Ian Malcolm, Chaotician

Art by Caio Monteiro

Commander deckRU

Ian Malcolm, Chaotician

Embrace mathematical chaos by forcing every player to draw additional cards each turn, exiling the top of their decks with Ian Malcolm while converting high-entropy card velocity into explosive spellslinging payoffs and Eldrazi finishers.

$216.23for all 100 cards at today’s prices
Built Nov 1, 202626 views

Asked for“a temur deck themed/flavored around mathematics, equations, geometry, calculations, formulae, fractals, sequences, chaos theory, etc. in the 99 (ie. not the commander) please include the cards "Mathemagics", "Expansion Algorithm", "Ian Malcolm, Chaotician", "Primo the Unbounded", kozilek-themed cards, and izzet cards with math themes in them somewhere in there as well”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
22
15
5
4
6
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw27
Interaction19
↳ board wipes4
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 43R 32
37lands · rule of thumb 35–38
3.37average mana value (nonland)
$216.23whole deck, today

The list

Commander

1
Ian Malcolm, Chaotician

Ian Malcolm, Chaotician

1UR

Legendary Creature — Human Scientist

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential acceleration for early board development

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Izzet Signet

Izzet Signet

2

Artifact

fixes blue and red mana smoothly

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped dual-colored mana ramp

Thought Vessel

Thought Vessel

2

Artifact

mana rock that eliminates maximum hand size

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles into card draw later

Fellwar Stone

Fellwar Stone

2

Artifact

reliable low-cost mana rock

Decanter of Endless Water

Decanter of Endless Water

3

Artifact

fixes any color and preserves large hands

Kozilek's Channeler

Kozilek's Channeler

5

Creature — Eldrazi

Kozilek-themed mana dork generating two colorless mana

Commander's Sphere

Commander's Sphere

3

Artifact

color fixing ramp that can sacrifice to draw

Card Draw

12
Howling Mine

Howling Mine

2

Artifact

mathematically guarantees every player draws their second card to trigger Ian Malcolm

