
Art by Chris Rahn
Commander deckGRU
Illuna, Apex of Wishes
Generate tokens via spells like Otterball Antics to mutate Illuna or cast Polymorph effects, cheating out engines like Arcane Bombardment and Spellweaver Helix. Discard and mill key spells into the graveyard to imprint Dragon's Approach and Collected Conjuring for explosive, continuous spell-casting loops.
Asked for“a temur illuna deck that uses illuna and similar effects to tutor for spellweaver helix, arcane bombardment, pyromancer's ascension, and possibly others. Also Able to generate red/blue tokens (e.g. otterball antics) and then polymorph into Aurora Awakener (thus having 3 colors on board) to get those 3 or 3 similar permanents out at once. use dragon's approach and/or slime against humanity to power the spellweaver helix. Features cards like Collected Conjuring that, when imprinted, dig deep for additional cards to keep triggering the helix for free. Optionally include shark typhoon style effects to get extra evasive tokens for each cast. Optionally include a few spells that are just plain fun to imprint, like Hit the Mother Lode or Extract Power. Need ways to fill the graveyard enough to empower helix and arcade bombardment - loot, rummage, self-wheels, and/or self-mill.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Illuna, Apex of Wishes
2GURLegendary Creature — Beast Elemental Dinosaur
Chosen commander for the requested strategy.
Ramp
9
Strike It Rich
RSorcery
Cheap mana smoothing with flashback to fuel the graveyard

Unexpected Windfall
2RRInstant
Discards combo spells into the graveyard and produces Treasures

Brass's Bounty
6RSorcery
Massive mana burst and high-impact spell to copy or imprint
Card Draw
10
Faithless Looting
RSorcery
Premier graveyard enabler to discard Helix and Bombardment targets

Cathartic Reunion
1RSorcery
Dumps two spells into the graveyard while digging three cards deep

Frantic Search
2UInstant
Filters cards and fills graveyard while untapping lands for free

Fact or Fiction
3UInstant
Digs deep and guaranteed to bin Helix and Bombardment targets

Expressive Iteration
URSorcery
Exceptional card selection for finding combo pieces

Collected Conjuring
2URSorcery
Digs six cards deep to cast two free spells, chaining Helix triggers

See the Truth
1USorcery
Draws three cards when cast from exile via Helix, Bombardment, or Illuna

Chart a Course
1USorcery
Cheap velocity that lets you willingly discard to setup combos
Removal
9
Blasphemous Act
8RSorcery
Cheap board wipe that fills the graveyard with dead creatures

Pongify
UInstant
One-mana creature removal that can also target your own tokens in a pinch

Divergent Transformations
6RInstant
Acts as removal or polymorphs your own tokens into bombs
Threats/Wincons
23
Arcane Bombardment
4RREnchantment
Exiles and casts an escalating cascade of instant and sorceries each turn

Pyromancer Ascension
1REnchantment
Easily activated by duplicate spells like Dragon's Approach to double casts

Shark Typhoon
5UEnchantment
Creates massive flying Shark tokens on every noncreature spell cast

Thousand-Year Storm
4UREnchantment
Generates lethal storm turns when chaining free spells

Swarm Intelligence
6UEnchantment
Copies every instant and sorcery you cast automatically

Dragon's Approach
2RSorcery
Bypasses singleton rule to easily enable Spellweaver Helix and Ascension

Slime Against Humanity
2GSorcery
Creates huge Trample tokens and easily fuels Spellweaver Helix copies

Otterball Antics
1USorcery
Creates a red/blue token for Polymorph/Illuna mutate and flashes back

Talrand's Invocation
2UUSorcery
Sorcery that makes two flying Drakes for mutate or polymorph fodder

Dragon Fodder
1RSorcery
Low-cost spell providing two red creature tokens to polymorph

Krenko's Command
1RSorcery
Cheap token generation spell that fuels the graveyard after casting

Sprout Swarm
1GInstant
Instant-speed buyback token maker that never runs out of fuel

Hit the Mother Lode
4RRRSorcery
Cascades deep and yields a mountain of Treasure tokens when copied or imprinted

Time Warp
3UUSorcery
Infinite turn potential when imprinted under Spellweaver Helix or Bombardment

Mizzix's Mastery
3RSorcery
Casts the entire graveyard for a game-ending blowout turn

Third Path Iconoclast
URCreature — Human Monk
Floods the board with artifact Soldier tokens for each noncreature spell

Talrand, Sky Summoner
2UULegendary Creature — Merfolk Wizard
Turns your torrent of spells into an army of 2/2 flying Drakes

Murmuring Mystic
3UCreature — Human Wizard
Generates flying Birds with each instant and sorcery cast

Hullbreaker Horror
5UUCreature — Kraken Horror
Elite polymorph payoff that bounces permanents and spells on every cast

Displacer Kitten
3UCreature — Cat Beast
Blinks Illuna repeatedly for endless free permanent cheating

Storm-Kiln Artist
3RCreature — Dwarf Shaman
Generates boundless Treasure tokens from casting and copying spells

Creative Technique
4RSorcery
Demonstrate cascades out multiple high-impact permanents

Aurora Phoenix
4RRCreature — Phoenix
High-value polymorph hit with cascade that recurrs from graveyard on high MV casts
Utility
10
Spellweaver Helix
3Artifact
Key build-around artifact that casts imprinted bombs whenever a pair is cast

Polymorph
3USorcery
Turns a small spell-generated token into a game-winning creature

Transmogrify
3RSorcery
Red polymorph effect to cheat out high-cost threats from tokens

Reality Scramble
2RRSorcery
Retrace polymorph that can target enchantments or creatures to hit key pieces

Gamble
RSorcery
Tutors any card while providing a chance to discard imprint targets

Solve the Equation
2USorcery
Tutors any instant or sorcery needed to assemble the combo

Past in Flames
3RSorcery
Gives the entire graveyard flashback to recur setup spells

Underworld Breach
1REnchantment
Enables mass escape turns utilizing the well-stocked graveyard

Wilderness Reclamation
3GEnchantment
Untaps all lands each end step to double your mana for instant-speed lines






































