Kangee, Sky Warden art

Art by Dan Murayama Scott

Saved commander deck

Kangee, Sky Warden

Cast evasive Bird creatures and leverage their flying synergy to dominate combat, using Kangee to pump the team's power and toughness.

95 cards$98.77 totalApr 28, 20263 views

Prompt: I wish to make a edh bird deck.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Kangee, Sky Warden

Kangee, Sky Warden

{3}{W}{U}

Legendary Creature — Bird Wizard

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient mana fixing in Azorius colors

Azorius Signet

Azorius Signet

{2}

Artifact

Low-cost mana acceleration

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana fixing

Mind Stone

Mind Stone

{2}

Artifact

Ramp that provides late-game card draw

Commander's Sphere

Commander's Sphere

{3}

Artifact

Mana fixing and emergency card draw

Decanter of Endless Water

Decanter of Endless Water

{3}

Artifact

Ramp and hand size limit removal

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces cost of Bird spells and provides selection

Urza's Incubator

Urza's Incubator

{3}

Artifact

Significant cost reduction for the Bird tribe

Oketra's Monument

Oketra's Monument

{3}

Legendary Artifact

Reduces cost of white creatures and creates tokens

Cartographer's Hawk

Cartographer's Hawk

{1}{W}

Creature — Bird

Bird that finds lands for the deck

Warden of Evos Isle

Warden of Evos Isle

{2}{U}

Creature — Bird Wizard

Essential bird-cost reducer

Card Draw

9 cards
Brainstorm

Brainstorm

{U}

Instant

Cheap top-deck manipulation

Preordain

Preordain

{U}

Sorcery

Efficient card selection

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Rewards attacking with flying creatures

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Draws cards for every creature connecting in combat

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Draws cards when flyers deal damage

Distant Melody

Distant Melody

{3}{U}

Sorcery

Explosive card draw for tribal decks

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

High-value instant speed card selection

Keep Watch

Keep Watch

{2}{U}

Instant

Massive draw potential during combat

Windreader Sphinx

Windreader Sphinx

{5}{U}{U}

Creature — Sphinx

Draws card whenever any creature with flying attacks

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Best single-target creature removal in the format

Path to Exile

Path to Exile

{W}

Instant

Efficient exiling removal spell

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal

Pongify

Pongify

{U}

Instant

Cheap blue creature removal

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Effective creature removal for one mana

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe for emergencies

Counterspell

Counterspell

{U}{U}

Instant

Simple and effective stack interaction

Negate

Negate

{1}{U}

Instant

Stops non-creature threats like board wipes

Reality Shift

Reality Shift

{1}{U}

Instant

Blue exile-based creature removal

Swan Song

Swan Song

{U}

Instant

Bird themed counterspell for critical non-creature spells

Cloudchaser Kestrel

Cloudchaser Kestrel

{1}{W}{W}

Creature — Bird

Bird that destroys enchantments on entry

Threats/Wincons

14 cards
Aven Mindcensor

Aven Mindcensor

{2}{W}

Creature — Bird Wizard

A bird that restricts opponent searching

Watcher of the Spheres

Watcher of the Spheres

{W}{U}

Creature — Bird Wizard

Bird support that ramps and grows

Empyrean Eagle

Empyrean Eagle

{1}{W}{U}

Creature — Bird Spirit

Lord effect for flying creatures

Thunderclap Wyvern

Thunderclap Wyvern

{2}{W}{U}

Creature — Drake

Flash-speed anthem for flyers

Kangee, Aerie Keeper

Kangee, Aerie Keeper

{2}{W}{U}

Legendary Creature — Bird Wizard

Old-school bird lord for extra power

Sephara, Sky's Blade

Sephara, Sky's Blade

{4}{W}{W}{W}

Legendary Creature — Angel

Powerful finisher that protects other flyers

Sower of Temptation

Sower of Temptation

{2}{U}{U}

Creature — Faerie Wizard

Bird-adjacent wizard that steals threats

Skycat Sovereign

Skycat Sovereign

{W}{U}

Creature — Elemental Cat

Scales with the number of flyers you control

Jubilant Skybonder

Jubilant Skybonder

{1}{W/U}{W/U}

Creature — Human Wizard

Provides protection to all flying creatures

Migratory Route

Migratory Route

{3}{W}{U}

Sorcery

Creates four Bird tokens quickly

Steel-Plume Marshal

Steel-Plume Marshal

{3}{W}{W}

Creature — Bird Soldier

Huge power boost during attacks

Wingmate Roc

Wingmate Roc

{3}{W}{W}

Creature — Bird

ETB token generation and lifegain board presence

Emeria Angel

Emeria Angel

{2}{W}{W}

Creature — Angel

Consistently generates Bird tokens via Landfall

Pride of the Clouds

Pride of the Clouds

{W}{U}

Creature — Elemental Cat

Scales with your army and generates tokens

Utility

8 cards
Dovescape

Dovescape

{3}{W/U}{W/U}{W/U}

Enchantment

Chaotic effect that generates massive amounts of Birds

Gravitational Shift

Gravitational Shift

{3}{U}{U}

Enchantment

Massive anthem for flyers while punishing non-flyers

Favorable Winds

Favorable Winds

{1}{U}

Enchantment

Cheap anthem for all flying creatures

Always Watching

Always Watching

{1}{W}{W}

Enchantment

Provides vigilance to keep birds on defense

Judge's Familiar

Judge's Familiar

{W/U}

Creature — Bird

Cheap bird that doubles as a counterspell

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Bird-spirit that protects from board wipes

Thrummingbird

Thrummingbird

{1}{U}

Creature — Phyrexian Bird Horror

Proliferates counters on Kangee and Skycat

Magus of the Moat

Magus of the Moat

{2}{W}{W}

Creature — Human Wizard

Stops ground attacks while your birds fly over

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 12x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.