Ironheart, Clever Champion art

Art by Julia Vasilyeva

Saved commander deck

Ironheart, Clever Champion

Swarm the board with cheap artifacts and artifact creature tokens, then leverage Ironheart's ability granting improvise to all noncreature spells to cast massive, game-ending artifacts, enchantments, and spells ahead of curve.

100 cards$473.82 totalSep 22, 20267 views

Prompt: Ironheart, Clever Champion commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Ironheart, Clever Champion

Ironheart, Clever Champion

{4}{U}

Legendary Artifact Creature — Human Hero

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration and artifact body to tap for improvise

Arcane Signet

Arcane Signet

{2}

Artifact

Standard colored mana rock that provides improvise utility

Mind Stone

Mind Stone

{2}

Artifact

Early ramp artifact that cashes in for a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Ramp that eliminates maximum hand size with heavy card draw

Everflowing Chalice

Everflowing Chalice

{0}

Artifact

Scalable mana rock that enters cheaply or ramps massively

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Mana rock that can turn any nonartifact permanent into an improvise tap enabler

Moonsnare Prototype

Moonsnare Prototype

{U}

Artifact

Taps artifacts for mana early and acts as removal in the late game

Springleaf Drum

Springleaf Drum

{1}

Artifact

Turns early utility creatures and thopters into fast mana

Worn Powerstone

Worn Powerstone

{3}

Artifact

Artifact that taps for two colorless mana

Thran Dynamo

Thran Dynamo

{4}

Artifact

High-output colorless ramp artifact

Gilded Lotus

Gilded Lotus

{5}

Artifact

Heavy colored ramp that can easily be cast early with improvise

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue card engine that taxes opponents

Mystic Remora

Mystic Remora

{U}

Enchantment

Early-game explosive card advantage enchantment

Thoughtcast

Thoughtcast

{4}{U}

Sorcery

Super cheap draw two in heavy artifact decks

Reverse Engineer

Reverse Engineer

{3}{U}{U}

Sorcery

Draws three cards for cheap utilizing tapped artifacts

Tezzeret, Betrayer of Flesh

Tezzeret, Betrayer of Flesh

{2}{U}{U}

Legendary Planeswalker — Tezzeret

Loots, discounts activated abilities, and turns artifacts into threats

Vedalken Archmage

Vedalken Archmage

{2}{U}{U}

Creature — Vedalken Wizard

Draws a card every time an artifact spell is cast

The Magic Mirror

The Magic Mirror

{6}{U}{U}{U}

Legendary Artifact

Massive continuous card advantage engine easily cast with improvise

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

Instant-speed selection that can be discounted by improvise and delve

Treasure Cruise

Treasure Cruise

{7}{U}

Sorcery

Ancestral Recall equivalent discounted further by graveyard and artifacts

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage spell easily cast with leftover artifacts

Removal

11 cards
Counterspell

Counterspell

{U}{U}

Instant

Efficient, universal answer to any game-threatening spell

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell to protect Ironheart from removal

Swan Song

Swan Song

{U}

Instant

One-mana interaction against instant, sorcery, or enchantment threats

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

Cheap counter protection for our big noncreature plays

Pongify

Pongify

{U}

Instant

Cheap instant-speed creature spot removal

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Redundant one-mana single target creature answer

Resculpt

Resculpt

{1}{U}

Instant

Exiles problematic opposing artifacts and creatures for two mana

Reality Shift

Reality Shift

{1}{U}

Instant

Exile-based creature removal that bypasses indestructible

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe that can be improvised out for cheap

