Isshin, Two Heavens as One

Art by Ryan Pancoast

Commander deckBRW

Isshin, Two Heavens as One

Maximize combat triggers by doubling them with Isshin, utilizing aggressive creatures that generate tokens or buffs when they attack to overwhelm opponents.

$138.64for all 100 cards at today’s prices
Built Jun 9, 202696 views

Asked for“A $50 Isshin, Two Heavens as One commander deck — an aggressive tribal combat deck with haste enablers, extra combat steps, and wide creature swarms.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

4
17
19
7
8
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw9
Interaction13
↳ board wipes2
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 28B 15R 39
40lands · rule of thumb 35–38
3.20average mana value (nonland)
$138.64whole deck, today

The list

Commander

1
Isshin, Two Heavens as One

Isshin, Two Heavens as One

RWB

Legendary Creature — Human Samurai

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Universal commander staple for fast mana

Arcane Signet

Arcane Signet

2

Artifact

Efficient color fixing on a budget

Boros Signet

Boros Signet

2

Artifact

Signets are efficient budget mana fixing

Rakdos Signet

Rakdos Signet

2

Artifact

Essential for reaching high-cost attackers

Orzhov Signet

Orzhov Signet

2

Artifact

Provides early game white and black mana

Talisman of Conviction

Talisman of Conviction

2

Artifact

Fast mana for an aggressive strategy

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

Untapped mana fixing

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Ensures access to red/black early

Fellwar Stone

Fellwar Stone

2

Artifact

Low-cost multiplayer ramp

Mind Stone

Mind Stone

2

Artifact

Early ramp that can be cycled for card draw

Card Draw

8
Painful Truths

Painful Truths

2B

Sorcery

Draws three cards for three mana in Mardu

Sign in Blood

Sign in Blood

BB

Sorcery

Cheap, efficient early game draw

Read the Bones

Read the Bones

2B

Sorcery

Excellent card selection and draw

Faithless Looting

Faithless Looting

R

Sorcery

Filters through the deck for key pieces

Audacious Thief

Audacious Thief

2B

Creature — Human Rogue

Isshin doubles its attack trigger for twice the draw

Glint-Sleeve Siphoner

Glint-Sleeve Siphoner

1B

Creature — Human Rogue

Attack triggers provide energy and cards with Isshin support

Thrill of Possibility

Thrill of Possibility

1R

Instant

Instant speed draw for smoothing hands

Night's Whisper

Night's Whisper

1B

Sorcery

The most efficient black budget draw spell

Removal

12
Hellrider

Hellrider

2RR

Creature — Devil

Punishes opponents for blocking by doubling ping damage

Generous Gift

Generous Gift

2W

Instant

Flexible removal for any permanent type

Chaos Warp

Chaos Warp

2R

Instant

Red's best method for dealing with enchantments or creatures

Despark

Despark

WB

Instant

Exiles big threats for very little mana

Mortify

Mortify

1WB

Instant

Classic Mardu creature/enchantment removal

Terminate

Terminate

BR

Instant

Premium budget creature destruction

Swords to Plowshares

Swords to Plowshares

W

Instant

The most efficient creature removal in the format

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

Cheap artifact and enchantment destruction

Crackling Doom

Crackling Doom

RWB

Instant

Forces opponents to sacrifice their biggest threats

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

Attacking cleans the board of small creatures twice

Cleansing Nova

Cleansing Nova

3WW

Sorcery

Flexible board wipe for creatures or artifacts

Fumigate

Fumigate

3WW

Sorcery

Board wipe that stabilizes your life total

Threats/Wincons

21
Ponyback Brigade

Ponyback Brigade

3RWB

Creature — Goblin Warrior

Creates multiple tokens to swarm the board

Mardu Ascendancy

Mardu Ascendancy

RWB

Enchantment

Doubles the token generation when creatures attack

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

Isshin allows her to create double the tokens each combat

Skyknight Vanguard

Skyknight Vanguard

RW

Creature — Human Knight

Low-cost flyer that generates tokens on attack

Hero of Bladehold

Hero of Bladehold

2WW

Creature — Human Knight

Massive token generation and battle cry buffs

Leonin Warleader

Leonin Warleader

2WW

Creature — Cat Soldier

Creates four cats per swing with Isshin out

Hanweir Garrison

Hanweir Garrison

2R

Creature — Human Soldier

Attack triggers create multiple human tokens

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

2R

Legendary Creature — Goblin

Expands the goblin swarm rapidly through combat

Captain Lannery Storm

Captain Lannery Storm

2R

Legendary Creature — Human Pirate

Generates double treasure for mana ramp and buffs

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Doubled trigger allows casting four cards for free

Goldspan Dragon

Goldspan Dragon

3RR

Creature — Dragon

High impact haste threat that synergies with treasures

Brutal Hordechief

Brutal Hordechief

3B

Creature — Orc Warrior

Drains opponents and controls their blocks

Relentless Assault

Relentless Assault

2RR

Sorcery

Provides the extra combat steps requested

Response // Resurgence

Response // Resurgence

RWRW // 3RW

Instant // Sorcery

Versatile removal or an extra combat step

World at War

World at War

3RR

Sorcery

Rebounds to provide two turns of double combat

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

Grant extra combats and first strike buffs

Adriana, Captain of the Guard

Adriana, Captain of the Guard

3RW

Legendary Creature — Human Knight

Melee triggers double, making your board huge

Coastline Marauders

Coastline Marauders

2R

Creature — Human Pirate

High power trampler that benefits from more opponents

Tectonic Giant

Tectonic Giant

2RR

Creature — Elemental Giant

Versatile attack trigger for damage or draw

Flamerush Rider

Flamerush Rider

4R

Creature — Human Warrior

Creates double the tokens of the best creature in play

Ankle Shanker

Ankle Shanker

2RWB

Creature — Goblin Berserker

Ensures your tokens trade upward with deathtouch

Utility

8
Fervor

Fervor

2R

Enchantment

Essential haste enabler for the swarm

Rising of the Day

Rising of the Day

2R

Enchantment

Budget haste enabler that buffs the commander

Hammer of Purphoros

Hammer of Purphoros

1RR

Legendary Enchantment Artifact

Provides haste and can create tokens if needed

Unbreakable Formation

Unbreakable Formation

2W

Instant

Protects the board and provides an offensive buff

Make a Stand

Make a Stand

2W

Instant

Budget protection against board wipes

Reconnaissance

Reconnaissance

W

Enchantment

Allows safe attacking and untapping after damage

Iroas, God of Victory

Iroas, God of Victory

2RW

Legendary Enchantment Creature — God

Provides evasion and protects your attacking creatures

Herald of Dromoka

Herald of Dromoka

1W

Creature — Human Warrior

Gives your warriors vigilance for defense

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.