Imoti, Celebrant of Bounty

Art by Ekaterina Burmak

Commander deckGU

Imoti, Celebrant of Bounty

Ramp quickly into high-mana spells to trigger Imoti's cascade ability, aiming to chain multiple spells and generate overwhelming board value.

$443.91for all 99 cards at today’s prices
Built Jul 19, 2026102 views

Asked for“Imoti, Celebrant of Bounty commander deck must have unexpected result”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 58 nonland cards

11
12
10
7
4
6
8
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw16
Interaction15
↳ board wipes2
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 32G 41
40lands · rule of thumb 35–38
3.67average mana value (nonland)
$443.91whole deck, today

The list

Commander

1
Imoti, Celebrant of Bounty

Imoti, Celebrant of Bounty

3GU

Legendary Creature — Snake Druid

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

2

Artifact

Efficient color fixing and ramp.

Simic Signet

Simic Signet

2

Artifact

Standard ramp for Simic colors.

Talisman of Curiosity

Talisman of Curiosity

2

Artifact

Efficient two-mana ramp.

Nature's Lore

Nature's Lore

1G

Sorcery

Reliable land-based ramp.

Three Visits

Three Visits

1G

Sorcery

Reliable land-based ramp.

Cultivate

Cultivate

2G

Sorcery

Ensures land drops and thin deck.

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Standard green ramp staple.

Thran Dynamo

Thran Dynamo

4

Artifact

High-volume mana production for big spells.

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Early mana fixing and acceleration.

Somberwald Sage

Somberwald Sage

2G

Creature — Human Druid

Heavy ramp for creature-based synergy.

Gilanra, Caller of Wirewood

Gilanra, Caller of Wirewood

2G

Legendary Creature — Elf Druid

Ramp that rewards big spells with card draw.

Card Draw

11
Sylvan Library

Sylvan Library

1G

Enchantment

Sets up the top of the deck for cascade targets.

Rhystic Study

Rhystic Study

2U

Enchantment

Consistently draws cards throughout the game.

Mystic Remora

Mystic Remora

U

Enchantment

High-efficiency early game draw.

Consecrated Sphinx

Consecrated Sphinx

4UU

Creature — Sphinx

Massive card advantage engine.

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card selection.

Mulldrifter

Mulldrifter

4U

Creature — Elemental

Divination on a body with cascade potential.

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards for casting the creatures finding via cascade.

Brainstorm

Brainstorm

U

Instant

Puts high-cost cards back on top to be cascaded into.

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Massive draw based on Imoti or other big creatures.

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards and provides a free 5-drop cast.

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Draws based on the tokens or creatures generated.

Removal

11
Beast Within

Beast Within

2G

Instant

Flexible permanent removal.

Pongify

Pongify

U

Instant

Efficient creature removal.

Rapid Hybridization

Rapid Hybridization

U

Instant

Efficient creature removal.

Cyclonic Rift

Cyclonic Rift

1U

Instant

Crucial board wipe for blue.

Imprisoned in the Moon

Imprisoned in the Moon

2U

Enchantment — Aura

Handles problematic commanders or lands.

Nature's Claim

Nature's Claim

G

Instant

Efficient artifact/enchantment removal.

Krosan Grip

Krosan Grip

2G

Instant

Splitsecond removal for tricky Permanents.

Curse of the Swine

Curse of the Swine

XUU

Sorcery

Mass creature exile.

Reality Shift

Reality Shift

1U

Instant

Exiles problematic creatures.

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Removal attached to a creature body.

Aetherize

Aetherize

3U

Instant

Defensive measure against wide boards.

Threats/Wincons

12
Apex Devastator

Apex Devastator

8GG

Creature — Chimera Hydra

The ultimate cascade payoff.

Maelstrom Colossus

Maelstrom Colossus

8

Artifact Creature — Golem

Cascade enabler that triggers Imoti.

Sweet-Gum Recluse

Sweet-Gum Recluse

4GG

Creature — Spider

Cascade creature that buffs the board.

Thunderous Snapper

Thunderous Snapper

GUGUGUGU

Creature — Turtle Hydra

Synergizes with high CMC spells.

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Removal and a massive threat on one card.

Nezahal, Primal Tide

Nezahal, Primal Tide

5UU

Legendary Creature — Elder Dinosaur

Difficult to remove threat and card draw engine.

Terastodon

Terastodon

6GG

Creature — Elephant

Large body that destroys multiple permanents.

Diluvian Primordial

Diluvian Primordial

5UU

Creature — Avatar

Steals spells from opponents' graveyards.

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

Dominates the board once cast.

Tidespout Tyrant

Tidespout Tyrant

5UUU

Creature — Djinn

Bounces permanents while you cascade through your deck.

Kodama of the East Tree

Kodama of the East Tree

4GG

Legendary Creature — Spirit

Puts permanents into play as you cascade.

Sakashima's Protege

Sakashima's Protege

4UU

Creature — Shapeshifter

Flash cascade that clones a permanent.

Utility

12
Unexpected Results

Unexpected Results

2GU

Sorcery

Requested card; provides high-variance value and potential big hits.

Sensei's Divining Top

Sensei's Divining Top

1

Artifact

Top deck manipulation for better cascades.

Scroll Rack

Scroll Rack

2

Artifact

Swap hand cards with top of deck for cascade set-ups.

Leyline of Anticipation

Leyline of Anticipation

2UU

Enchantment

Allows cascading at instant speed.

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps lands to fuel more big spells each turn.

The Great Henge

The Great Henge

7GG

Legendary Artifact

Ramp, life gain, draw, and buffing threats.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Imoti and provides haste.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Imoti from target removal.

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

Recursion for key spells or lands.

Worldly Tutor

Worldly Tutor

G

Instant

Tutors a creature to the top for a guaranteed cascade hit.

Mystical Tutor

Mystical Tutor

U

Instant

Tutors a spell like Unexpected Results to the top.

Noxious Revival

Noxious Revival

GP

Instant

Zero-mana way to put a card on top for cascade.

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 11x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.