All Is Dust

All Is Dust

{7}

Kindred Sorcery — Eldrazi

Sweeps all colored permanents while preserving colorless artifacts

Portal to Phyrexia

Portal to Phyrexia

{9}

Artifact

Mass sacrifice board control that can be cast early with improvise

Threats/Wincons

21 cards
Sai, Master Thopterist

Sai, Master Thopterist

{2}{U}

Legendary Creature — Human Artificer

Creates a swarm of flying thopter tokens to tap for improvise

Cyberdrive Awakener

Cyberdrive Awakener

{5}{U}

Artifact Creature — Construct

Turns all noncreature artifacts into 4/4 flying beaters for an overrun finish

Kappa Cannoneer

Kappa Cannoneer

{5}{U}

Artifact Creature — Turtle Warrior

Unblockable, ward-protected powerhouse that grows rapidly

Mirrodin Besieged

Mirrodin Besieged

{2}{U}

Enchantment

Generates thopters on cast or serves as an alternate win condition

Thopter Spy Network

Thopter Spy Network

{2}{U}{U}

Enchantment

Generates artifact tokens every turn and draws cards when they connect

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Enchantment easily cast with improvise that generates huge flying sharks

One with the Multiverse

One with the Multiverse

{6}{U}{U}

Enchantment

Game-breaking enchantment castable for free mana via improvise

Omniscience

Omniscience

{7}{U}{U}{U}

Enchantment

Allows casting all subsequent spells for free once improvised into play

Darksteel Forge

Darksteel Forge

{9}

Artifact

Makes the entire artifact board indestructible, locking down the game

Spine of Ish Sah

Spine of Ish Sah

{7}

Artifact

Repeatable permanent destruction that is easily improvised

Cityscape Leveler

Cityscape Leveler

{8}

Artifact Creature — Construct

Targeted permanent destruction on cast and attack with trample body

The Mightstone and Weakstone

The Mightstone and Weakstone

{5}

Legendary Artifact — Powerstone

Flexible artifact providing card draw, removal, or ramp

Chimil, the Inner Sun

Chimil, the Inner Sun

{6}

Legendary Artifact

Protects spells from counters and discovers a free spell every end step

Ugin, the Ineffable

Ugin, the Ineffable

{6}

Legendary Planeswalker — Ugin

Discounts colorless spells, produces tokens, and destroys colored permanents

Tezzeret the Seeker

Tezzeret the Seeker

{3}{U}{U}

Legendary Planeswalker — Tezzeret

Tutors artifacts straight to the battlefield and untaps improvise enablers

Efficient Construction

Efficient Construction

{3}{U}

Enchantment

Turns every artifact cast into an additional flying thopter token

Sharding Sphinx

Sharding Sphinx

{4}{U}{U}

Artifact Creature — Sphinx

Doubles your thopters and artifact tokens on combat damage

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Resilient high-impact threat that replaces itself when destroyed

Triplicate Titan

Triplicate Titan

{9}

Artifact Creature — Golem

Gigantic flying, vigilance, and trample threat that splits upon death

Mindslaver

Mindslaver

{6}

Legendary Artifact

Allows controlling opponent turns, castable cheaply with improvise

Karn's Temporal Sundering

Karn's Temporal Sundering

{4}{U}{U}

Legendary Sorcery

Extra turn spell castable cheaply by tapping artifacts with improvise

Utility

8 cards
Clock of Omens

Clock of Omens

{4}

Artifact

Untaps tapped artifacts to generate insane value and combo potential

Unwinding Clock

Unwinding Clock

{4}

Artifact

Untaps all artifacts during each opponent's untap step for interaction

Urza, Lord High Artificer

Urza, Lord High Artificer

{2}{U}{U}

Legendary Creature — Human Artificer

Generates a massive construct and turns every artifact into a sapphire

Emry, Lurker of the Loch

Emry, Lurker of the Loch

{2}{U}

Legendary Creature — Merfolk Wizard

Recursion engine for any artifacts put into the graveyard

Master Transmuter

Master Transmuter

{3}{U}

Artifact Creature — Human Artificer

Bounces cheap tokens to cheat massive artifacts into play

Fabricate

Fabricate

{2}{U}

Sorcery

Cheap tutor to find key combo pieces or high-impact artifacts

Whir of Invention

Whir of Invention

{X}{U}{U}{U}

Instant

Instant-speed improvise tutor that puts any artifact into play directly

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Ironheart and other key creatures with shroud and haste

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 32x

Basic Land — Island

Basic land allocated from mana pip counts.