Karlov of the Ghost Council

Art by Volkan Baǵa

Commander deckBW

Karlov of the Ghost Council

Leverage frequent, repeated lifegain triggers to rapidly grow Karlov into a lethal Voltron attacker while assembling game-ending alternate win conditions.

$465.71for all 100 cards at today’s prices
Built Nov 6, 202627 views

Asked for“lifegain, wincons, big creature voltron lifegain”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
10
18
16
7
5
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw10
Interaction12
↳ board wipes3
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 41B 24
37lands · rule of thumb 35–38
2.85average mana value (nonland)
$465.71whole deck, today

The list

Commander

1
Karlov of the Ghost Council

Karlov of the Ghost Council

WB

Legendary Creature — Spirit Advisor

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Orzhov Signet

Orzhov Signet

2

Artifact

reliable guild ramp

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped two-mana rock

Pristine Talisman

Pristine Talisman

3

Artifact

produces mana and triggers Karlov every turn

Thought Vessel

Thought Vessel

2

Artifact

mana acceleration with no maximum hand size

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles into a card later

Fellwar Stone

Fellwar Stone

2

Artifact

efficient two-mana acceleration

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

puts lands directly onto the battlefield

Decanter of Endless Water

Decanter of Endless Water

3

Artifact

color fixing and hand size utility

Card Draw

10
Well of Lost Dreams

Well of Lost Dreams

4

Artifact

turns lifegain triggers into massive card advantage

Dawn of Hope

Dawn of Hope

1W

Enchantment

repeatable card draw off every lifegain event

Black Market Connections

Black Market Connections

2B

Enchantment

steady stream of cards and tokens funded by high life total

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early tax creature providing steady card draw

Erebos, God of the Dead

Erebos, God of the Dead

3B

Legendary Enchantment Creature — God

card draw engine that prevents opponents from gaining life

The Gaffer

The Gaffer

2W

Legendary Creature — Halfling Peasant

draws an extra card each turn you gain 3 or more life

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

punishes opponents for taking extra game actions

Night's Whisper

Night's Whisper

1B

Sorcery

cheap and efficient card velocity

Read the Bones

Read the Bones

2B

Sorcery

deep card selection and draw

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

converts surplus life into an explosive flurry of free spells

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

unconditional one-mana creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

instant-speed exile for any nonland permanent

Despark

Despark

WB

Instant

efficient answer to high-cost threats

Generous Gift

Generous Gift

2W

Instant

flexible permanent destruction

Deadly Rollick

Deadly Rollick

3B

Instant

free creature exile with your commander on board

Vindicate

Vindicate

1WB

Sorcery

unconditional spot removal for any permanent

Toxic Deluge

Toxic Deluge

2B

Sorcery

scalable board wipe paid with surplus life

Damnation

Damnation

2BB

Sorcery

clean creature board reset

Farewell

Farewell

4WW

Sorcery

modal mass exile board wipe

Threats/Wincons

24
Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

lethal storm-style win condition that one-shots players

Felidar Sovereign

Felidar Sovereign

4WW

Creature — Cat Beast

wins the game on upkeep with 40 or more life

Test of Endurance

Test of Endurance

2WW

Enchantment

enchantment win condition triggered by reaching 50 life

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

2B

Legendary Creature — Vampire Cleric

converts your massive lifegain into lethal opponent burn

Sanguine Bond

Sanguine Bond

3BB

Enchantment

burns opponents whenever you gain life

Exquisite Blood

Exquisite Blood

4B

Enchantment

infinite combo piece with Vito and Sanguine Bond

Vizkopa Guildmage

Vizkopa Guildmage

WB

Creature — Human Wizard

gives lifelink and turns lifegain into table-wide damage

Marauding Blight-Priest

Marauding Blight-Priest

2B

Creature — Vampire Cleric

drains all opponents on every separate lifegain trigger

Serra Ascendant

Serra Ascendant

W

Creature — Human Monk

massive one-mana 6/6 flying lifelink beater

Voice of the Blessed

Voice of the Blessed

WW

Creature — Spirit Cleric

rapidly scales into an indestructible flying threat

Archangel of Thune

Archangel of Thune

3WW

Creature — Angel

buffs your entire board with each lifegain instance

Crested Sunmare

Crested Sunmare

3WW

Creature — Horse

generates 5/5 indestructible horses each turn you gain life

Sunscorch Regent

Sunscorch Regent

3WW

Creature — Dragon

punishes opponent spellcasting with counters and life

Bloodthirsty Aerialist

Bloodthirsty Aerialist

1BB

Creature — Vampire Rogue

evasive flyer that grows huge alongside Karlov

Ajani's Pridemate

Ajani's Pridemate

1W

Creature — Cat Soldier

classic secondary beater that grows with lifegain triggers

Nykthos Paragon

Nykthos Paragon

4WW

Enchantment Creature — Human Soldier

distributes massive +1/+1 counters based on life gained

Heliod, Sun-Crowned

Heliod, Sun-Crowned

2W

Legendary Enchantment Creature — God

indestructible engine providing counters and lifelink

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

infinite combo finisher with Heliod, Sun-Crowned

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

constantly drains opponents and fuels your commander

Elas il-Kor, Sadistic Pilgrim

Elas il-Kor, Sadistic Pilgrim

WB

Legendary Creature — Phyrexian Kor Cleric

incidental lifegain and death drain engine

Sun Titan

Sun Titan

4WW

Creature — Giant

large attacker that recurs key lifegain pieces

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

provides trample, lifelink, and strips enemy hexproof

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

voltron equipment that grants massive power to Karlov

Soul Warden

Soul Warden

W

Creature — Human Cleric

frequent creature ETB lifegain triggers for Karlov

Utility

8
Soul's Attendant

Soul's Attendant

W

Creature — Human Cleric

consistent creature-based lifegain triggers

Suture Priest

Suture Priest

1W

Creature — Phyrexian Cleric

lifegain engine that also taxes enemy creature entries

Authority of the Consuls

Authority of the Consuls

W

Enchantment

slows opponent attacks while repeatedly triggering lifegain

Blind Obedience

Blind Obedience

1W

Enchantment

extort triggers and slows opposing haste creatures

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Karlov and grants haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives Karlov hexproof while allowing equipment attachments

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

ensures Karlov has trample to connect and lifelink to refuel

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive spell to protect life total and board state

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 14x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.