
Art by Paolo Parente
Commander deckG
Ka-Zar of the Savage Land
Maximize Ka-Zar's ability to play lands directly from the library using extra land drop enablers, triggering massive landfall payoffs and growing Zabu and other threats into lethal game-enders.
Asked for“Ka-Zar of the Savage Land commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Ka-Zar of the Savage Land
4GLegendary Creature — Human Barbarian Hero
Chosen commander for the requested strategy.
Ramp
17
Exploration
GEnchantment
Allows extra land drops to churn through the top of the library

Azusa, Lost but Seeking
2GLegendary Creature — Human Monk
Grants two additional land drops each turn

Wayward Swordtooth
2GCreature — Dinosaur
Provides an extra land drop and becomes a 5/5 with city's blessing

Dryad of the Ilysian Grove
2GEnchantment Creature — Nymph Dryad
Grants an additional land play per turn

Oracle of Mul Daya
3GCreature — Elf Shaman
Redundant library playing and extra land drop

Tireless Provisioner
2GCreature — Elf Scout
Generates Treasure or Food on every land drop
Card Draw
12
Sylvan Library
1GEnchantment
Manipulates the top of library to clear lands or draw extra cards

Tireless Tracker
2GCreature — Human Scout
Generates Clue tokens on landfall to draw cards

Elemental Bond
2GEnchantment
Draws cards when mid-to-large creatures enter the battlefield

Garruk's Uprising
2GEnchantment
Draws cards on large creature entry and grants trample

Greater Good
2GGEnchantment
Sacrifice massive creatures like a grown Zabu for huge card draw

Rishkar's Expertise
4GGSorcery
Draws cards equal to the greatest power among creatures you control

Return of the Wildspeaker
4GInstant
Flexible burst draw based on greatest power or an overrun pump

Nissa, Resurgent Animist
2GLegendary Creature — Elf Scout
Provides mana and tutors Elves or Elementals on landfall

Inspiring Call
2GInstant
Draws cards for modified creatures and grants indestructible

Court of Bounty
2GGEnchantment
Introduces the Monarch and cheats extra lands or creatures into play

Augur of Autumn
1GGCreature — Human Druid
Allows playing lands and creatures from the top of your library
Removal
9
Kenrith's Transformation
1GEnchantment — Aura
Neutralizes problematic commanders while cantripping

Song of the Dryads
2GEnchantment — Aura
Turns any permanent into a colorless Forest

Boseiju Reaches Skyward // Branch of Boseiju
3GEnchantment — Saga // Enchantment Creature — Plant
Fetches lands, transforms into a threat with reach, and scales with lands

Ezuri's Predation
5GGGSorcery
Mass one-sided removal that creates an army of 4/4 Beasts

Scavenging Ooze
1GCreature — Ooze
Targeted graveyard hate that grows and gains life

Force of Vigor
2GGInstant
Free interaction against threatening artifacts and enchantments
Threats/Wincons
15
Avenger of Zendikar
5GGCreature — Elemental
Creates an army of Plants and pumps them on landfall

Rampaging Baloths
4GGCreature — Beast
Creates a 4/4 Beast token for every land played

Greensleeves, Maro-Sorcerer
3GGLegendary Creature — Elemental Sorcerer
Scales with land count and spawns 3/3 Badgers on landfall

Titania, Protector of Argoth
3GGLegendary Creature — Elemental
Creates 5/3 Elementals whenever lands hit the graveyard

Cultivator Colossus
4GGGCreature — Plant Beast
Puts multiple lands into play while drawing cards and growing massive

Ashaya, Soul of the Wild
3GGLegendary Creature — Elemental
Turns all nontoken creatures into Forest lands and triggers landfall

Kodama of the East Tree
4GGLegendary Creature — Spirit
Cheats lands and permanents into play on every entry

Vorinclex, Monstrous Raider
4GGLegendary Creature — Phyrexian Praetor
Doubles counters placed on Zabu and shuts down opposing counters

Hardened Scales
GEnchantment
Adds extra +1/+1 counters onto Zabu with each landfall trigger

Ozolith, the Shattered Spire
1GLegendary Artifact
Amplifies +1/+1 counter placement and can put counters directly

Kamahl, Heart of Krosa
6GGLegendary Creature — Human Druid
Overrun buff on combat and turns lands into creatures

Craterhoof Behemoth
5GGGCreature — Beast
Primary win condition to swing for lethal with the team

Finale of Devastation
XGGSorcery
Tutors any creature directly to the battlefield and serves as an overrun

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
Hasty beater that transforms to grant the whole team +1/+1 and trample
Utility
8
Ramunap Excavator
2GCreature — Snake Cleric
Enables playing lands from graveyard alongside the library

Conduit of Worlds
2GGArtifact
Recurs lands from graveyard and provides emergency spell recursion

Heroic Intervention
1GInstant
Protects your board of creatures and lands from wipes

Tamiyo's Safekeeping
GInstant
Cheap protection for Ka-Zar or a heavily buffed Zabu

























