Inalla, Archmage Ritualist art

Art by Yongjae Choi

Saved commander deck

Inalla, Archmage Ritualist

Abuse Inalla's eminence ability by copying high-impact Wizards with powerful enter-the-battlefield triggers, chaining bounce and blink loops into game-winning combos with cards like Wanderwine Prophets and Dualcaster Mage.

100 cards$532.97 totalOct 1, 202623 views

Prompt: I want to play Inalla

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Inalla, Archmage Ritualist

Inalla, Archmage Ritualist

{2}{U}{B}{R}

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Format staple mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient tri-color mana fixing

Dimir Signet

Dimir Signet

{2}

Artifact

Reliable two-mana color fixing

Izzet Signet

Izzet Signet

{2}

Artifact

Reliable two-mana color fixing

Rakdos Signet

Rakdos Signet

{2}

Artifact

Reliable two-mana color fixing

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Untapped two-mana rock

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped two-mana rock

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped two-mana rock

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost multi-color mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock with no maximum hand size synergy

Card Draw

9 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent card draw engine and tax effect

Mystic Remora

Mystic Remora

{U}

Enchantment

Massive early-game card advantage

Watcher for Tomorrow

Watcher for Tomorrow

{1}{U}

Creature — Human Wizard

Hides away cards and can be cloned by Inalla

Sea Gate Oracle

Sea Gate Oracle

{2}{U}

Creature — Human Wizard

Digs through library with copied ETB triggers

Cloudkin Seer

Cloudkin Seer

{2}{U}

Creature — Elemental Wizard

Cheap flying Wizard that cantrips and copies

Ponder

Ponder

{U}

Sorcery

Efficient blue cantrip to smooth draws

Preordain

Preordain

{U}

Sorcery

Consistent library manipulation and cantrip

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage and graveyard stocking

Windfall

Windfall

{2}{U}

Sorcery

Refills hand while disrupting opponent plans

Removal

12 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Premier one-sided board wipe in blue

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient black sweeper bypassing indestructible

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap red board wipe against creature boards

Counterspell

Counterspell

{U}{U}

Instant

Clean two-mana universal answer

Swan Song

Swan Song

{U}

Instant

Cheap protection against noncreature spells

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell while controlling Inalla

Bedevil

Bedevil

{B}{B}{R}

Instant

Versatile targeted removal for creatures, artifacts, and planeswalkers

Terminate

Terminate

{B}{R}

Instant

Unconditional creature destruction at instant speed

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible answer to any permanent type

Venser, Shaper Savant

Venser, Shaper Savant

{2}{U}{U}

Legendary Creature — Human Wizard

Bounce spell or permanent on a copyable Wizard body

Aether Channeler

Aether Channeler

{2}{U}

Creature — Human Wizard

Modal Wizard providing bounce, draw, or bird tokens

Flusterstorm

Flusterstorm

{U}

Instant

Cheap protection against opposing interaction in stack wars

Threats/Wincons

18 cards
Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Infinite combo piece with Ghostly Flicker and Twinflame

Wanderwine Prophets

Wanderwine Prophets

{4}{U}{U}

Creature — Merfolk Wizard

One-card infinite extra turns combo with Inalla

Spellseeker

Spellseeker

{2}{U}

Creature — Human Wizard

Tutors combo pieces and interaction, doubled by Inalla

Archaeomancer

Archaeomancer

{2}{U}{U}

Creature — Human Wizard

Recurs key instants and sorceries like Ghostly Flicker

Scholar of the Ages

Scholar of the Ages

{5}{U}{U}

Creature — Human Wizard

Late-game recursion engine for endless spell loops

Bloodline Necromancer

Bloodline Necromancer

{4}{B}

Creature — Vampire Wizard

Reanimates Wizards and creates cascading board states

Harmonic Prodigy

Harmonic Prodigy

{1}{R}

Creature — Human Wizard

Doubles all Wizard triggered abilities

Naru Meha, Master Wizard

Naru Meha, Master Wizard

{2}{U}{U}

Legendary Creature — Human Wizard

Infinite flicker combo piece and utility copy engine

Patron Wizard

Patron Wizard

{U}{U}{U}

Creature — Human Wizard

Turns every Wizard token into a repeatable soft counter

Anathemancer

Anathemancer

{1}{B}{R}

Creature — Zombie Wizard

Deals massive damage to nonbasic-heavy manabases

Dire Fleet Ravager

Dire Fleet Ravager

{3}{B}{B}

Creature — Orc Pirate Wizard

Quickly cuts life totals down when cloned

Ruthless Technomancer

Ruthless Technomancer

{3}{B}

Creature — Human Wizard

Generates Treasures and reanimates Wizards repeatedly

Micromancer

Micromancer

{3}{U}

Creature — Human Wizard

Fetches key one-mana utility and tutors into hand

Tribute Mage

Tribute Mage

{2}{U}

Creature — Human Wizard

Fetches Swiftfoot Boots, Lightning Greaves, or mana rocks

Trinket Mage

Trinket Mage

{2}{U}

Creature — Human Wizard

Tutors Sol Ring and utility one-mana artifacts

Puppeteer Clique

Puppeteer Clique

{3}{B}{B}

Creature — Faerie Wizard

Steals opposing creatures with haste, doubled by Inalla

Kess, Dissident Mage

Kess, Dissident Mage

{1}{U}{B}{R}

Legendary Creature — Human Wizard

Recasts key spells once each turn from the graveyard

Beguiler of Wills

Beguiler of Wills

{3}{U}{U}

Creature — Human Wizard

Repeatedly steals opponent commanders using Wizard token count

Utility

12 cards
Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Enables infinite loops with Dualcaster Mage and Archaeomancer

Displace

Displace

{2}{U}

Instant

Redundant blink spell for infinite recursion combos

Twinflame

Twinflame

{1}{R}

Sorcery

Combos with Dualcaster Mage for an immediate lethal attack

Molten Duplication

Molten Duplication

{1}{R}

Sorcery

Token copy spell that triggers Inalla on ETB

Step Through

Step Through

{3}{U}{U}

Sorcery

Uncounterable Wizardcycling directly to hand for two mana

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

Unconditional tutor for any missing combo piece or answer

Vampiric Tutor

Vampiric Tutor

{B}

Instant

Top-deck instant tutor for any card

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Sacrifice outlet to generate mana from fading token copies

Phyrexian Altar

Phyrexian Altar

{3}

Artifact

Colored mana sacrifice outlet for combo loops

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles all artifact and creature ETB triggers

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides protection and haste to key Wizards

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof and haste protection for vital combo pieces

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 10x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.