Janice Rand, Essential Aide

Art by Ana Teresa Rivera

Commander deckG

Janice Rand, Essential Aide

Leverage Janice Rand's enters and attack triggers to rapidly fetch lands and stack +1/+1 counters, powering explosive landfall triggers and overwhelming the board with massive green threats.

$471.09for all 100 cards at today’s prices
Built Nov 15, 20264 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

7
16
17
4
6
5
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw14
Interaction10
↳ board wipes1
Tutors8

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 78
38lands · rule of thumb 35–38
3.49average mana value (nonland)
$471.09whole deck, today

The list

Commander

1
Janice Rand, Essential Aide

Janice Rand, Essential Aide

3G

Legendary Creature — Human Advisor

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential colorless mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient early mana rock

Nature's Lore

Nature's Lore

1G

Sorcery

fetches a Forest untapped

Three Visits

Three Visits

1G

Sorcery

cheap Forest tutor onto battlefield

Rampant Growth

Rampant Growth

1G

Sorcery

reliable turn-two land ramp

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

chump blocker and land tutor

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

puts one land into play and one in hand

Cultivate

Cultivate

2G

Sorcery

secures land drops and battlefield ramp

Lotus Cobra

Lotus Cobra

1G

Creature — Snake

generates mana off repeated land drops

Azusa, Lost but Seeking

Azusa, Lost but Seeking

2G

Legendary Creature — Human Monk

allows two additional land plays per turn

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws a card on every creature cast

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

burst card draw based on largest creature

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

massive card draw and a free spell

Greater Good

Greater Good

2GG

Enchantment

sacrifices huge creatures to dig deep

Harmonize

Harmonize

2GG

Sorcery

straightforward three card draw spell

Sylvan Library

Sylvan Library

1G

Enchantment

topdeck manipulation and card advantage

Tireless Tracker

Tireless Tracker

2G

Creature — Human Scout

investigates off the free land drops

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

cantrips and grants trample to attackers

Elemental Bond

Elemental Bond

2G

Enchantment

draws when high-power creatures enter

Hunter's Insight

Hunter's Insight

2G

Instant

draws cards equal to combat damage dealt

Removal

9
Beast Within

Beast Within

2G

Instant

versatile permanent destruction

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

neutralizes problem creatures and cantrips

Nature's Claim

Nature's Claim

G

Instant

efficient artifact and enchantment destruction

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

turns any threatening permanent into a Forest

Krosan Grip

Krosan Grip

2G

Instant

split second answer to combo pieces

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

creature-based naturalize effect

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

shuts down enemy commander abilities

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

one-sided board wipe generating beasts

Acidic Slime

Acidic Slime

3GG

Creature — Ooze

deathtouch body that removes artifacts, enchantments, or lands

Threats/Wincons

24
Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

creates an army buffed by commander land drops

Scute Swarm

Scute Swarm

2G

Creature — Insect

exponential token generation from ramp triggers

Rampaging Baloths

Rampaging Baloths

4GG

Creature — Beast

spits out 4/4 Beast tokens with each land drop

Cultivator Colossus

Cultivator Colossus

4GGG

Creature — Plant Beast

huge beater that chains extra land drops and draw

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

decisive game-ending overrun effect

Kodama of the East Tree

Kodama of the East Tree

4GG

Legendary Creature — Spirit

doubles permanents entering the battlefield

Kodama of the West Tree

Kodama of the West Tree

2G

Legendary Creature — Spirit

gives trample and ramps off modified attackers

Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

doubles +1/+1 counters on attacking creatures

Managorger Hydra

Managorger Hydra

2G

Creature — Hydra

quickly scales in size from every player's spells

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

doubles counter generation while crippling opponents

Tribute to the World Tree

Tribute to the World Tree

GGG

Enchantment

buffs smaller creatures and draws cards off big ones

Finale of Devastation

Finale of Devastation

XGG

Sorcery

creature tutor and win condition pumped by big mana

Kamahl, Heart of Krosa

Kamahl, Heart of Krosa

6GG

Legendary Creature — Human Druid

continual buff and overrun each combat

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

1G

Legendary Creature — Plant Druid

places +1/+1 counters on landfall and doubles them

Hardened Scales

Hardened Scales

G

Enchantment

adds extra counters whenever Janice triggers

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

1G

Legendary Artifact

increases counters placed and cycles counters

The Ozolith

The Ozolith

1

Legendary Artifact

stores counters when Janice or others leave

Branching Evolution

Branching Evolution

2G

Enchantment

doubles the amount of counters put on creatures

Railway Brawler

Railway Brawler

3GG

Creature — Rhino Warrior

plots in and doubles stats of entering creatures

Apex Altisaur

Apex Altisaur

7GG

Creature — Dinosaur

fights through opposing boards upon entry

Ancient Greenwarden

Ancient Greenwarden

4GG

Creature — Elemental

doubles all landfall triggers from Janice's lands

Titania, Protector of Argoth

Titania, Protector of Argoth

3GG

Legendary Creature — Elemental

recurs key lands and creates 5/3 Elementals

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles all triggers from Janice Rand

Defiler of Vigor

Defiler of Vigor

3GG

Creature — Phyrexian Wurm

reduces green costs and spreads +1/+1 counters

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives haste and shroud so Janice can attack safely immediately

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives hexproof and haste for safe attacks

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

makes Janice unblockable and untargetable to trigger attacks

Heroic Intervention

Heroic Intervention

1G

Instant

protects entire board from sweepers

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

inexpensive hexproof and indestructible protection

Tyvar's Stand

Tyvar's Stand

XG

Instant

flexible pump and protection spell

Concordant Crossroads

Concordant Crossroads

G

World Enchantment

grants haste to attack and trigger Janice immediately

Strionic Resonator

Strionic Resonator

2

Artifact

copies Janice's enter or attack triggered ability

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 33x

Basic Land — Forest

Basic land allocated from mana pip counts.