
Art by Paolo Parente
Saved commander deck
Ka-Zar of the Savage Land
Maximize Ka-Zar's ability to play lands directly from the library using extra land drop enablers, triggering massive landfall payoffs and growing Zabu and other threats into lethal game-enders.
Prompt: Ka-Zar of the Savage Land commander deck
Commander
1 cards
Ka-Zar of the Savage Land
{4}{G}Legendary Creature — Human Barbarian Hero
Chosen commander for the requested strategy.
Ramp
17 cards
Exploration
{G}Enchantment
Allows extra land drops to churn through the top of the library

Azusa, Lost but Seeking
{2}{G}Legendary Creature — Human Monk
Grants two additional land drops each turn

Wayward Swordtooth
{2}{G}Creature — Dinosaur
Provides an extra land drop and becomes a 5/5 with city's blessing

Dryad of the Ilysian Grove
{2}{G}Enchantment Creature — Nymph Dryad
Grants an additional land play per turn

Oracle of Mul Daya
{3}{G}Creature — Elf Shaman
Redundant library playing and extra land drop

Tireless Provisioner
{2}{G}Creature — Elf Scout
Generates Treasure or Food on every land drop

Lotus Cobra
{1}{G}Creature — Snake
Produces mana on every land drop to chain spells
Card Draw
12 cards
Sylvan Library
{1}{G}Enchantment
Manipulates the top of library to clear lands or draw extra cards

Tireless Tracker
{2}{G}Creature — Human Scout
Generates Clue tokens on landfall to draw cards

Elemental Bond
{2}{G}Enchantment
Draws cards when mid-to-large creatures enter the battlefield

Garruk's Uprising
{2}{G}Enchantment
Draws cards on large creature entry and grants trample

Greater Good
{2}{G}{G}Enchantment
Sacrifice massive creatures like a grown Zabu for huge card draw

Rishkar's Expertise
{4}{G}{G}Sorcery
Draws cards equal to the greatest power among creatures you control

Return of the Wildspeaker
{4}{G}Instant
Flexible burst draw based on greatest power or an overrun pump

Nissa, Resurgent Animist
{2}{G}Legendary Creature — Elf Scout
Provides mana and tutors Elves or Elementals on landfall

Inspiring Call
{2}{G}Instant
Draws cards for modified creatures and grants indestructible

Court of Bounty
{2}{G}{G}Enchantment
Introduces the Monarch and cheats extra lands or creatures into play

Augur of Autumn
{1}{G}{G}Creature — Human Druid
Allows playing lands and creatures from the top of your library
Removal
9 cards
Kenrith's Transformation
{1}{G}Enchantment — Aura
Neutralizes problematic commanders while cantripping

Song of the Dryads
{2}{G}Enchantment — Aura
Turns any permanent into a colorless Forest

Krosan Grip
{2}{G}Instant
Uncounterable split-second artifact or enchantment removal

Boseiju Reaches Skyward // Branch of Boseiju
{3}{G}Enchantment — Saga // Enchantment Creature — Plant
Fetches lands, transforms into a threat with reach, and scales with lands

Ezuri's Predation
{5}{G}{G}{G}Sorcery
Mass one-sided removal that creates an army of 4/4 Beasts

Scavenging Ooze
{1}{G}Creature — Ooze
Targeted graveyard hate that grows and gains life

Force of Vigor
{2}{G}{G}Instant
Free interaction against threatening artifacts and enchantments
Threats/Wincons
15 cards
Scute Swarm
{2}{G}Creature — Insect
Exponential token army generation on landfall

Avenger of Zendikar
{5}{G}{G}Creature — Elemental
Creates an army of Plants and pumps them on landfall

Rampaging Baloths
{4}{G}{G}Creature — Beast
Creates a 4/4 Beast token for every land played

Greensleeves, Maro-Sorcerer
{3}{G}{G}Legendary Creature — Elemental Sorcerer
Scales with land count and spawns 3/3 Badgers on landfall

Titania, Protector of Argoth
{3}{G}{G}Legendary Creature — Elemental
Creates 5/3 Elementals whenever lands hit the graveyard

Cultivator Colossus
{4}{G}{G}{G}Creature — Plant Beast
Puts multiple lands into play while drawing cards and growing massive

Ashaya, Soul of the Wild
{3}{G}{G}Legendary Creature — Elemental
Turns all nontoken creatures into Forest lands and triggers landfall

Kodama of the East Tree
{4}{G}{G}Legendary Creature — Spirit
Cheats lands and permanents into play on every entry

Vorinclex, Monstrous Raider
{4}{G}{G}Legendary Creature — Phyrexian Praetor
Doubles counters placed on Zabu and shuts down opposing counters

Hardened Scales
{G}Enchantment
Adds extra +1/+1 counters onto Zabu with each landfall trigger

Ozolith, the Shattered Spire
{1}{G}Legendary Artifact
Amplifies +1/+1 counter placement and can put counters directly

Kamahl, Heart of Krosa
{6}{G}{G}Legendary Creature — Human Druid
Overrun buff on combat and turns lands into creatures

Craterhoof Behemoth
{5}{G}{G}{G}Creature — Beast
Primary win condition to swing for lethal with the team

Finale of Devastation
{X}{G}{G}Sorcery
Tutors any creature directly to the battlefield and serves as an overrun

Ulvenwald Oddity // Ulvenwald Behemoth
{2}{G}{G}Creature — Beast // Creature — Beast Horror
Hasty beater that transforms to grant the whole team +1/+1 and trample
Utility
8 cards
Ramunap Excavator
{2}{G}Creature — Snake Cleric
Enables playing lands from graveyard alongside the library

Conduit of Worlds
{2}{G}{G}Artifact
Recurs lands from graveyard and provides emergency spell recursion

Heroic Intervention
{1}{G}Instant
Protects your board of creatures and lands from wipes

Tamiyo's Safekeeping
{G}Instant
Cheap protection for Ka-Zar or a heavily buffed Zabu

Lightning Greaves
{2}Artifact — Equipment
Grants haste and shroud to key creatures

The Ozolith
{1}Legendary Artifact
Saves Zabu's +1/+1 counters if it gets removed




















