Jodah, the Unifier

Art by Ryan Pancoast

Commander deckBGRUW

Jodah, the Unifier

Harnesses the chaotic power of the Multiverse to cast legendary spells for free, overwhelming opponents with a growing board of iconic heroes and villains.

$312.05for all 100 cards at today’s prices
Built Jun 26, 202697 views

Asked for“The Scarlet Witch”

Buy the whole deck on Mana PoolBuild another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

4
10
22
5
8
1
9
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw8
Interaction18
↳ board wipes5
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 35U 12B 12R 14G 22
40lands · rule of thumb 35–38
3.83average mana value (nonland)
$312.05whole deck, today

The list

Commander

1
Jodah, the Unifier

Jodah, the Unifier

WUBRG

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

13
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

2

Artifact

Flexible mana for a multi-color deck.

Fellwar Stone

Fellwar Stone

2

Artifact

Reliable mana in a five-color identity.

Commander's Sphere

Commander's Sphere

3

Artifact

Fixes mana and can be traded for a card.

Relic of Legends

Relic of Legends

3

Artifact

Turns legendary creatures into mana sources.

Cultivate

Cultivate

2G

Sorcery

Basic land ramp and color fixing.

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Core ramp for enabling high-cost commanders.

Faeburrow Elder

Faeburrow Elder

1GW

Creature — Treefolk Druid

High mana output based on color diversity.

Bloom Tender

Bloom Tender

1G

Creature — Elf Druid

Exceptional acceleration in a five-color deck.

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Universal color fixing and turn one ramp.

Rishkar, Peema Renegade

Rishkar, Peema Renegade

2G

Legendary Creature — Elf Druid

Turns creatures into mana dorks.

Gwenna, Eyes of Gaea

Gwenna, Eyes of Gaea

2G

Legendary Creature — Elf Druid Scout

Mana dork that untaps upon casting big creatures.

Katilda, Dawnhart Prime

Katilda, Dawnhart Prime

GW

Legendary Creature — Human Warlock

Turns human legends into mana dorks.

Card Draw

6
Shanid, Sleepers' Scourge

Shanid, Sleepers' Scourge

1RWB

Legendary Creature — Human Knight

Draws cards for playing legendary spells.

Sythis, Harvest's Hand

Sythis, Harvest's Hand

GW

Legendary Enchantment Creature — Nymph

Low-cost legendary card advantage.

Reki, the History of Kamigawa

Reki, the History of Kamigawa

2G

Legendary Creature — Human Shaman

Incredible draw engine for legendary spells.

Search for Glory

Search for Glory

2W

Snow Sorcery

Tutors for a legendary card or Saga.

Temur Ascendancy

Temur Ascendancy

GUR

Enchantment

Grants haste and draws cards when big legends enter.

Chulane, Teller of Tales

Chulane, Teller of Tales

2GWU

Legendary Creature — Human Druid

Extreme value engine for creature decks.

Removal

14
Generous Gift

Generous Gift

2W

Instant

Universal permanent removal.

Chaos Warp

Chaos Warp

2R

Instant

Chaotic removal fitting for a Scarlet Witch theme.

Swords to Plowshares

Swords to Plowshares

W

Instant

Premier creature removal.

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Exiles any nonland permanent.

Despark

Despark

WB

Instant

Efficient removal for large threats.

Assassin's Trophy

Assassin's Trophy

BG

Instant

Hits any permanent for low mana.

Beast Within

Beast Within

2G

Instant

Versatile removal for any problematic permanent.

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board bounce to clear the path.

Time Wipe

Time Wipe

2WWU

Sorcery

Protects your commander while wiping the board.

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient red board wipe.

Urza's Ruinous Blast

Urza's Ruinous Blast

4W

Legendary Sorcery

Legendary sorcery that wipes non-legends.

Loran of the Third Path

Loran of the Third Path

2W

Legendary Creature — Human Artificer

Legendary removal for artifacts/enchantments.

