Jadzia Dax, Living Legacy

Art by John Tyler Christopher

Commander deckG

Jadzia Dax, Living Legacy

Accelerate +1/+1 counters on Jadzia Dax using counter doublers and proliferate effects to generate massive bursts of green mana, fueling devastating hydras and game-ending green payoffs.

$432.03for all 100 cards at today’s prices
Built Nov 15, 20262 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

2
5
20
15
6
4
3
7
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw14
Interaction12
↳ board wipes1
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 78
37lands · rule of thumb 35–38
3.42average mana value (nonland)
$432.03whole deck, today

The list

Commander

1
Jadzia Dax, Living Legacy

Jadzia Dax, Living Legacy

1G

Legendary Creature — Trill Scientist

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Universal fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches a Forest untapped

Three Visits

Three Visits

1G

Sorcery

Early ramp to play Jadzia ahead of curve

Rampant Growth

Rampant Growth

1G

Sorcery

Reliable two-mana land search

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Ramps and ensures land drops

Cultivate

Cultivate

2G

Sorcery

Core green mana fixing and card advantage

Gyre Sage

Gyre Sage

1G

Creature — Elf Druid

Taps for immense green mana with counters

Incubation Druid

Incubation Druid

1G

Creature — Elf Druid

Taps for three mana once it gets a counter

Kami of Whispered Hopes

Kami of Whispered Hopes

2G

Creature — Spirit

Increases counter placement and taps for huge mana

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards on every creature cast

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Massive draw based on Jadzia's huge power and a free cast

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Huge instant-speed draw or overrun win condition

Greater Good

Greater Good

2GG

Enchantment

Sacrifice massive creatures for fresh cards

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Grants trample and draws cards on big creatures entering

Inspiring Call

Inspiring Call

2G

Instant

Draws off modified creatures and protects them from board wipes

Armorcraft Judge

Armorcraft Judge

3G

Creature — Elf Artificer

Draws a card for each creature with a counter

Hunter's Insight

Hunter's Insight

2G

Instant

Draws cards equal to combat damage dealt by Jadzia

Guardian Project

Guardian Project

3G

Enchantment

Steady card advantage for casting singleton creatures

Harmonize

Harmonize

2GG

Sorcery

Unconditional burst draw in green

Removal

10
Beast Within

Beast Within

2G

Instant

Flexible unconditional permanent removal

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Cantripping aura that neutralizes troublesome commanders

Nature's Claim

Nature's Claim

G

Instant

Extremely efficient artifact or enchantment destruction

Ram Through

Ram Through

1G

Instant

One-sided creature removal that tramples excess damage

Bite Down

Bite Down

1G

Instant

Bite effect leveraging your large creatures

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Tutorable naturalize on a body

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Turns any threatening permanent into a harmless Forest

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

Board wipe that leaves behind a massive board of beasts

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

Neutralizes scary enemy commander abilities cheaply

Krosan Grip

Krosan Grip

2G

Instant

Split second removal against combo pieces and engines

Threats/Wincons

24
Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

Doubles +1/+1 counters on all attacking creatures

Managorger Hydra

Managorger Hydra

2G

Creature — Hydra

Grows rapidly with every spell cast at the table

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

Doubles your counters while halving opponents'

The Great Henge

The Great Henge

7GG

Legendary Artifact

Very cheap with a buffed Jadzia, adds counters, ramp, and draw

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

Mana sink for Jadzia's mana that turns counters into direct damage

Defiler of Vigor

Defiler of Vigor

3GG

Creature — Phyrexian Wurm

Spreads +1/+1 counters across the team on green permanents

Primeval Protector

Primeval Protector

10G

Creature — Avatar

Enters cheaply and puts counters on your entire army

Apex Devastator

Apex Devastator

8GG

Creature — Chimera Hydra

Massive cascade threat funded by Jadzia's big mana

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Definitive game-ending overrun finisher

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Creates a wide army that grows with land drops

Finale of Devastation

Finale of Devastation

XGG

Sorcery

Tutors any creature and gives massive buffs with X >= 10

Genesis Hydra

Genesis Hydra

XGG

Creature — Plant Hydra

Huge mana sink that digs for powerful nonland permanents

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

1G

Legendary Creature — Plant Druid

Adds counters on landfall and doubles counters with excess mana

Kodama of the West Tree

Kodama of the West Tree

2G

Legendary Creature — Spirit

Grants trample and ramps lands whenever modified creatures connect

Forgotten Ancient

Forgotten Ancient

3G

Creature — Elemental

Rapidly amasses counters to distribute onto Jadzia

Scavenging Ooze

Scavenging Ooze

1G

Creature — Ooze

Incidental graveyard hate that grows larger and gains life

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

Grows and makes your entire army unblockable

Vigor

Vigor

3GGG

Creature — Elemental Incarnation

Turns incoming combat damage into +1/+1 counters

Stonecoil Serpent

Stonecoil Serpent

X

Artifact Creature — Snake

Scalable X-cost threat with trample, reach, and protection

Mistcutter Hydra

Mistcutter Hydra

XG

Creature — Hydra

Hasty X-cost hydra with protection from blue

Steelbane Hydra

Steelbane Hydra

XGG

Creature — Turtle Hydra

Threat that doubles as repeatable artifact and enchantment removal

Primordial Hydra

Primordial Hydra

XGG

Creature — Hydra

Doubles its own counters every upkeep

Cultivator Colossus

Cultivator Colossus

4GGG

Creature — Plant Beast

Huge body that converts extra lands into cards

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

Proliferates Jadzia's counters with every land drop

Utility

8
Hardened Scales

Hardened Scales

G

Enchantment

Increases all +1/+1 counter placement on Jadzia

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

1G

Legendary Artifact

Adds extra counters and provides an active counter pump

The Ozolith

The Ozolith

1

Legendary Artifact

Saves all Jadzia's accumulated counters if she dies

Branching Evolution

Branching Evolution

2G

Enchantment

Doubles +1/+1 counters placed on your creatures

Doubling Season

Doubling Season

4G

Enchantment

Doubles counter generation for explosive mana turns

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Gives hexproof and haste to Jadzia

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip protection to keep Jadzia alive

Heroic Intervention

Heroic Intervention

1G

Instant

Instant-speed protection from board wipes and spot removal

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.