Isshin, Two Heavens as One art

Art by Ryan Pancoast

Saved commander deck

Isshin, Two Heavens as One

Maximize combat triggers by doubling them with Isshin, utilizing aggressive creatures that generate tokens or buffs when they attack to overwhelm opponents.

100 cards$165.21 totalJun 9, 202617 views

Prompt: A $50 Isshin, Two Heavens as One commander deck — an aggressive tribal combat deck with haste enablers, extra combat steps, and wide creature swarms.

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Isshin, Two Heavens as One

Isshin, Two Heavens as One

{R}{W}{B}

Legendary Creature — Human Samurai

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing on a budget

Boros Signet

Boros Signet

{2}

Artifact

Signets are efficient budget mana fixing

Rakdos Signet

Rakdos Signet

{2}

Artifact

Essential for reaching high-cost attackers

Orzhov Signet

Orzhov Signet

{2}

Artifact

Provides early game white and black mana

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Fast mana for an aggressive strategy

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Untapped mana fixing

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Ensures access to red/black early

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost multiplayer ramp

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can be cycled for card draw

Card Draw

8 cards
Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws three cards for three mana in Mardu

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap, efficient early game draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

Excellent card selection and draw

Faithless Looting

Faithless Looting

{R}

Sorcery

Filters through the deck for key pieces

Audacious Thief

Audacious Thief

{2}{B}

Creature — Human Rogue

Isshin doubles its attack trigger for twice the draw

Glint-Sleeve Siphoner

Glint-Sleeve Siphoner

{1}{B}

Creature — Human Rogue

Attack triggers provide energy and cards with Isshin support

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant speed draw for smoothing hands

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

The most efficient black budget draw spell

Removal

12 cards
Hellrider

Hellrider

{2}{R}{R}

Creature — Devil

Punishes opponents for blocking by doubling ping damage

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible removal for any permanent type

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red's best method for dealing with enchantments or creatures

Despark

Despark

{W}{B}

Instant

Exiles big threats for very little mana

Mortify

Mortify

{1}{W}{B}

Instant

Classic Mardu creature/enchantment removal

Terminate

Terminate

{B}{R}

Instant

Premium budget creature destruction

Swords to Plowshares

Swords to Plowshares

{W}

Instant

The most efficient creature removal in the format

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Cheap artifact and enchantment destruction

Crackling Doom

Crackling Doom

{R}{W}{B}

Instant

Forces opponents to sacrifice their biggest threats

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

{4}{R}{R}{R}

Legendary Creature — Dragon

Attacking cleans the board of small creatures twice

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Flexible board wipe for creatures or artifacts

Fumigate

Fumigate

{3}{W}{W}

Sorcery

Board wipe that stabilizes your life total

Threats/Wincons

21 cards
Ponyback Brigade

Ponyback Brigade

{3}{R}{W}{B}

Creature — Goblin Warrior

Creates multiple tokens to swarm the board

Mardu Ascendancy

Mardu Ascendancy

{R}{W}{B}

Enchantment

Doubles the token generation when creatures attack

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Isshin allows her to create double the tokens each combat

Skyknight Vanguard

Skyknight Vanguard

{R}{W}

Creature — Human Knight

Low-cost flyer that generates tokens on attack

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Massive token generation and battle cry buffs

Leonin Warleader

Leonin Warleader

{2}{W}{W}

Creature — Cat Soldier

Creates four cats per swing with Isshin out

Hanweir Garrison

Hanweir Garrison

{2}{R}

Creature — Human Soldier

Attack triggers create multiple human tokens

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

Expands the goblin swarm rapidly through combat

Captain Lannery Storm

Captain Lannery Storm

{2}{R}

Legendary Creature — Human Pirate

Generates double treasure for mana ramp and buffs

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Doubled trigger allows casting four cards for free

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

High impact haste threat that synergies with treasures

Brutal Hordechief

Brutal Hordechief

{3}{B}

Creature — Orc Warrior

Drains opponents and controls their blocks

Relentless Assault

Relentless Assault

{2}{R}{R}

Sorcery

Provides the extra combat steps requested

Response // Resurgence

Response // Resurgence

{R/W}{R/W} // {3}{R}{W}

Instant // Sorcery

Versatile removal or an extra combat step

World at War

World at War

{3}{R}{R}

Sorcery

Rebounds to provide two turns of double combat

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grant extra combats and first strike buffs

Adriana, Captain of the Guard

Adriana, Captain of the Guard

{3}{R}{W}

Legendary Creature — Human Knight

Melee triggers double, making your board huge

Coastline Marauders

Coastline Marauders

{2}{R}

Creature — Human Pirate

High power trampler that benefits from more opponents

Tectonic Giant

Tectonic Giant

{2}{R}{R}

Creature — Elemental Giant

Versatile attack trigger for damage or draw

Flamerush Rider

Flamerush Rider

{4}{R}

Creature — Human Warrior

Creates double the tokens of the best creature in play

Ankle Shanker

Ankle Shanker

{2}{R}{W}{B}

Creature — Goblin Berserker

Ensures your tokens trade upward with deathtouch

Utility

8 cards
Fervor

Fervor

{2}{R}

Enchantment

Essential haste enabler for the swarm

Rising of the Day

Rising of the Day

{2}{R}

Enchantment

Budget haste enabler that buffs the commander

Hammer of Purphoros

Hammer of Purphoros

{1}{R}{R}

Legendary Enchantment Artifact

Provides haste and can create tokens if needed

Unbreakable Formation

Unbreakable Formation

{2}{W}

Instant

Protects the board and provides an offensive buff

Make a Stand

Make a Stand

{2}{W}

Instant

Budget protection against board wipes

Reconnaissance

Reconnaissance

{W}

Enchantment

Allows safe attacking and untapping after damage

Iroas, God of Victory

Iroas, God of Victory

{2}{R}{W}

Legendary Enchantment Creature — God

Provides evasion and protects your attacking creatures

Herald of Dromoka

Herald of Dromoka

{1}{W}

Creature — Human Warrior

Gives your warriors vigilance for defense

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.