Vindicate

Vindicate

1WB

Sorcery

Destroys any target permanent.

Elspeth Conquers Death

Elspeth Conquers Death

3WW

Enchantment — Saga

Exile removal and legendary recursion saga.

Threats/Wincons

15
Chromium, the Mutable

Chromium, the Mutable

4WUB

Legendary Creature — Elder Dragon

A resilient legendary threat.

Flowering of the White Tree

Flowering of the White Tree

WW

Legendary Enchantment

Massive buff and protection for legendary creatures.

Primevals' Glorious Rebirth

Primevals' Glorious Rebirth

5WB

Legendary Sorcery

Mass resurrection of your entire legendary graveyard.

Sisay, Weatherlight Captain

Sisay, Weatherlight Captain

2W

Legendary Creature — Human Soldier

Tutors any legend directly into play.

Djeru and Hazoret

Djeru and Hazoret

2RRW

Legendary Creature — Human God

Digs for more legendary spells upon attacking.

Arvad the Cursed

Arvad the Cursed

3WB

Legendary Creature — Vampire Knight

Anthem effect for all legendary creatures.

Maelstrom Wanderer

Maelstrom Wanderer

5GUR

Legendary Creature — Elemental

Massive cascade value and grants haste.

Yoshimaru, Ever Faithful

Yoshimaru, Ever Faithful

W

Legendary Creature — Dog

Grows rapidly as other legends enter.

Kamahl, Heart of Krosa

Kamahl, Heart of Krosa

6GG

Legendary Creature — Human Druid

Legendary win condition and board buff.

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

Massively weakens opponents while buffing your army.

Sheoldred, Whispering One

Sheoldred, Whispering One

5BB

Legendary Creature — Phyrexian Praetor

Ongoing recursion and opponent sacrifice.

Day of Destiny

Day of Destiny

3W

Legendary Enchantment

Static anthem for all legendary creatures.

Gisela, Blade of Goldnight

Gisela, Blade of Goldnight

4RWW

Legendary Creature — Angel

Doubles your damage and halves incoming damage.

Samut, Voice of Dissent

Samut, Voice of Dissent

3RG

Legendary Creature — Human Warrior

Utility legend providing haste to others.

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

Massive legendary threat that draws cards.

Utility

11
Ratadrabik of Urborg

Ratadrabik of Urborg

2WB

Legendary Creature — Zombie Wizard

Provides insurance against board wipes for legends.

Hajar, Loyal Bodyguard

Hajar, Loyal Bodyguard

RG

Legendary Creature — Human Soldier

Protects the commander from destruction.

Karn's Temporal Sundering

Karn's Temporal Sundering

4UU

Legendary Sorcery

Legendary sorcery that grants an extra turn.

Kethis, the Hidden Hand

Kethis, the Hidden Hand

WBG

Legendary Creature — Elf Advisor

Reduces costs and allows graveyard recursion.

The Peregrine Dynamo

The Peregrine Dynamo

3

Legendary Artifact Creature — Construct

Copies the activated/triggered abilities of legends.

Cadric, Soul Kindler

Cadric, Soul Kindler

2RW

Legendary Creature — Dwarf Wizard

Copies legendary permanents when they enter.

Surrak Dragonclaw

Surrak Dragonclaw

2GUR

Legendary Creature — Human Warrior

Ensures creatures can't be countered.

Thalia, Heretic Cathar

Thalia, Heretic Cathar

2W

Legendary Creature — Human Soldier

Slows down opponents' mana and blockers.

Leyline of Anticipation

Leyline of Anticipation

2UU

Enchantment

Allows for chaotic, flash-speed plays.

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

Grants haste and protection from counters.

Pramikon, Sky Rampart

Pramikon, Sky Rampart

URW

Legendary Creature — Wall

Directs combat away or towards specific players.

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.