Jyoti, Moag Ancient art

Art by Brent Hollowell

Saved commander deck

Jyoti, Moag Ancient

The plan is to ramp heavily with lands to trigger landfall and maximize Jyoti's ETB token creation, then use blink and sacrifice effects to repeat the process for a massive board state.

100 cards$349.74 totalApr 23, 20263 views

Prompt: Jyoti, Moag Ancient commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Jyoti, Moag Ancient

Jyoti, Moag Ancient

{2}{G}{U}

Legendary Creature — Elemental

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent color fixing

Simic Signet

Simic Signet

{2}

Artifact

Mana acceleration

Talisman of Curiosity

Talisman of Curiosity

{2}

Artifact

Fast mana in Simic

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Land acceleration and hand filling

Cultivate

Cultivate

{2}{G}

Sorcery

Standard land ramp

Farseek

Farseek

{1}{G}

Sorcery

Early game mana fixing

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient land ramp

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Untapped land ramp

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Basic ramp piece

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

Turns land drops into mana

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Landfall for treasures

Card Draw

12 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue draw engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Early game card advantage

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws on creature casts

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

Selection and draw

Guardian Project

Guardian Project

{3}{G}

Enchantment

Incredible engine for creature decks

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

Mana, draw, and buffing

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draws based on power

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Massive draw for wide boards

Brainstorm

Brainstorm

{U}

Instant

Selection and thinning

Ponder

Ponder

{U}

Sorcery

Card selection

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

High impact selection

Growth Spiral

Growth Spiral

{G}{U}

Instant

Draw and ramp combined

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile permanent removal

Pongify

Pongify

{U}

Instant

Cheap creature removal

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Efficient blue removal

Nature's Claim

Nature's Claim

{G}

Instant

Cheap artifact/enchantment removal

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe

Imprisoned in the Moon

Imprisoned in the Moon

{2}{U}

Enchantment — Aura

Commander neutralization

Reality Shift

Reality Shift

{1}{U}

Instant

Exile based removal

Krosan Grip

Krosan Grip

{2}{G}

Instant

Split second removal

Curse of the Swine

Curse of the Swine

{X}{U}{U}

Sorcery

Mass exile

Aetherize

Aetherize

{3}{U}

Instant

Anti-aggro defense

Threats/Wincons

17 cards
Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Synergizes with land-heavy focus

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Landfall army in a box

Roil Elemental

Roil Elemental

{3}{U}{U}{U}

Creature — Elemental

Steal creatures through landfall

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Beast token generation

Tatyova, Benthic Druid

Tatyova, Benthic Druid

{3}{G}{U}

Legendary Creature — Merfolk Druid

Core landfall engine

Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

{4}{G}{U}

Legendary Creature — Serpent

Extra lands and draw

Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Generates elementals from lands

Cultivator Colossus

Cultivator Colossus

{4}{G}{G}{G}

Creature — Plant Beast

Explosive land drops

Zendikar's Roil

Zendikar's Roil

{3}{G}{G}

Enchantment

Steady token flow

Champion of Lambholt

Champion of Lambholt

{1}{G}{G}

Creature — Human Warrior

Makes massive boards unblockable

Overwhelming Stampede

Overwhelming Stampede

{3}{G}{G}

Sorcery

Main win condition

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

Premier game ender

Master of Waves

Master of Waves

{3}{U}

Creature — Merfolk Wizard

Synergizes with elementals

Nissa, Who Shakes the World

Nissa, Who Shakes the World

{3}{G}{G}

Legendary Planeswalker — Nissa

Mana doubling and pressure

Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

{3}{U}

Legendary Enchantment Creature — God

Repeatedly triggers Jyoti

Deadeye Navigator

Deadeye Navigator

{4}{U}{U}

Creature — Spirit

Flicker engine for Jyoti

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

{4}{G}{G}

Legendary Creature — Elemental Avatar

Scale with land count

Utility

10 cards
Panharmonicon

Panharmonicon

{4}

Artifact

Doubles Jyoti entrance triggers

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Free end-step blink

Displace

Displace

{2}{U}

Instant

Instant speed blink

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Double blink for Jyoti

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Regrowth staple

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Commander protection

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Board preservation

Counterspell

Counterspell

{U}{U}

Instant

Basic interaction

Swan Song

Swan Song

{U}

Instant

Efficient protection

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 15x

Basic Land — Forest

Basic land allocated from mana pip counts.