vapor

U

Instant

versatile cheap bounce spell for interaction or storm

Abrupt Decay

Abrupt Decay

BG

Instant

uncounterable removal for critical low-cost permanents

Threats/Wincons

20
Thassa's Oracle

Thassa's Oracle

UU

Creature — Merfolk Wizard

primary compact win condition

Underworld Breach

Underworld Breach

1R

Enchantment

explosive graveyard recursion combo engine

Brain Freeze

Brain Freeze

1U

Instant

mills library with Breach and Lion's Eye Diamond

Lion's Eye Diamond

Lion's Eye Diamond

0

Artifact

combos with Underworld Breach for infinite mana

Orcish Bowmasters

Orcish Bowmasters

1B

Creature — Orc Archer

punishes card draw and provides board presence

Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

R

Legendary Creature — Monkey Pirate

early pressure, treasure generation, and card advantage

Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

locks out commanders and exile-based combo lines

Opposition Agent

Opposition Agent

2B

Creature — Human Rogue

shuts down opponents' tutors and steals resources

Dauthi Voidwalker

Dauthi Voidwalker

BB

Creature — Dauthi Rogue

graveyard hate that steals opposing win conditions

Lotho, Corrupt Shirriff

Lotho, Corrupt Shirriff

WB

Legendary Creature — Halfling Rogue

consistent treasure production each turn cycle

Grand Abolisher

Grand Abolisher

WW

Creature — Human Cleric

silences opponent interaction on combo turn

Phantasmal Image

Phantasmal Image

1U

Creature — Illusion

efficient clone for opposing value engines

Faerie Mastermind

Faerie Mastermind

1U

Creature — Faerie Rogue

draws cards off opposing draw effects

Praetor's Grasp

Praetor's Grasp

1BB

Sorcery

steals opponent's win condition or utility piece

Mnemonic Betrayal

Mnemonic Betrayal

1UB

Sorcery

alternative win condition using opponents' graveyards

Talion, the Kindly Lord

Talion, the Kindly Lord

2UB

Legendary Creature — Faerie Noble

steady passive card advantage and life drain

Kinnan, Bonder Prodigy

Kinnan, Bonder Prodigy

GU

Legendary Creature — Human Druid

doubles fast mana production

Final Fortune

Final Fortune

RR

Instant

extra turn spell to force an immediate win

Smothering Tithe

Smothering Tithe

3W

Enchantment

explosive treasure generation in multiplayer

Borne Upon a Wind

Borne Upon a Wind

1U

Instant

enables instant-speed combo turns over opponents

Utility

8
Demonic Tutor

Demonic Tutor

1B

Sorcery

unconditional cheap tutor to hand

Vampiric Tutor

Vampiric Tutor

B

Instant

instant-speed topdeck tutor for any card

Imperial Seal

Imperial Seal

B

Sorcery

efficient sorcery-speed topdeck tutor

Mystical Tutor

Mystical Tutor

U

Instant

fetches Ad Nauseam or countermagic

Enlightened Tutor

Enlightened Tutor

W

Instant

finds Underworld Breach or fast mana

Demonic Consultation

Demonic Consultation

B

Instant

instantly empties library with Thassa's Oracle

Tainted Pact

Tainted Pact

1B

Instant

tutor that exile-empties singleton library with Oracle

Silence

Silence

W

Instant

blanks opponent responses before starting a combo

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest

Basic Land — Forest

Basic land allocated from mana pip counts.