Iron Lad, Young Avenger art

Art by Lee Woo-chul

Saved commander deck

Iron Lad, Young Avenger

Leverage Iron Lad's noncreature cost reduction to chain cheap cantrips, artifacts, and spells into overwhelming board states with token generators and storm finishers.

100 cards$384.77 totalSep 22, 20266 views

Prompt: Iron Lad, Young Avenger commander deck

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Commander

1 cards
Iron Lad, Young Avenger

Iron Lad, Young Avenger

{2}{U/R}

Legendary Artifact Creature — Human Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

premier mana rock

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Izzet Signet

Izzet Signet

{2}

Artifact

guild rock for red and blue mana

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

untapped dual mana acceleration

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles in the late game

Thought Vessel

Thought Vessel

{2}

Artifact

mana rock with no maximum hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

efficient low-cost mana rock

Goblin Electromancer

Goblin Electromancer

{U}{R}

Creature — Goblin Wizard

stacks instant and sorcery cost reduction

Etherium Sculptor

Etherium Sculptor

{1}{U}

Artifact Creature — Vedalken Artificer

reduces casting costs of artifacts

Jhoira's Familiar

Jhoira's Familiar

{4}

Artifact Creature — Bird

reduces historic and artifact spell costs

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

consistent card advantage engine

Mystic Remora

Mystic Remora

{U}

Enchantment

early game card draw off opponent noncreature spells

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

draws cards on every instant and sorcery cast

Jhoira, Weatherlight Captain

Jhoira, Weatherlight Captain

{2}{U}{R}

Legendary Creature — Human Artificer

draws a card for each historic spell cast

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

instant-speed card selection and advantage

Frantic Search

Frantic Search

{2}{U}

Instant

card selection that untaps lands for free

Windfall

Windfall

{2}{U}

Sorcery

refills the hand while disrupting opponents

Brainstorm

Brainstorm

{U}

Instant

cheap cantrip to dig three cards deep

Ponder

Ponder

{U}

Sorcery

efficient library manipulation and cantrip

Preordain

Preordain

{U}

Sorcery

smooths draws and sets up consecutive turns

Removal

10 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

asymmetric board wipe and bounce spell

Chaos Warp

Chaos Warp

{2}{R}

Instant

flexible spot removal for any permanent

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cheap efficient creature board wipe

Counterspell

Counterspell

{U}{U}

Instant

reliable answer to any spell

Negate

Negate

{1}{U}

Instant

counters game-ending noncreature threats

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free protection while commander is out

Pongify

Pongify

{U}

Instant

efficient instant-speed creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

one-mana instant creature removal

Resculpt

Resculpt

{1}{U}

Instant

exiles troublesome creatures or artifacts

Vandalblast

Vandalblast

{R}

Sorcery

clears problematic opposing artifacts

Threats/Wincons

23 cards
Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

swarms the board with elemental tokens

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

produces tokens off any noncreature spell cast

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

creates an evasive drake army

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

makes flying illusion tokens from spells

Saheeli, Sublime Artificer

Saheeli, Sublime Artificer

{1}{U/R}{U/R}

Legendary Planeswalker — Saheeli

passive token generator from noncreature spells

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

uncounterable threat that turns card draw into damage

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

mana engine that fuels storm turns

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

generates treasure mana on every spell cast

Urabrask // The Great Work

Urabrask // The Great Work

{2}{R}{R}

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

burns opponents, ramps mana, and flips into a saga

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

pings each opponent whenever spells resolve

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

early blocker that chips down life totals

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

damages opponents off any noncreature spell

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

creates flying shark tokens scales with spell cost

Aetherflux Reservoir

Aetherflux Reservoir

{4}

Artifact

gains massive life and lasers opponents out

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

unanswerable threat that bounces spells and permanents

Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

doubles spellcast triggers for explosive turns

Baral and Kari Zev

Baral and Kari Zev

{1}{U}{R}

Legendary Creature — Human

free spells and hasty token generation

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

creates construct tokens and recurs spells

Sentinel Tower

Sentinel Tower

{4}

Artifact

escalating storm damage to finish games

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

cost reduction attached to a massive flying threat

Crackling Drake

Crackling Drake

{U}{U}{R}{R}

Creature — Drake

draws a card and attacks with huge power

The Locust God

The Locust God

{4}{U}{R}

Legendary Creature — God

spawns hasty insect tokens whenever cards are drawn

Stella Lee, Wild Card

Stella Lee, Wild Card

{1}{U}{R}

Legendary Creature — Human Rogue

draws cards and copies spells for combo finishes

Utility

9 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

protects commander and gives haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

provides hexproof to key creatures

Isochron Scepter

Isochron Scepter

{2}

Artifact

imprints cheap spells for repeated value

Underworld Breach

Underworld Breach

{1}{R}

Enchantment

enables explosive graveyard recursion turns

Past in Flames

Past in Flames

{3}{R}

Sorcery

recasts spent instants and sorceries

Dramatic Reversal

Dramatic Reversal

{1}{U}

Instant

untaps mana rocks for massive mana and combos

Thousand-Year Storm

Thousand-Year Storm

{4}{U}{R}

Enchantment

exponentially copies chained spells

Sensei's Divining Top

Sensei's Divining Top

{1}

Artifact

manipulates top decks and draws cards when reduced to free

Mizzix's Mastery

Mizzix's Mastery

{3}{R}

Sorcery

overloads to cast the entire graveyard of spells

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.