
Art by Ekaterina Burmak
Saved commander deck
Imoti, Celebrant of Bounty
Cast high-CMC spells with cost reduction to trigger Cascade via Imoti or token generation via Quandrix. Focuses on explosive turns where one spell cascades into several more.
Prompt: Build a $200 MTG Commander deck that can swap between two commanders: Imoti, Celebrant of Bounty and Quandrix, the Proof. Theme: Simic (GU) Cascade Requirements: 1. Maximize Synergy: Prioritize 6+ CMC Instants and Sorceries, especially those with cost-reduction mechanics (e.g., Delve, Convoke, Affinity, Miracle like Dig Through Time). This allows them to trigger Imoti's 6+ CMC condition while costing less, while always triggering Quandrix as spells. 2. Card Density: High count of instants/sorceries for Quandrix, balanced with impactful 6+ CMC big mana payoffs for Imoti. 3. Ramp & Protection: Robust ramp package to drop commanders early and cast big spells, plus counterspells/hexproof to protect the commanders. Provide a complete 100-card decklist within the $200 budget, categorized by card function (Ramp, Protection, Clear, Payoffs, etc.).
Commander
1 cards
Imoti, Celebrant of Bounty
{3}{G}{U}Legendary Creature — Snake Druid
Chosen commander for the requested strategy.
Ramp
13 cards
Avatar of Growth
{4}{G}{G}Creature — Elemental Avatar
Costs as little as 3 mana to cast but triggers Imoti's 6-CMC cascade ability.
Card Draw
10 cards
Keruga, the Macrosage
{3}{G/U}{G/U}Legendary Creature — Dinosaur Hippo
Rewards playing high CMC spells and provides massive draw

Chemister's Insight
{3}{U}Instant
Castable from graveyard and triggers Quandrix twice

Wavebreak Hippocamp
{2}{U}Enchantment Creature — Horse Fish
Draws cards when casting instants on opponent turns

Tatyova, Benthic Druid
{3}{G}{U}Legendary Creature — Merfolk Druid
Turns land drops into card advantage

Aesi, Tyrant of Gyre Strait
{4}{G}{U}Legendary Creature — Serpent
6 CMC engine that fits Imoti perfectly

Thunderous Snapper
{G/U}{G/U}{G/U}{G/U}Creature — Turtle Hydra
Draws for every 5+ CMC spell cast

Rishkar's Expertise
{4}{G}{G}Sorcery
Draws cards and casts a free spell, chaining into more cascades
Removal
14 cards
Ethereal Investigator
{3}{U}Creature — Spirit
Higher CMC removal attached to a body

Meteor Golem
{7}Artifact Creature — Golem
Colorless removal for any nonland permanent

Krosan Grip
{2}{G}Instant
Split second removal for troublesome artifacts/enchantments

Kogla, the Titan Ape
{3}{G}{G}{G}Legendary Creature — Ape
Immediate removal on entry that provides protection for human utility creatures.
Threats/Wincons
12 cards
Temporal Trespass
{8}{U}{U}{U}Sorcery
High CMC extra turn spell that fits budget and themes

Apex Devastator
{8}{G}{G}Creature — Chimera Hydra
The ultimate Cascade payoff for the deck

Maelstrom Colossus
{8}Artifact Creature — Golem
Provides an extra Cascade trigger

Sakashima's Protege
{4}{U}{U}Creature — Shapeshifter
Flash and Cascade that copies a permanent

Hullbreaker Horror
{5}{U}{U}Creature — Kraken Horror
Massive flash threat that resets spells or permanents

Nezahal, Primal Tide
{5}{U}{U}Legendary Creature — Elder Dinosaur
Unyielding threat and card engine

Zendikar Resurgent
{5}{G}{G}Enchantment
Doubles mana and provides card draw on creature casts

Ghalta, Primal Hunger
{10}{G}{G}Legendary Creature — Elder Dinosaur
Extreme cost reduction allows for a 12-mana cascade for as little as 2 mana.
Utility
9 cards
Reason // Believe
{U} // {4}{G}Sorcery // Sorcery
Scry and a way to cheat a creature from top

Garruk's Uprising
{2}{G}Enchantment
Provides trample and draw to large cascade hits




















































