Iron Fist, Living Weapon art

Art by Erikas Perl

Saved commander deck

Iron Fist, Living Weapon

Cast cheap targeted pump spells and cantrips to trigger Iron Fist's damage ability, untapping him repeatedly to burn down opposing creatures and life totals.

100 cards$343.88 totalSep 22, 20265 views

Prompt: Iron Fist, Living Weapon commander deck

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Iron Fist, Living Weapon

Iron Fist, Living Weapon

{2}{R}

Legendary Creature — Human Warrior Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the cost of your targeted red spells

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in the late game

Fire Diamond

Fire Diamond

{2}

Artifact

Reliable mono-red mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

Ramp that eliminates hand size restrictions

Hazoret's Monument

Hazoret's Monument

{3}

Legendary Artifact

Cost reducer that filters cards when casting creatures

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Refuels red mana with every targeted spell cast

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates Treasures each time you target a creature with a spell

Runaway Steam-Kin

Runaway Steam-Kin

{1}{R}

Creature — Elemental

Rapidly grows and produces bursts of red mana

Card Draw

9 cards
Expedite

Expedite

{R}

Instant

One-mana instant cantrip that targets Iron Fist and gives haste

Crimson Wisps

Crimson Wisps

{R}

Instant

One-mana cantrip that activates Iron Fist's tap ability

Ancestral Anger

Ancestral Anger

{R}

Sorcery

Cantrip that scales power boosts for bigger burns

Renegade Tactics

Renegade Tactics

{R}

Sorcery

Cheap targeted cantrip that also prevents a blocker

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Premium burst mana and impulse draw

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Very cheap impulse draw easily enabled by pinging

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Efficient card advantage across two turns

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Consistent two-mana impulse draw

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refills a depleted hand quickly

Removal

9 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Universal single-target red removal

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Versatile answer to any problematic permanent

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Premier red board wipe for one mana

Vandalblast

Vandalblast

{R}

Sorcery

Flexible targeted or one-sided artifact wipe

Abrade

Abrade

{1}{R}

Instant

Flexible creature burn or artifact removal

Lightning Bolt

Lightning Bolt

{R}

Instant

Classic efficient single-target removal

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free protection that redirects harmful spells or abilities

Bolt Bend

Bolt Bend

{3}{R}

Instant

Cheap redirection spell when Iron Fist has high power

Chef's Kiss

Chef's Kiss

{1}{R}{R}

Instant

Disruptive redirect effect that copies your spell

Threats/Wincons

23 cards
Zada, Hedron Grinder

Zada, Hedron Grinder

{3}{R}

Legendary Creature — Goblin Ally

Copies single-target spells across your entire board

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Pings each opponent on every targeted spell cast

Erebor Flamesmith

Erebor Flamesmith

{1}{R}

Creature — Dwarf Artificer

Doles out burn damage whenever you cast noncreature spells

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

Magecraft pinging damage to whittle down opponents

Firebrand Archer

Firebrand Archer

{1}{R}

Creature — Human Archer

Additional passive burn for casting cheap instants and sorceries

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Creates tokens to target with spells and go wide

Urabrask // The Great Work

Urabrask // The Great Work

{2}{R}{R}

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

Pings, provides mana, and transforms into a massive advantage engine

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

{2}{R}{R}

Legendary Creature — Phyrexian Horror

Doubles the noncombat damage Iron Fist deals

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

{1}{R}{R}{R}

Legendary Creature — Dwarf Noble

Adds two extra damage to every red damage source

Unleash Fury

Unleash Fury

{1}{R}

Instant

Doubles Iron Fist's power for explosive tap-damage

Invigorated Rampage

Invigorated Rampage

{1}{R}

Instant

Cheap instant providing a large power spike

Temur Battle Rage

Temur Battle Rage

{1}{R}

Instant

Grants double strike and trample for lethal combat swings

Titan's Strength

Titan's Strength

{R}

Instant

Cheap power boost that scrys for better card quality

Balduvian Rage

Balduvian Rage

{X}{R}

Instant

Scalable power pump that draws a card on the next upkeep

Infuriate

Infuriate

{R}

Instant

One-mana +3/+2 instant to buff tap damage

Brute Force

Brute Force

{R}

Instant

Classic one-mana +3/+3 pump spell

Built to Smash

Built to Smash

{R}

Instant

One-mana instant for an efficient power increase

Samut's Sprint

Samut's Sprint

{R}

Instant

Grants haste, +2/+1, and a scry to dig for untap effects

Sudden Breakthrough

Sudden Breakthrough

{1}{R}

Instant

Provides a power buff and creates a Treasure token

Twinflame

Twinflame

{1}{R}

Sorcery

Targets a creature to trigger Iron Fist and copies a threat

Heat Shimmer

Heat Shimmer

{2}{R}

Sorcery

Targets our own creature to copy it with haste

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Copies critical spells and combos with Twinflame

Fiery Emancipation

Fiery Emancipation

{3}{R}{R}{R}

Enchantment

Triples all damage dealt by Iron Fist and other sources

Utility

10 cards
Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Lets Iron Fist tap immediately and untaps him for another blast

Magewright's Stone

Magewright's Stone

{2}

Artifact

Untaps Iron Fist so he can deal damage multiple times per turn

Patriar's Seal

Patriar's Seal

{3}

Artifact

Provides mana ramp and untaps your commander on demand

Sting, the Glinting Dagger

Sting, the Glinting Dagger

{2}

Legendary Artifact — Equipment

Untaps Iron Fist on each player's combat step for continuous activations

Umbral Mantle

Umbral Mantle

{3}

Artifact — Equipment

Repeatedly untaps Iron Fist while pumping his power

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof protection to the commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip for haste and shroud

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Grants lifelink so Iron Fist's burn heals your life total

Basilisk Collar

Basilisk Collar

{1}

Artifact — Equipment

Gives deathtouch and lifelink to turn any ping into a kill shot

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Massively boosts Iron Fist's power based on land count

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 33x

Basic Land — Mountain

Basic land allocated from mana pip counts.