Kami of the Crescent Moon

Kami of the Crescent Moon

UU

Legendary Creature — Spirit

creature-based symmetrical draw engine triggering chaos exile

Dictate of Kruphix

Dictate of Kruphix

1UU

Enchantment

flash enchantment guaranteeing second draw on everyone's turn

Font of Mythos

Font of Mythos

4

Artifact

doubles symmetrical draw step to force widespread exile triggers

Temple Bell

Temple Bell

3

Artifact

tap-activated trigger to draw cards on opponents' turns

Windfall

Windfall

2U

Sorcery

massive chaotic wheel effect scaling with hand sizes

Reforge the Soul

Reforge the Soul

3RR

Sorcery

miracle wheel that refreshes hands and triggers second draws

Jace's Archivist

Jace's Archivist

1UU

Creature — Vedalken Wizard

repeatable Windfall on a creature

Brainstorm

Brainstorm

U

Instant

calculating top-deck manipulation and instant-speed draw

Ponder

Ponder

U

Sorcery

geometric calculation of upcoming draws and deck order

Preordain

Preordain

U

Sorcery

optimal scrying formula for card selection

Expressive Iteration

Expressive Iteration

UR

Sorcery

algorithmic card selection and velocity

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

chaotic theoretical answer to any permanent

Cyclonic Rift

Cyclonic Rift

1U

Instant

unilateral board reset against opposing threats

Blasphemous Act

Blasphemous Act

8R

Sorcery

damage equation scaling down in cost as creature count increases

Counterspell

Counterspell

UU

Instant

clean and definitive negation of opposing spells

Arcane Denial

Arcane Denial

1U

Instant

counters a spell and forces card draw to activate Malcolm triggers

Kozilek's Return

Kozilek's Return

2R

Instant

devoid sweep triggered recursively by Eldrazi titans

Kozilek's Command

Kozilek's Command

XCC

Kindred Instant — Eldrazi

flexible modal colorless spell exiling creatures and graveyards

Izzet Charm

Izzet Charm

UR

Instant

modal equation offering removal, countermagic, or looting

Vandalblast

Vandalblast

R

Sorcery

efficient single or widespread artifact destruction

Resculpt

Resculpt

1U

Instant

exiles dangerous artifacts and creatures into a harmless golem

Threats/Wincons

22
Niv-Mizzet, Parun

Niv-Mizzet, Parun

UUURRR

Legendary Creature — Dragon Wizard

the ultimate Izzet mathematician turning every card draw into damage

Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind

2UURR

Legendary Creature — Dragon Wizard

curiosity combo piece and card draw damage engine

The Locust God

The Locust God

4UR

Legendary Creature — God

exponential geometric swarm generator scaling with card draw

Kozilek, the Great Distortion

Kozilek, the Great Distortion

8CC

Legendary Creature — Eldrazi

refills hand to seven and counteracts spells via equal mana values

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

massive Eldrazi titan that draws four cards and annihilates

Artisan of Kozilek

Artisan of Kozilek

9

Creature — Eldrazi

high-cost Eldrazi threat that reanimates key creatures

Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

drains the table exponentially as cards are drawn

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

magecraft engine that draws cards on every spell cast

Veyran, Voice of Duality

Veyran, Voice of Duality

1UR

Legendary Creature — Efreet Wizard

doubles magecraft and spell triggers exponentially

Vadrik, Astral Archmage

Vadrik, Astral Archmage

1UR

Legendary Creature — Human Wizard

astronomical calculation reduces spell costs dramatically

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

burns all opponents for two damage per instant or sorcery

Harmonic Prodigy

Harmonic Prodigy

1R

Creature — Human Wizard

doubles triggers for wizards and shamans like Vadrik and Malcolm

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

converts spells into an aerial army of drakes

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

manufactures flying bird illusions with every spell cast

Young Pyromancer

Young Pyromancer

1R

Creature — Human Shaman

floods the board with tokens as spells resolve

Third Path Iconoclast

Third Path Iconoclast

UR

Creature — Human Monk

creates mechanical tokens on casting noncreature spells

Baral, Chief of Compliance

Baral, Chief of Compliance

1U

Legendary Creature — Human Wizard

reduces instant and sorcery costs while looting on counterspells

Electrostatic Field

Electrostatic Field

1R

Creature — Wall

passive defensive wall that pings table upon casting spells

Melek, Izzet Paragon

Melek, Izzet Paragon

4UR

Legendary Creature — Weird Wizard

calculates top of deck and copies instants and sorceries

Kaza, Roil Chaser

Kaza, Roil Chaser

UR

Legendary Creature — Human Wizard

wizard synergy that discounts large explosive spells

Chaos Dragon

Chaos Dragon

1RR

Creature — Dragon

chaotic combatant driven by unpredictable die rolls

Laboratory Maniac

Laboratory Maniac

2U

Creature — Human Wizard

scientific alternate win condition when library is fully calculated

Utility

8
Solve the Equation

Solve the Equation

2U

Sorcery

calculates the exact instant or sorcery needed and tutors it

Multiple Choice

Multiple Choice

XU

Sorcery

mathematical modal spell scaling with mana invested

Expansion // Explosion

Expansion // Explosion

URUR // XUURR

Instant // Instant

copies opposing spells or acts as a massive draw and burn finisher

Teferi's Puzzle Box

Teferi's Puzzle Box

4

Artifact

constantly randomizes hands and guarantees second draw triggers

Fevered Visions

Fevered Visions

1UR

Enchantment

forces end step card draw and punishes opponents with full hands

Possibility Storm

Possibility Storm

3RR

Enchantment

pure chaos theory turning every cast into an unpredictable replacement

Mind's Desire

Mind's Desire

4UU

Sorcery

storm sequence that casts free spells off the top of the library

Grapeshot

Grapeshot

1R

Sorcery

storm calculation dealing cumulative damage based on cast sequence

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.