Iceman and Firestar art

Art by Tyler Jacobson

Saved commander deck

Iceman and Firestar

Cast cheap blue and red spells to control the board by tapping enemy threats while filtering rapidly through the deck, converting discard and cast triggers into overwhelming token swarms and burn damage.

100 cards$338.18 totalSep 22, 20267 views

Prompt: Iceman and Firestar commander deck

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Iceman and Firestar

Iceman and Firestar

{2}{U/R}{U/R}

Legendary Creature — Mutant Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining fast mana accelerator

Arcane Signet

Arcane Signet

{2}

Artifact

Flawless two-mana color fixing for Izzet

Izzet Signet

Izzet Signet

{2}

Artifact

Efficient two-mana rock producing both blue and red

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped dual-color ramp on turn two

Mind Stone

Mind Stone

{2}

Artifact

Flexible colorless mana rock that can cycle late

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana ramp and eliminates maximum hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two-mana rock that often makes blue or red

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Red creature that generates red mana whenever any spell is cast

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates Treasure tokens on every instant and sorcery cast

Goblin Electromancer

Goblin Electromancer

{U}{R}

Creature — Goblin Wizard

Reduces the generic mana cost of instants and sorceries

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Top-tier steady card advantage engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Extremely efficient early card draw against opponents' noncreatures

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card on every instant and sorcery cast

Faithless Looting

Faithless Looting

{R}

Sorcery

Cheap red spell that filters cards and triggers commander rummaging

Frantic Search

Frantic Search

{2}{U}

Instant

Free blue spell that taps a creature and draws through deck

Brainstorm

Brainstorm

{U}

Instant

Classic one-mana blue cantrip that activates the commander tap ability

Ponder

Ponder

{U}

Sorcery

Efficient blue spell manipulation that triggers Iceman's tap ability

Preordain

Preordain

{U}

Sorcery

Premier blue cantrip for setting up future draws

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

Both blue and red spell that generates superb card advantage and triggers both abilities

Chart a Course

Chart a Course

{1}{U}

Sorcery

Cheap blue draw spell that triggers the tap ability

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible red removal for any permanent type

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cost-efficient red board wipe that can trigger commander rummaging

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Premier blue instant-speed one-sided board bounce

Counterspell

Counterspell

{U}{U}

Instant

Reliable two-mana blue countermagic that taps a creature

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free blue protection counterspell while commander is on field

Swan Song

Swan Song

{U}

Instant

One-mana blue interaction to protect your spells and tap threats

Abrade

Abrade

{1}{R}

Instant

Modal red removal that handles creatures or problematic artifacts

Resculpt

Resculpt

{1}{U}

Instant

Exiles troublesome artifacts or creatures at instant speed

Pongify

Pongify

{U}

Instant

One-mana instant blue creature removal that also taps a creature

Vandalblast

Vandalblast

{R}

Sorcery

Asymmetrical red artifact wipe or cheap early removal

Threats/Wincons

22 cards
Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Uncounterable Izzet bomb that draws cards and burns on spells and draws

The Locust God

The Locust God

{4}{U}{R}

Legendary Creature — God

Creates an army of flying hasty insects as you loot and draw

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Creates 2/2 flying Drake tokens whenever you cast spells

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Generates 1/1 flying Bird illusion tokens on instant and sorcery casts

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Cheap red threat flooding the board with 1/1 Elemental tokens

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

Creates 1/1 Soldier artifact tokens on any noncreature spell

Brallin, Skyshark Rider

Brallin, Skyshark Rider

{3}{R}

Legendary Creature — Human Shaman

Grows and deals damage to each opponent whenever you discard cards

Glint-Horn Buccaneer

Glint-Horn Buccaneer

{1}{R}{R}

Creature — Minotaur Pirate

Deals direct damage to each opponent whenever you discard to rummage

Surly Badgersaur

Surly Badgersaur

{3}{R}

Creature — Badger Dinosaur

Provides mana, counters, or creature removal whenever you discard

Drake Haven

Drake Haven

{2}{U}

Enchantment

Creates flying Drakes whenever you discard a card using Firestar's rummage

Ominous Seas

Ominous Seas

{1}{U}

Enchantment

Quickly generates 8/8 Kraken tokens from frequent card drawing

Alandra, Sky Dreamer

Alandra, Sky Dreamer

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Produces 2/2 Drakes and pumps team when drawing multiple cards

Crackling Drake

Crackling Drake

{U}{U}{R}{R}

Creature — Drake

Grows massive from spells in graveyard/exile and replaces itself

Sprite Dragon

Sprite Dragon

{U}{R}

Creature — Faerie Dragon

Hasty flying threat that rapidly grows with every noncreature spell

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Deals two damage to each opponent on every instant or sorcery

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

Consistent burn ping on every noncreature spell cast

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

Defensive early wall that chips away at opponents life totals

Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

Doubles all spell triggers including commander and token makers

Baral and Kari Zev

Baral and Kari Zev

{1}{U}{R}

Legendary Creature — Human

Casts free spells from hand or creates hasty First Strike tokens

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

{3}{U}{U}

Creature — Insect Horror // Creature — Eldrazi Insect

Spawns Wizard tokens that buff the entire team once transformed

Curiosity Crafter

Curiosity Crafter

{3}{U}

Creature — Bird Wizard

Turns token army into massive continuous card draw

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

Drains opponents directly whenever you draw cards from rummaging

Utility

9 cards
Containment Construct

Containment Construct

{2}

Artifact Creature — Construct

Allows playing cards discarded via Firestar's red rummage trigger

Conspiracy Theorist

Conspiracy Theorist

{1}{R}

Creature — Human Shaman

Exiles discarded cards so they can still be cast that turn

Verity Circle

Verity Circle

{2}{U}

Enchantment

Draws cards whenever Iceman's ability taps an opponent's creature

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects key creatures and grants haste without mana cost

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof and haste protection to Iceman and Firestar

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

Cheap one-mana noncreature counterspell that taps a blocker

Izzet Charm

Izzet Charm

{U}{R}

Instant

Both blue and red modal spell that counters, removes, or loots

Underworld Breach

Underworld Breach

{1}{R}

Enchantment

Recasts cheap spells from the graveyard filled by Firestar's looting

Past in Flames

Past in Flames

{3}{R}

Sorcery

Gives flashbacked spells to execute a massive storm turn

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 10x

Basic Land — Mountain

Basic land allocated from mana pip counts.